Index: chrome/browser/ui/cocoa/status_bubble_mac.mm |
diff --git a/chrome/browser/ui/cocoa/status_bubble_mac.mm b/chrome/browser/ui/cocoa/status_bubble_mac.mm |
index 44ad7e2144df7efebc6db3eba2ca48640283eed7..667d95272524027511d99585139a12fd1c643d67 100644 |
--- a/chrome/browser/ui/cocoa/status_bubble_mac.mm |
+++ b/chrome/browser/ui/cocoa/status_bubble_mac.mm |
@@ -8,7 +8,6 @@ |
#include "base/bind.h" |
#include "base/compiler_specific.h" |
-#include "base/debug/stack_trace.h" |
#include "base/mac/mac_util.h" |
#include "base/mac/scoped_block.h" |
#include "base/mac/sdk_forward_declarations.h" |
@@ -143,32 +142,6 @@ const CGFloat kExpansionDurationSeconds = 0.125; |
@end |
-// Mac implementation of the status bubble. |
-// |
-// Child windows interact with Spaces in interesting ways, so this code has to |
-// follow these rules: |
-// |
-// 1) NSWindows cannot have zero size. At times when the status bubble window |
-// has no specific size (for example, when hidden), its size is set to |
-// ui::kWindowSizeDeterminedLater. |
-// |
-// 2) Child window frames are in the coordinate space of the screen, not of the |
-// parent window. If a child window has its origin at (0, 0), Spaces will |
-// position it in the corner of the screen but group it with the parent |
-// window in Spaces. This causes Chrome windows to have a large (mostly |
-// blank) area in Spaces. To avoid this, child windows always have their |
-// origin set to the lower-left corner of the window. |
-// |
-// 3) Detached child windows may show up as top-level windows in Spaces. To |
-// avoid this, once the status bubble is Attach()ed to the parent, it is |
-// never detached (except in rare cases when reparenting to a fullscreen |
-// window). |
-// |
-// 4) To avoid unnecessary redraws, if a bubble is in the kBubbleHidden state, |
-// its size is always set to ui::kWindowSizeDeterminedLater. The proper |
-// width for the current URL or status text is not calculated until the |
-// bubble leaves the kBubbleHidden state. |
- |
StatusBubbleMac::StatusBubbleMac(NSWindow* parent, id delegate) |
: parent_(parent), |
delegate_(delegate), |
@@ -204,25 +177,16 @@ void StatusBubbleMac::SetURL(const GURL& url, const std::string& languages) { |
url_ = url; |
languages_ = languages; |
- CGFloat bubble_width = NSWidth([window_ frame]); |
+ NSRect frame = [window_ frame]; |
+ |
+ // Reset frame size when bubble is hidden. |
if (state_ == kBubbleHidden) { |
- // TODO(rohitrao): The window size is expected to be (1,1) whenever the |
- // window is hidden, but the GPU bots are hitting cases where this is not |
- // true. Instead of enforcing this invariant with a DCHECK, add temporary |
- // logging to try and debug it and fix up the window size if needed. |
- // This logging is temporary and should be removed: crbug.com/467998 |
- NSRect frame = [window_ frame]; |
- if (!CGSizeEqualToSize(frame.size, ui::kWindowSizeDeterminedLater.size)) { |
- LOG(ERROR) << "Window size should be (1,1), but is instead (" |
- << frame.size.width << "," << frame.size.height << ")"; |
- LOG(ERROR) << base::debug::StackTrace().ToString(); |
- frame.size = ui::kWindowSizeDeterminedLater.size; |
- [window_ setFrame:frame display:NO]; |
- } |
- bubble_width = NSWidth(CalculateWindowFrame(/*expand=*/false)); |
+ is_expanded_ = false; |
+ frame.size.width = NSWidth(CalculateWindowFrame(/*expand=*/false)); |
+ [window_ setFrame:frame display:NO]; |
} |
- int text_width = static_cast<int>(bubble_width - |
