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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 // This file includes all the necessary GL headers and implements some useful | 5 // This file includes all the necessary GL headers and implements some useful | 
| 6 // utilities. | 6 // utilities. | 
| 7 | 7 | 
| 8 #ifndef GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ | 8 #ifndef GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ | 
| 9 #define GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ | 9 #define GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ | 
| 10 | 10 | 
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| 100 | 100 | 
| 101 // GL_OES_depth32 | 101 // GL_OES_depth32 | 
| 102 #define GL_DEPTH_COMPONENT32_OES               0x81A7 | 102 #define GL_DEPTH_COMPONENT32_OES               0x81A7 | 
| 103 | 103 | 
| 104 // GL_OES_packed_depth_stencil | 104 // GL_OES_packed_depth_stencil | 
| 105 #define GL_DEPTH24_STENCIL8_OES                0x88F0 | 105 #define GL_DEPTH24_STENCIL8_OES                0x88F0 | 
| 106 | 106 | 
| 107 // GL_OES_compressed_ETC1_RGB8_texture | 107 // GL_OES_compressed_ETC1_RGB8_texture | 
| 108 #define GL_ETC1_RGB8_OES                       0x8D64 | 108 #define GL_ETC1_RGB8_OES                       0x8D64 | 
| 109 | 109 | 
|  | 110 // GL_CHROMIUM_pixel_transfer_buffer_object | 
|  | 111 #define GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM 0x88EC | 
|  | 112 #define GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM 0x88EF | 
|  | 113 | 
| 110 #define GL_GLEXT_PROTOTYPES 1 | 114 #define GL_GLEXT_PROTOTYPES 1 | 
| 111 | 115 | 
| 112 // GL_ARB_get_program_binary | 116 // GL_ARB_get_program_binary | 
| 113 #define PROGRAM_BINARY_RETRIEVABLE_HINT        0x8257 | 117 #define PROGRAM_BINARY_RETRIEVABLE_HINT        0x8257 | 
| 114 // GL_OES_get_program_binary | 118 // GL_OES_get_program_binary | 
| 115 #define GL_PROGRAM_BINARY_LENGTH_OES           0x8741 | 119 #define GL_PROGRAM_BINARY_LENGTH_OES           0x8741 | 
| 116 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES      0x87FE | 120 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES      0x87FE | 
| 117 #define GL_PROGRAM_BINARY_FORMATS_OES          0x87FF | 121 #define GL_PROGRAM_BINARY_FORMATS_OES          0x87FF | 
| 118 | 122 | 
| 119 // Define this for extra GL error debugging (slower). | 123 // Define this for extra GL error debugging (slower). | 
| 120 // #define GL_ERROR_DEBUGGING | 124 // #define GL_ERROR_DEBUGGING | 
| 121 #ifdef GL_ERROR_DEBUGGING | 125 #ifdef GL_ERROR_DEBUGGING | 
| 122 #define CHECK_GL_ERROR() do {                                           \ | 126 #define CHECK_GL_ERROR() do {                                           \ | 
| 123     GLenum gl_error = glGetError();                                     \ | 127     GLenum gl_error = glGetError();                                     \ | 
| 124     LOG_IF(ERROR, gl_error != GL_NO_ERROR) << "GL Error :" << gl_error; \ | 128     LOG_IF(ERROR, gl_error != GL_NO_ERROR) << "GL Error :" << gl_error; \ | 
| 125   } while (0) | 129   } while (0) | 
| 126 #else  // GL_ERROR_DEBUGGING | 130 #else  // GL_ERROR_DEBUGGING | 
| 127 #define CHECK_GL_ERROR() void(0) | 131 #define CHECK_GL_ERROR() void(0) | 
| 128 #endif  // GL_ERROR_DEBUGGING | 132 #endif  // GL_ERROR_DEBUGGING | 
| 129 | 133 | 
| 130 #endif  // GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ | 134 #endif  // GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ | 
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