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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
| 9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
| 10 * disclaimer. | 10 * disclaimer. |
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| 28 */ | 28 */ |
| 29 | 29 |
| 30 #include "config.h" | 30 #include "config.h" |
| 31 #include "core/css/BasicShapeFunctions.h" | 31 #include "core/css/BasicShapeFunctions.h" |
| 32 | 32 |
| 33 #include "core/css/CSSBasicShapes.h" | 33 #include "core/css/CSSBasicShapes.h" |
| 34 #include "core/css/CSSPrimitiveValueMappings.h" | 34 #include "core/css/CSSPrimitiveValueMappings.h" |
| 35 #include "core/css/CSSValuePool.h" | 35 #include "core/css/CSSValuePool.h" |
| 36 #include "core/css/Pair.h" | 36 #include "core/css/Pair.h" |
| 37 #include "core/css/resolver/StyleResolverState.h" | 37 #include "core/css/resolver/StyleResolverState.h" |
| 38 #include "core/layout/style/BasicShapes.h" | 38 #include "core/style/BasicShapes.h" |
| 39 #include "core/layout/style/ComputedStyle.h" | 39 #include "core/style/ComputedStyle.h" |
| 40 | 40 |
| 41 namespace blink { | 41 namespace blink { |
| 42 | 42 |
| 43 static PassRefPtrWillBeRawPtr<CSSPrimitiveValue> valueForCenterCoordinate(CSSVal
uePool& pool, const ComputedStyle& style, const BasicShapeCenterCoordinate& cent
er, EBoxOrient orientation) | 43 static PassRefPtrWillBeRawPtr<CSSPrimitiveValue> valueForCenterCoordinate(CSSVal
uePool& pool, const ComputedStyle& style, const BasicShapeCenterCoordinate& cent
er, EBoxOrient orientation) |
| 44 { | 44 { |
| 45 if (center.direction() == BasicShapeCenterCoordinate::TopLeft) | 45 if (center.direction() == BasicShapeCenterCoordinate::TopLeft) |
| 46 return pool.createValue(center.length(), style); | 46 return pool.createValue(center.length(), style); |
| 47 | 47 |
| 48 CSSValueID keyword = orientation == HORIZONTAL ? CSSValueRight : CSSValueBot
tom; | 48 CSSValueID keyword = orientation == HORIZONTAL ? CSSValueRight : CSSValueBot
tom; |
| 49 | 49 |
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| 268 } | 268 } |
| 269 | 269 |
| 270 FloatPoint floatPointForCenterCoordinate(const BasicShapeCenterCoordinate& cente
rX, const BasicShapeCenterCoordinate& centerY, FloatSize boxSize) | 270 FloatPoint floatPointForCenterCoordinate(const BasicShapeCenterCoordinate& cente
rX, const BasicShapeCenterCoordinate& centerY, FloatSize boxSize) |
| 271 { | 271 { |
| 272 float x = floatValueForLength(centerX.computedLength(), boxSize.width()); | 272 float x = floatValueForLength(centerX.computedLength(), boxSize.width()); |
| 273 float y = floatValueForLength(centerY.computedLength(), boxSize.height()); | 273 float y = floatValueForLength(centerY.computedLength(), boxSize.height()); |
| 274 return FloatPoint(x, y); | 274 return FloatPoint(x, y); |
| 275 } | 275 } |
| 276 | 276 |
| 277 } | 277 } |
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