Index: cc/quads/render_pass.h |
diff --git a/cc/quads/render_pass.h b/cc/quads/render_pass.h |
index 46a8084b387da41a0be55d0974a4bd3c38372a20..9898da3e2991472b9030186edfccc39b6dddc550 100644 |
--- a/cc/quads/render_pass.h |
+++ b/cc/quads/render_pass.h |
@@ -74,6 +74,7 @@ class CC_EXPORT RenderPass { |
void SetAll(RenderPassId id, |
const gfx::Rect& output_rect, |
const gfx::Rect& damage_rect, |
+ const gfx::Rect& overlay_rect, |
const gfx::Transform& transform_to_root_target, |
bool has_transparent_background); |
@@ -93,12 +94,22 @@ class CC_EXPORT RenderPass { |
DrawQuad* CopyFromAndAppendDrawQuad(const DrawQuad* quad, |
const SharedQuadState* shared_quad_state); |
+ // Recalculates |overlay_damage|, call this when overlay quads are removed |
+ // from the list. |
+ void RecalculateOverlayDamage(); |
+ |
+ // Unions |overlay_rect| into |damage_rect|. |
+ void UnionOverlayDamage(); |
+ |
+ gfx::Rect GetFullDamageRect(); |
+ |
// Uniquely identifies the render pass in the compositor's current frame. |
RenderPassId id; |
// These are in the space of the render pass' physical pixels. |
gfx::Rect output_rect; |
gfx::Rect damage_rect; |
+ gfx::Rect overlay_rect; |
// Transforms from the origin of the |output_rect| to the origin of the root |
// render pass' |output_rect|. |