+ int text_width = static_cast<int>(NSWidth(frame) - |
kBubbleViewTextPositionX - |
kTextPadding); |
@@ -296,10 +260,8 @@ void StatusBubbleMac::SetText(const base::string16& text, bool is_url) { |
show = false; |
if (show) { |
- // Call StartShowing() first to update the current bubble state before |
- // calculating a new size. |
- StartShowing(); |
UpdateSizeAndPosition(); |
+ StartShowing(); |
} else { |
StartHiding(); |
} |
@@ -322,22 +284,21 @@ void StatusBubbleMac::Hide() { |
} |
} |
- NSRect frame = CalculateWindowFrame(/*expand=*/false); |
if (!fade_out) { |
// No animation is in progress, so the opacity can be set directly. |
[window_ setAlphaValue:0.0]; |
SetState(kBubbleHidden); |
- frame.size = ui::kWindowSizeDeterminedLater.size; |
} |
// Stop any width animation and reset the bubble size. |
if (!immediate_) { |
[NSAnimationContext beginGrouping]; |
[[NSAnimationContext currentContext] setDuration:kMinimumTimeInterval]; |
- [[window_ animator] setFrame:frame display:NO]; |
+ [[window_ animator] setFrame:CalculateWindowFrame(/*expand=*/false) |
+ display:NO]; |
[NSAnimationContext endGrouping]; |
} else { |
- [window_ setFrame:frame display:NO]; |
+ [window_ setFrame:CalculateWindowFrame(/*expand=*/false) display:NO]; |
} |
[status_text_ release]; |
@@ -485,14 +446,7 @@ void StatusBubbleMac::Detach() { |
DCHECK(is_attached()); |
// Magic setFrame: See http://crbug.com/58506 and http://crrev.com/3564021 . |
- // TODO(rohitrao): Does the frame size actually matter here? Can we always |
- // set it to kWindowSizeDeterminedLater? |
- NSRect frame = [window_ frame]; |
- frame.size = ui::kWindowSizeDeterminedLater.size; |
- if (state_ != kBubbleHidden) { |
- frame = CalculateWindowFrame(/*expand=*/false); |
- } |
- [window_ setFrame:frame display:NO]; |
+ [window_ setFrame:CalculateWindowFrame(/*expand=*/false) display:NO]; |
[parent_ removeChildWindow:window_]; // See crbug.com/28107 ... |
[window_ orderOut:nil]; // ... and crbug.com/29054. |
@@ -518,8 +472,6 @@ void StatusBubbleMac::SetState(StatusBubbleState state) { |
return; |
if (state == kBubbleHidden) { |
- is_expanded_ = false; |
- |
// When hidden (with alpha of 0), make the window have the minimum size, |
// while still keeping the same origin. It's important to not set the |
// origin to 0,0 as that will cause the window to use more space in |
@@ -765,26 +717,6 @@ void StatusBubbleMac::UpdateSizeAndPosition() { |
if (!window_) |
return; |
- // There is no need to update the size if the bubble is hidden. |
- if (state_ == kBubbleHidden) { |
- // Verify that hidden bubbles always have size equal to |
- // ui::kWindowSizeDeterminedLater. |
- |
- // TODO(rohitrao): The GPU bots are hitting cases where this is not true. |
- // Instead of enforcing this invariant with a DCHECK, add temporary logging |
- // to try and debug it and fix up the window size if needed. |
- // This logging is temporary and should be removed: crbug.com/467998 |
- NSRect frame = [window_ frame]; |
- if (!CGSizeEqualToSize(frame.size, ui::kWindowSizeDeterminedLater.size)) { |
- LOG(ERROR) << "Window size should be (1,1), but is instead (" |
- << frame.size.width << "," << frame.size.height << ")"; |
- LOG(ERROR) << base::debug::StackTrace().ToString(); |
- frame.size = ui::kWindowSizeDeterminedLater.size; |
- [window_ setFrame:frame display:YES]; |
- } |
- return; |
- } |
- |
SetFrameAvoidingMouse(CalculateWindowFrame(/*expand=*/false), |
GetMouseLocation()); |
} |