| Index: sky/sdk/README.md
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| diff --git a/sky/sdk/README.md b/sky/sdk/README.md
|
| index eaa874f15121589b85817d1b9dd3852891087fcb..98a08812c6325fe87df638ac82dcdac041576abc 100644
|
| --- a/sky/sdk/README.md
|
| +++ b/sky/sdk/README.md
|
| @@ -32,7 +32,7 @@ The simplest Sky app is, appropriately, HelloWorldApp:
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| import 'package:sky/framework/fn.dart';
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|
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| class HelloWorldApp extends App {
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| - Node build() {
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| + UINode build() {
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| return new Text('Hello, world!');
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| }
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| }
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| @@ -45,7 +45,7 @@ void main() {
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| Execution starts in `main`, which creates the `HelloWorldApp`. The framework
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| then marks `HelloWorldApp` as dirty, which schedules it to build during the next
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| animation frame. Each animation frame, the framework calls `build` on all the
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| -dirty components and diffs the virtual `Node` hierarchy returned this frame with
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| +dirty components and diffs the virtual `UINode` hierarchy returned this frame with
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| the hierarchy returned last frame. Any differences are then applied as mutations
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| to the physical heiarchy retained by the engine.
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|
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|