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Side by Side Diff: src/core/SkOnce.h

Issue 104433005: SkOnce: let f be any functor, update comments (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: tests SkOnceFlag was uninitialized Created 7 years ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkOnce_DEFINED 8 #ifndef SkOnce_DEFINED
9 #define SkOnce_DEFINED 9 #define SkOnce_DEFINED
10 10
11 // SkOnce.h defines SK_DECLARE_STATIC_ONCE and SkOnce(), which you can use 11 // SkOnce.h defines SK_DECLARE_STATIC_ONCE and SkOnce(), which you can use
12 // together to create a threadsafe way to call a function just once. This 12 // together to create a threadsafe way to call a function just once. This
13 // is particularly useful for lazy singleton initialization. E.g. 13 // is particularly useful for lazy singleton initialization. E.g.
14 // 14 //
15 // static void set_up_my_singleton(Singleton** singleton) { 15 // static void set_up_my_singleton(Singleton** singleton) {
16 // *singleton = new Singleton(...); 16 // *singleton = new Singleton(...);
17 // } 17 // }
18 // ... 18 // ...
19 // const Singleton& GetSingleton() { 19 // const Singleton& GetSingleton() {
20 // static Singleton* singleton = NULL; 20 // static Singleton* singleton = NULL;
21 // SK_DECLARE_STATIC_ONCE(once); 21 // SK_DECLARE_STATIC_ONCE(once);
22 // SkOnce(&once, set_up_my_singleton, &singleton); 22 // SkOnce(&once, set_up_my_singleton, &singleton);
23 // SkASSERT(NULL != singleton); 23 // SkASSERT(NULL != singleton);
24 // return *singleton; 24 // return *singleton;
25 // } 25 // }
26 // 26 //
27 // OnceTest.cpp also should serve as a few other simple examples. 27 // OnceTest.cpp also should serve as a few other simple examples.
28 28
29 #include "SkThread.h" 29 #include "SkThread.h"
30 #include "SkTypes.h" 30 #include "SkTypes.h"
31 31
32 #ifdef SK_USE_POSIX_THREADS 32 #ifdef SK_USE_POSIX_THREADS
33 #define SK_DECLARE_STATIC_ONCE(name) \ 33 # define SK_ONCE_INIT { false, { PTHREAD_MUTEX_INITIALIZER } }
34 static SkOnceFlag name = { false, { PTHREAD_MUTEX_INITIALIZER } }
35 #else 34 #else
36 #define SK_DECLARE_STATIC_ONCE(name) \ 35 # define SK_ONCE_INIT { false, SkBaseMutex() }
37 static SkOnceFlag name = { false, SkBaseMutex() }
38 #endif 36 #endif
39 37
40 struct SkOnceFlag; 38 #define SK_DECLARE_STATIC_ONCE(name) static SkOnceFlag name = SK_ONCE_INIT
41 39
42 template <typename Arg> 40 struct SkOnceFlag; // If manually created, initialize with SkOnceFlag once = SK _ONCE_INIT
43 inline void SkOnce(SkOnceFlag* once, void (*f)(Arg), Arg arg); 41
42 template <typename Func, typename Arg>
43 inline void SkOnce(SkOnceFlag* once, Func f, Arg arg);
44 44
45 // ---------------------- Implementation details below here. ----------------- ------------ 45 // ---------------------- Implementation details below here. ----------------- ------------
46 46
47 struct SkOnceFlag { 47 struct SkOnceFlag {
48 bool done; 48 bool done;
49 SkBaseMutex mutex; 49 SkBaseMutex mutex;
50 }; 50 };
51 51
52 // TODO(bungeman, mtklein): move all these *barrier* functions to SkThread when refactoring lands. 52 // TODO(bungeman, mtklein): move all these *barrier* functions to SkThread when refactoring lands.
53 53
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
89 full_barrier_on_arm(); 89 full_barrier_on_arm();
90 } 90 }
91 91
92 // We've pulled a pretty standard double-checked locking implementation apart 92 // We've pulled a pretty standard double-checked locking implementation apart
93 // into its main fast path and a slow path that's called when we suspect the 93 // into its main fast path and a slow path that's called when we suspect the
94 // one-time code hasn't run yet. 94 // one-time code hasn't run yet.
95 95
96 // This is the guts of the code, called when we suspect the one-time code hasn't been run yet. 96 // This is the guts of the code, called when we suspect the one-time code hasn't been run yet.
97 // This should be rarely called, so we separate it from SkOnce and don't mark it as inline. 97 // This should be rarely called, so we separate it from SkOnce and don't mark it as inline.
98 // (We don't mind if this is an actual function call, but odds are it'll be inli ned anyway.) 98 // (We don't mind if this is an actual function call, but odds are it'll be inli ned anyway.)
