Chromium Code Reviews| OLD | NEW |
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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "DecodingBench.h" | 8 #include "DecodingBench.h" |
| 9 #include "SkData.h" | 9 #include "SkData.h" |
| 10 #include "SkImageDecoder.h" | 10 #include "SkImageDecoder.h" |
| 11 #include "SkMallocPixelRef.h" | |
| 11 #include "SkOSFile.h" | 12 #include "SkOSFile.h" |
| 13 #include "SkPixelRef.h" | |
| 12 #include "SkStream.h" | 14 #include "SkStream.h" |
| 13 | 15 |
| 14 /* | 16 /* |
| 15 * | 17 * |
| 16 * This benchmark is designed to test the performance of image decoding. | 18 * This benchmark is designed to test the performance of image decoding. |
| 17 * It is invoked from the nanobench.cpp file. | 19 * It is invoked from the nanobench.cpp file. |
| 18 * | 20 * |
| 19 */ | 21 */ |
| 20 DecodingBench::DecodingBench(SkString path, SkColorType colorType) | 22 DecodingBench::DecodingBench(SkString path, SkColorType colorType) |
| 21 : fColorType(colorType) | 23 : fColorType(colorType) |
| (...skipping 12 matching lines...) Expand all Loading... | |
| 34 colorName = "Alpha8"; | 36 colorName = "Alpha8"; |
| 35 break; | 37 break; |
| 36 default: | 38 default: |
| 37 colorName = "Unknown"; | 39 colorName = "Unknown"; |
| 38 } | 40 } |
| 39 fName.printf("Decode_%s_%s", baseName.c_str(), colorName); | 41 fName.printf("Decode_%s_%s", baseName.c_str(), colorName); |
| 40 | 42 |
| 41 // Perform setup for the decode | 43 // Perform setup for the decode |
| 42 SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str())); | 44 SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str())); |
| 43 fStream.reset(new SkMemoryStream(encoded)); | 45 fStream.reset(new SkMemoryStream(encoded)); |
| 44 fDecoder.reset(SkImageDecoder::Factory(fStream.get())); | 46 #ifdef SK_DEBUG |
| 47 // Ensure that we can create a decoder. | |
| 48 SkAutoTDelete<SkImageDecoder> decoder(SkImageDecoder::Factory(fStream)); | |
| 49 SkASSERT(decoder != NULL); | |
|
djsollen
2015/04/01 17:23:50
move this to line 64.
scroggo
2015/04/01 17:40:54
Again, do you think doing less work here is better
| |
| 50 #endif | |
| 45 } | 51 } |
| 46 | 52 |
| 47 const char* DecodingBench::onGetName() { | 53 const char* DecodingBench::onGetName() { |
| 48 return fName.c_str(); | 54 return fName.c_str(); |
| 49 } | 55 } |
| 50 | 56 |
| 51 bool DecodingBench::isSuitableFor(Backend backend) { | 57 bool DecodingBench::isSuitableFor(Backend backend) { |
| 52 return kNonRendering_Backend == backend; | 58 return kNonRendering_Backend == backend; |
| 53 } | 59 } |
| 54 | 60 |
| 61 void DecodingBench::onPreDraw() { | |
| 62 // Allocate the pixels now, to remove it from the loop. | |
| 63 SkAutoTDelete<SkImageDecoder> decoder(SkImageDecoder::Factory(fStream)); | |
| 64 #ifdef SK_DEBUG | |
| 65 SkImageDecoder::Result result = | |
| 66 #endif | |
| 67 decoder->decode(fStream, &fBitmap, fColorType, | |
| 68 SkImageDecoder::kDecodeBounds_Mode); | |
| 69 SkASSERT(SkImageDecoder::kFailure != result); | |
| 70 fBitmap.allocPixels(fBitmap.info()); | |
| 71 } | |
| 72 | |
| 73 // Allocator which just reuses the pixels from an existing SkPixelRef. | |
| 74 class UseExistingAllocator : public SkBitmap::Allocator { | |
| 75 public: | |
| 76 explicit UseExistingAllocator(SkPixelRef* pr) | |
| 77 : fPixelRef(SkRef(pr)) {} | |
| 78 | |
| 79 bool allocPixelRef(SkBitmap* bm, SkColorTable* ct) override { | |
| 80 // We depend on the fact that fPixelRef is an SkMallocPixelRef, which | |
| 81 // is always locked, and the fact that this will only ever be used to | |
| 82 // decode to a bitmap with the same settings used to create the | |
| 83 // original pixel ref. | |
| 84 bm->setPixelRef(SkMallocPixelRef::NewDirect(bm->info(), | |
| 85 fPixelRef->pixels(), bm->rowBytes(), ct))->unref(); | |
| 86 return true; | |
| 87 } | |
| 88 | |
| 89 private: | |
| 90 SkAutoTUnref<SkPixelRef> fPixelRef; | |
| 91 }; | |
| 92 | |
| 55 void DecodingBench::onDraw(const int n, SkCanvas* canvas) { | 93 void DecodingBench::onDraw(const int n, SkCanvas* canvas) { |
| 56 SkBitmap bitmap; | 94 SkBitmap bitmap; |
| 95 // Declare the allocator before the decoder, so it will outlive the | |
| 96 // decoder, which will unref it. | |
| 97 UseExistingAllocator allocator(fBitmap.pixelRef()); | |
| 98 SkAutoTDelete<SkImageDecoder> decoder; | |
| 99 SkAutoTDelete<SkStreamRewindable> stream; | |
| 57 for (int i = 0; i < n; i++) { | 100 for (int i = 0; i < n; i++) { |
| 58 fStream->rewind(); | 101 // duplicate the stream and create a new decoder to mimic the behavior o f CodecBench. |
| 59 fDecoder->decode(fStream, &bitmap, fColorType, | 102 stream.reset(fStream->duplicate()); |
| 60 SkImageDecoder::kDecodePixels_Mode); | 103 decoder.reset(SkImageDecoder::Factory(stream)); |
| 104 decoder->setAllocator(&allocator); | |
| 105 decoder->decode(stream, &bitmap, fColorType, | |
| 106 SkImageDecoder::kDecodePixels_Mode); | |
| 61 } | 107 } |
| 62 } | 108 } |
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