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Side by Side Diff: Source/core/layout/style/BasicShapes.cpp

Issue 1045723009: Move core/layout/style to core/style (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase. Created 5 years, 8 months ago
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1 /*
2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 *
8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following
10 * disclaimer.
11 * 2. Redistributions in binary form must reproduce the above
12 * copyright notice, this list of conditions and the following
13 * disclaimer in the documentation and/or other materials
14 * provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
19 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
21 * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
22 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE.
28 */
29
30 #include "config.h"
31 #include "core/layout/style/BasicShapes.h"
32
33 #include "core/css/BasicShapeFunctions.h"
34 #include "core/layout/style/ComputedStyle.h"
35 #include "platform/CalculationValue.h"
36 #include "platform/LengthFunctions.h"
37 #include "platform/geometry/FloatRect.h"
38 #include "platform/graphics/Path.h"
39
40 namespace blink {
41
42 bool BasicShape::canBlend(const BasicShape* other) const
43 {
44 // FIXME: Support animations between different shapes in the future.
45 if (!other || !isSameType(*other))
46 return false;
47
48 // Just polygons with same number of vertices can be animated.
49 if (type() == BasicShape::BasicShapePolygonType
50 && (toBasicShapePolygon(this)->values().size() != toBasicShapePolygon(ot her)->values().size()
51 || toBasicShapePolygon(this)->windRule() != toBasicShapePolygon(other)-> windRule()))
52 return false;
53
54 // Circles with keywords for radii or center coordinates cannot be animated.
55 if (type() == BasicShape::BasicShapeCircleType) {
56 if (!toBasicShapeCircle(this)->radius().canBlend(toBasicShapeCircle(othe r)->radius()))
57 return false;
58 }
59
60 // Ellipses with keywords for radii or center coordinates cannot be animated .
61 if (type() != BasicShape::BasicShapeEllipseType)
62 return true;
63
64 return (toBasicShapeEllipse(this)->radiusX().canBlend(toBasicShapeEllipse(ot her)->radiusX())
65 && toBasicShapeEllipse(this)->radiusY().canBlend(toBasicShapeEllipse(oth er)->radiusY()));
66 }
67
68 bool BasicShapeCircle::operator==(const BasicShape& o) const
69 {
70 if (!isSameType(o))
71 return false;
72 const BasicShapeCircle& other = toBasicShapeCircle(o);
73 return m_centerX == other.m_centerX && m_centerY == other.m_centerY && m_rad ius == other.m_radius;
74 }
75
76 float BasicShapeCircle::floatValueForRadiusInBox(FloatSize boxSize) const
77 {
78 if (m_radius.type() == BasicShapeRadius::Value)
79 return floatValueForLength(m_radius.value(), hypotf(boxSize.width(), box Size.height()) / sqrtf(2));
80
81 FloatPoint center = floatPointForCenterCoordinate(m_centerX, m_centerY, boxS ize);
82
83 float widthDelta = std::abs(boxSize.width() - center.x());
84 float heightDelta = std::abs(boxSize.height() - center.y());
85 if (m_radius.type() == BasicShapeRadius::ClosestSide)
86 return std::min(std::min(std::abs(center.x()), widthDelta), std::min(std ::abs(center.y()), heightDelta));
87
88 // If radius.type() == BasicShapeRadius::FarthestSide.