99 template <typename Arg> 99 template <typename Func, typename Arg>
100 static void sk_once_slow(SkOnceFlag* once, void (*f)(Arg), Arg arg) { 100 static void sk_once_slow(SkOnceFlag* once, Func f, Arg arg) {
101 const SkAutoMutexAcquire lock(once->mutex); 101 const SkAutoMutexAcquire lock(once->mutex);
102 if (!once->done) { 102 if (!once->done) {
103 f(arg); 103 f(arg);
104 // Also known as a store-store/load-store barrier, this makes sure that the writes 104 // Also known as a store-store/load-store barrier, this makes sure that the writes
105 // done before here---in particular, those done by calling once(arg)---a re observable 105 // done before here---in particular, those done by calling f(arg)---are observable
106 // before the writes after the line, *done = true. 106 // before the writes after the line, *done = true.
107 // 107 //
108 // In version control terms this is like saying, "check in the work up 108 // In version control terms this is like saying, "check in the work up
109 // to and including once(arg), then check in *done=true as a subsequent change". 109 // to and including f(arg), then check in *done=true as a subsequent cha nge".
110 // 110 //
111 // We'll use this in the fast path to make sure once(arg)'s effects are 111 // We'll use this in the fast path to make sure f(arg)'s effects are
112 // observable whenever we observe *done == true. 112 // observable whenever we observe *done == true.
113 release_barrier(); 113 release_barrier();
114 once->done = true; 114 once->done = true;
115 } 115 }
116 } 116 }
117 117
118 // We nabbed this code from the dynamic_annotations library, and in their honor 118 // We nabbed this code from the dynamic_annotations library, and in their honor
119 // we check the same define. If you find yourself wanting more than just 119 // we check the same define. If you find yourself wanting more than just
120 // ANNOTATE_BENIGN_RACE, it might make sense to pull that in as a dependency 120 // ANNOTATE_BENIGN_RACE, it might make sense to pull that in as a dependency
121 // rather than continue to reproduce it here. 121 // rather than continue to reproduce it here.
122 122
123 #if DYNAMIC_ANNOTATIONS_ENABLED 123 #if DYNAMIC_ANNOTATIONS_ENABLED
124 // TSAN provides this hook to supress a known-safe apparent race. 124 // TSAN provides this hook to supress a known-safe apparent race.
125 extern "C" { 125 extern "C" {
126 void AnnotateBenignRace(const char* file, int line, const volatile void* mem, co nst char* desc); 126 void AnnotateBenignRace(const char* file, int line, const volatile void* mem, co nst char* desc);
127 } 127 }
128 #define ANNOTATE_BENIGN_RACE(mem, desc) AnnotateBenignRace(__FILE__, __LINE__, m em, desc) 128 #define ANNOTATE_BENIGN_RACE(mem, desc) AnnotateBenignRace(__FILE__, __LINE__, m em, desc)
129 #else 129 #else
130 #define ANNOTATE_BENIGN_RACE(mem, desc) 130 #define ANNOTATE_BENIGN_RACE(mem, desc)
131 #endif 131 #endif
132 132
133 // This is our fast path, called all the time. We do really want it to be inlin ed. 133 // This is our fast path, called all the time. We do really want it to be inlin ed.
134 template <typename Arg> 134 template <typename Func, typename Arg>
135 inline void SkOnce(SkOnceFlag* once, void (*f)(Arg), Arg arg) { 135 inline void SkOnce(SkOnceFlag* once, Func f, Arg arg) {
136 ANNOTATE_BENIGN_RACE(&(once->done), "Don't worry TSAN, we're sure this is sa fe."); 136 ANNOTATE_BENIGN_RACE(&(once->done), "Don't worry TSAN, we're sure this is sa fe.");
137 if (!once->done) { 137 if (!once->done) {
138 sk_once_slow(once, f, arg); 138 sk_once_slow(once, f, arg);
139 } 139 }
140 // Also known as a load-load/load-store barrier, this acquire barrier makes 140 // Also known as a load-load/load-store barrier, this acquire barrier makes
141 // sure that anything we read from memory---in particular, memory written by 141 // sure that anything we read from memory---in particular, memory written by
142 // calling f(arg)---is at least as current as the value we read from once->d one. 142 // calling f(arg)---is at least as current as the value we read from once->d one.
143 // 143 //
144 // In version control terms, this is a lot like saying "sync up to the 144 // In version control terms, this is a lot like saying "sync up to the
145 // commit where we wrote once->done = true". 145 // commit where we wrote once->done = true".
146 // 146 //
147 // The release barrier in sk_once_slow guaranteed that once->done = true 147 // The release barrier in sk_once_slow guaranteed that once->done = true
148 // happens after f(arg), so by syncing to once->done = true here we're 148 // happens after f(arg), so by syncing to once->done = true here we're
149 // forcing ourselves to also wait until the effects of f(arg) are readble. 149 // forcing ourselves to also wait until the effects of f(arg) are readble.
150 acquire_barrier(); 150 acquire_barrier();
151 } 151 }
152 152
153 #undef ANNOTATE_BENIGN_RACE 153 #undef ANNOTATE_BENIGN_RACE
154 154
155 #endif // SkOnce_DEFINED 155 #endif // SkOnce_DEFINED
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