| Index: gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| diff --git a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| index 4ce044e1e4e281b539aaaedf3008b8b96373b584..68604f4996621dcd89ee8e46596f49e9fed640c9 100644
|
| --- a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| +++ b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| @@ -17,18 +17,6 @@ void GLES2Implementation::AttachShader(GLuint program, GLuint shader) {
|
| helper_->AttachShader(program, shader);
|
| }
|
|
|
| -void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) {
|
| - GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindBuffer(" << GLES2Util::GetStringBufferTarget(target) << ", " << buffer << ")"); // NOLINT
|
| - if (IsBufferReservedId(buffer)) {
|
| - SetGLError(GL_INVALID_OPERATION, "BindBuffer", "buffer reserved id");
|
| - return;
|
| - }
|
| - if (BindBufferHelper(target, buffer)) {
|
| - helper_->BindBuffer(target, buffer);
|
| - }
|
| -}
|
| -
|
| void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << framebuffer << ")"); // NOLINT
|
|
|