Index: sky/sdk/README.md |
diff --git a/sky/sdk/README.md b/sky/sdk/README.md |
index eaa874f15121589b85817d1b9dd3852891087fcb..98a08812c6325fe87df638ac82dcdac041576abc 100644 |
--- a/sky/sdk/README.md |
+++ b/sky/sdk/README.md |
@@ -32,7 +32,7 @@ The simplest Sky app is, appropriately, HelloWorldApp: |
import 'package:sky/framework/fn.dart'; |
class HelloWorldApp extends App { |
- Node build() { |
+ UINode build() { |
return new Text('Hello, world!'); |
} |
} |
@@ -45,7 +45,7 @@ void main() { |
Execution starts in `main`, which creates the `HelloWorldApp`. The framework |
then marks `HelloWorldApp` as dirty, which schedules it to build during the next |
animation frame. Each animation frame, the framework calls `build` on all the |
-dirty components and diffs the virtual `Node` hierarchy returned this frame with |
+dirty components and diffs the virtual `UINode` hierarchy returned this frame with |
the hierarchy returned last frame. Any differences are then applied as mutations |
to the physical heiarchy retained by the engine. |