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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 #include "core/paint/ObjectPainter.h" | 6 #include "core/paint/ObjectPainter.h" |
| 7 | 7 |
| 8 #include "core/layout/LayoutObject.h" | 8 #include "core/layout/LayoutObject.h" |
| 9 #include "core/layout/LayoutTheme.h" | 9 #include "core/layout/LayoutTheme.h" |
| 10 #include "core/layout/PaintInfo.h" | 10 #include "core/layout/PaintInfo.h" |
| 11 #include "core/layout/style/ComputedStyle.h" | 11 #include "core/style/ComputedStyle.h" |
| 12 #include "core/paint/LayoutObjectDrawingRecorder.h" | 12 #include "core/paint/LayoutObjectDrawingRecorder.h" |
| 13 #include "platform/geometry/LayoutPoint.h" | 13 #include "platform/geometry/LayoutPoint.h" |
| 14 #include "platform/graphics/GraphicsContextStateSaver.h" | 14 #include "platform/graphics/GraphicsContextStateSaver.h" |
| 15 | 15 |
| 16 namespace blink { | 16 namespace blink { |
| 17 | 17 |
| 18 void ObjectPainter::paintFocusRing(const PaintInfo& paintInfo, const ComputedSty
le& style, const Vector<LayoutRect>& focusRingRects) | 18 void ObjectPainter::paintFocusRing(const PaintInfo& paintInfo, const ComputedSty
le& style, const Vector<LayoutRect>& focusRingRects) |
| 19 { | 19 { |
| 20 ASSERT(style.outlineStyleIsAuto()); | 20 ASSERT(style.outlineStyleIsAuto()); |
| 21 Vector<IntRect> focusRingIntRects; | 21 Vector<IntRect> focusRingIntRects; |
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| 342 quad[1] = FloatPoint(x1, y2 - std::max(adjacentWidth2, 0)); | 342 quad[1] = FloatPoint(x1, y2 - std::max(adjacentWidth2, 0)); |
| 343 quad[2] = FloatPoint(x2, y2 - std::max(-adjacentWidth2, 0)); | 343 quad[2] = FloatPoint(x2, y2 - std::max(-adjacentWidth2, 0)); |
| 344 quad[3] = FloatPoint(x2, y1 + std::max(-adjacentWidth1, 0)); | 344 quad[3] = FloatPoint(x2, y1 + std::max(-adjacentWidth1, 0)); |
| 345 break; | 345 break; |
| 346 } | 346 } |
| 347 | 347 |
| 348 graphicsContext->fillPolygon(4, quad, color, antialias); | 348 graphicsContext->fillPolygon(4, quad, color, antialias); |
| 349 } | 349 } |
| 350 | 350 |
| 351 } // namespace blink | 351 } // namespace blink |
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