89 return std::max(std::max(center.x(), widthDelta), std::max(center.y(), heigh tDelta));
90 }
91
92 void BasicShapeCircle::path(Path& path, const FloatRect& boundingBox)
93 {
94 ASSERT(path.isEmpty());
95 FloatPoint center = floatPointForCenterCoordinate(m_centerX, m_centerY, boun dingBox.size());
96 float radius = floatValueForRadiusInBox(boundingBox.size());
97 path.addEllipse(FloatRect(
98 center.x() - radius + boundingBox.x(),
99 center.y() - radius + boundingBox.y(),
100 radius * 2,
101 radius * 2
102 ));
103 }
104
105 PassRefPtr<BasicShape> BasicShapeCircle::blend(const BasicShape* other, double p rogress) const
106 {
107 ASSERT(type() == other->type());
108 const BasicShapeCircle* o = toBasicShapeCircle(other);
109 RefPtr<BasicShapeCircle> result = BasicShapeCircle::create();
110
111 result->setCenterX(m_centerX.blend(o->centerX(), progress));
112 result->setCenterY(m_centerY.blend(o->centerY(), progress));
113 result->setRadius(m_radius.blend(o->radius(), progress));
114 return result.release();
115 }
116
117 bool BasicShapeEllipse::operator==(const BasicShape& o) const
118 {
119 if (!isSameType(o))
120 return false;
121 const BasicShapeEllipse& other = toBasicShapeEllipse(o);
122 return m_centerX == other.m_centerX && m_centerY == other.m_centerY && m_rad iusX == other.m_radiusX && m_radiusY == other.m_radiusY;
123 }
124
125 float BasicShapeEllipse::floatValueForRadiusInBox(const BasicShapeRadius& radius , float center, float boxWidthOrHeight) const
126 {
127 if (radius.type() == BasicShapeRadius::Value)
128 return floatValueForLength(radius.value(), boxWidthOrHeight);
129
130 float widthOrHeightDelta = std::abs(boxWidthOrHeight - center);
131 if (radius.type() == BasicShapeRadius::ClosestSide)
132 return std::min(std::abs(center), widthOrHeightDelta);
133
134 ASSERT(radius.type() == BasicShapeRadius::FarthestSide);
135 return std::max(center, widthOrHeightDelta);
136 }
137
138 void BasicShapeEllipse::path(Path& path, const FloatRect& boundingBox)
139 {
140 ASSERT(path.isEmpty());
141 FloatPoint center = floatPointForCenterCoordinate(m_centerX, m_centerY, boun dingBox.size());
142 float radiusX = floatValueForRadiusInBox(m_radiusX, center.x(), boundingBox. width());
143 float radiusY = floatValueForRadiusInBox(m_radiusY, center.y(), boundingBox. height());
144 path.addEllipse(FloatRect(
145 center.x() - radiusX + boundingBox.x(),
146 center.y() - radiusY + boundingBox.y(),
147 radiusX * 2,
148 radiusY * 2
149 ));
150 }
151
152 PassRefPtr<BasicShape> BasicShapeEllipse::blend(const BasicShape* other, double progress) const
153 {
154 ASSERT(type() == other->type());
155 const BasicShapeEllipse* o = toBasicShapeEllipse(other);
156 RefPtr<BasicShapeEllipse> result = BasicShapeEllipse::create();
157
158 if (m_radiusX.type() != BasicShapeRadius::Value || o->radiusX().type() != Ba sicShapeRadius::Value
159 || m_radiusY.type() != BasicShapeRadius::Value || o->radiusY().type() != BasicShapeRadius::Value) {
160 result->setCenterX(o->centerX());
161 result->setCenterY(o->centerY());
162 result->setRadiusX(o->radiusX());
163 result->setRadiusY(o->radiusY());
164 return result;
165 }
166
167 result->setCenterX(m_centerX.blend(o->centerX(), progress));
168 result->setCenterY(m_centerY.blend(o->centerY(), progress));
169 result->setRadiusX(m_radiusX.blend(o->radiusX(), progress));
170 result->setRadiusY(m_radiusY.blend(o->radiusY(), progress));
171 return result.release();
172 }
173
174 void BasicShapePolygon::path(Path& path, const FloatRect& boundingBox)
175 {
176 ASSERT(path.isEmpty());
177 ASSERT(!(m_values.size() % 2));
178 size_t length = m_values.size();
179
180 if (!length)
181 return;
182
183 path.moveTo(FloatPoint(floatValueForLength(m_values.at(0), boundingBox.width ()) + boundingBox.x(),
184 floatValueForLength(m_values.at(1), boundingBox.height()) + boundingBox. y()));
185 for (size_t i = 2; i < length; i = i + 2) {
186 path.addLineTo(FloatPoint(floatValueForLength(m_values.at(i), boundingBo x.width()) + boundingBox.x(),
187 floatValueForLength(m_values.at(i + 1), boundingBox.height()) + boun dingBox.y()));
188 }
189 path.closeSubpath();
190 }
191
