| Index: bench/DecodingBench.cpp
|
| diff --git a/bench/DecodingBench.cpp b/bench/DecodingBench.cpp
|
| index c8490ca7a89cf2d91fa8f5aa0b4866d3ee5b18cd..60535cea2a6cebb0836c5ece016d59fddeca68c3 100644
|
| --- a/bench/DecodingBench.cpp
|
| +++ b/bench/DecodingBench.cpp
|
| @@ -8,7 +8,9 @@
|
| #include "DecodingBench.h"
|
| #include "SkData.h"
|
| #include "SkImageDecoder.h"
|
| +#include "SkMallocPixelRef.h"
|
| #include "SkOSFile.h"
|
| +#include "SkPixelRef.h"
|
| #include "SkStream.h"
|
|
|
| /*
|
| @@ -19,6 +21,7 @@
|
| */
|
| DecodingBench::DecodingBench(SkString path, SkColorType colorType)
|
| : fColorType(colorType)
|
| + , fData(SkData::NewFromFileName(path.c_str()))
|
| {
|
| // Parse filename and the color type to give the benchmark a useful name
|
| SkString baseName = SkOSPath::Basename(path.c_str());
|
| @@ -38,10 +41,12 @@ DecodingBench::DecodingBench(SkString path, SkColorType colorType)
|
| }
|
| fName.printf("Decode_%s_%s", baseName.c_str(), colorName);
|
|
|
| - // Perform setup for the decode
|
| - SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str()));
|
| - fStream.reset(new SkMemoryStream(encoded));
|
| - fDecoder.reset(SkImageDecoder::Factory(fStream.get()));
|
| +#ifdef SK_DEBUG
|
| + // Ensure that we can create a decoder.
|
| + SkAutoTDelete<SkStreamRewindable> stream(new SkMemoryStream(fData));
|
| + SkAutoTDelete<SkImageDecoder> decoder(SkImageDecoder::Factory(stream));
|
| + SkASSERT(decoder != NULL);
|
| +#endif
|
| }
|
|
|
| const char* DecodingBench::onGetName() {
|
| @@ -52,11 +57,53 @@ bool DecodingBench::isSuitableFor(Backend backend) {
|
| return kNonRendering_Backend == backend;
|
| }
|
|
|
| +void DecodingBench::onPreDraw() {
|
| + // Allocate the pixels now, to remove it from the loop.
|
| + SkAutoTDelete<SkStreamRewindable> stream(new SkMemoryStream(fData));
|
| + SkAutoTDelete<SkImageDecoder> decoder(SkImageDecoder::Factory(stream));
|
| +#ifdef SK_DEBUG
|
| + SkImageDecoder::Result result =
|
| +#endif
|
| + decoder->decode(stream, &fBitmap, fColorType,
|
| + SkImageDecoder::kDecodeBounds_Mode);
|
| + SkASSERT(SkImageDecoder::kFailure != result);
|
| + fBitmap.allocPixels(fBitmap.info());
|
| +}
|
| +
|
| +// Allocator which just reuses the pixels from an existing SkPixelRef.
|
| +class UseExistingAllocator : public SkBitmap::Allocator {
|
| +public:
|
| + explicit UseExistingAllocator(SkPixelRef* pr)
|
| + : fPixelRef(SkRef(pr)) {}
|
| +
|
| + bool allocPixelRef(SkBitmap* bm, SkColorTable* ct) override {
|
| + // We depend on the fact that fPixelRef is an SkMallocPixelRef, which
|
| + // is always locked, and the fact that this will only ever be used to
|
| + // decode to a bitmap with the same settings used to create the
|
| + // original pixel ref.
|
| + bm->setPixelRef(SkMallocPixelRef::NewDirect(bm->info(),
|
| + fPixelRef->pixels(), bm->rowBytes(), ct))->unref();
|
| + return true;
|
| + }
|
| +
|
| +private:
|
| + SkAutoTUnref<SkPixelRef> fPixelRef;
|
| +};
|
| +
|
| void DecodingBench::onDraw(const int n, SkCanvas* canvas) {
|
| SkBitmap bitmap;
|
| + // Declare the allocator before the decoder, so it will outlive the
|
| + // decoder, which will unref it.
|
| + UseExistingAllocator allocator(fBitmap.pixelRef());
|
| + SkAutoTDelete<SkImageDecoder> decoder;
|
| + SkAutoTDelete<SkStreamRewindable> stream;
|
| for (int i = 0; i < n; i++) {
|
| - fStream->rewind();
|
| - fDecoder->decode(fStream, &bitmap, fColorType,
|
| - SkImageDecoder::kDecodePixels_Mode);
|
| + // create a new stream and a new decoder to mimic the behavior of
|
| + // CodecBench.
|
| + stream.reset(new SkMemoryStream(fData));
|
| + decoder.reset(SkImageDecoder::Factory(stream));
|
| + decoder->setAllocator(&allocator);
|
| + decoder->decode(stream, &bitmap, fColorType,
|
| + SkImageDecoder::kDecodePixels_Mode);
|
| }
|
| }
|
|
|