192 PassRefPtr<BasicShape> BasicShapePolygon::blend(const BasicShape* other, double progress) const
193 {
194 ASSERT(other && isSameType(*other));
195
196 const BasicShapePolygon* o = toBasicShapePolygon(other);
197 ASSERT(m_values.size() == o->values().size());
198 ASSERT(!(m_values.size() % 2));
199
200 size_t length = m_values.size();
201 RefPtr<BasicShapePolygon> result = BasicShapePolygon::create();
202 if (!length)
203 return result.release();
204
205 result->setWindRule(o->windRule());
206
207 for (size_t i = 0; i < length; i = i + 2) {
208 result->appendPoint(m_values.at(i).blend(o->values().at(i), progress, Va lueRangeAll),
209 m_values.at(i + 1).blend(o->values().at(i + 1), progress, ValueRange All));
210 }
211
212 return result.release();
213 }
214
215 bool BasicShapePolygon::operator==(const BasicShape& o) const
216 {
217 if (!isSameType(o))
218 return false;
219 const BasicShapePolygon& other = toBasicShapePolygon(o);
220 return m_windRule == other.m_windRule && m_values == other.m_values;
221 }
222
223 static FloatSize floatSizeForLengthSize(const LengthSize& lengthSize, const Floa tRect& boundingBox)
224 {
225 return FloatSize(floatValueForLength(lengthSize.width(), boundingBox.width() ),
226 floatValueForLength(lengthSize.height(), boundingBox.height()));
227 }
228
229 void BasicShapeInset::path(Path& path, const FloatRect& boundingBox)
230 {
231 ASSERT(path.isEmpty());
232 float left = floatValueForLength(m_left, boundingBox.width());
233 float top = floatValueForLength(m_top, boundingBox.height());
234 FloatRect rect(left + boundingBox.x(), top + boundingBox.y(),
235 std::max<float>(boundingBox.width() - left - floatValueForLength(m_right , boundingBox.width()), 0),
236 std::max<float>(boundingBox.height() - top - floatValueForLength(m_botto m, boundingBox.height()), 0));
237 auto radii = FloatRoundedRect::Radii(floatSizeForLengthSize(m_topLeftRadius, boundingBox),
238 floatSizeForLengthSize(m_topRightRadius, boundingBox),
239 floatSizeForLengthSize(m_bottomLeftRadius, boundingBox),
240 floatSizeForLengthSize(m_bottomRightRadius, boundingBox));
241
242 FloatRoundedRect finalRect(rect, radii);
243 finalRect.constrainRadii();
244 path.addRoundedRect(finalRect);
245 }
246
247 static inline LengthSize blendLengthSize(const LengthSize& to, const LengthSize& from, double progress)
248 {
249 return LengthSize(to.width().blend(from.width(), progress, ValueRangeAll),
250 to.height().blend(from.height(), progress, ValueRangeAll));
251 }
252
253 PassRefPtr<BasicShape> BasicShapeInset::blend(const BasicShape* other, double pr ogress) const
254 {
255 ASSERT(other && isSameType(*other));
256
257 const BasicShapeInset& otherInset = toBasicShapeInset(*other);
258 RefPtr<BasicShapeInset> result = BasicShapeInset::create();
259 result->setTop(m_top.blend(otherInset.top(), progress, ValueRangeAll));
260 result->setRight(m_right.blend(otherInset.right(), progress, ValueRangeAll)) ;
261 result->setBottom(m_bottom.blend(otherInset.bottom(), progress, ValueRangeAl l));
262 result->setLeft(m_left.blend(otherInset.left(), progress, ValueRangeAll));
263
264 result->setTopLeftRadius(blendLengthSize(m_topLeftRadius, otherInset.topLeft Radius(), progress));
265 result->setTopRightRadius(blendLengthSize(m_topRightRadius, otherInset.topRi ghtRadius(), progress));
266 result->setBottomRightRadius(blendLengthSize(m_bottomRightRadius, otherInset .bottomRightRadius(), progress));
267 result->setBottomLeftRadius(blendLengthSize(m_bottomLeftRadius, otherInset.b ottomLeftRadius(), progress));
268
269 return result.release();
270 }
271
272 bool BasicShapeInset::operator==(const BasicShape& o) const
273 {
274 if (!isSameType(o))
275 return false;
276 const BasicShapeInset& other = toBasicShapeInset(o);
277 return m_right == other.m_right
278 && m_top == other.m_top
279 && m_bottom == other.m_bottom
280 && m_left == other.m_left
281 && m_topLeftRadius == other.m_topLeftRadius
282 && m_topRightRadius == other.m_topRightRadius
283 && m_bottomRightRadius == other.m_bottomRightRadius
284 && m_bottomLeftRadius == other.m_bottomLeftRadius;
285 }
286
287 }
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