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Side by Side Diff: test/unittests/heap/gc-idle-time-handler-unittest.cc

Issue 1042483002: Ensure that GC idle notifications either make progress or stop requesting more GCs. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: size_t -> int Created 5 years, 8 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <limits> 5 #include <limits>
6 6
7 #include "src/heap/gc-idle-time-handler.h" 7 #include "src/heap/gc-idle-time-handler.h"
8 #include "testing/gtest/include/gtest/gtest.h" 8 #include "testing/gtest/include/gtest/gtest.h"
9 9
10 namespace v8 { 10 namespace v8 {
(...skipping 447 matching lines...) Expand 10 before | Expand all | Expand 10 after
458 } 458 }
459 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); 459 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
460 // Emulate mutator work. 460 // Emulate mutator work.
461 for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) { 461 for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) {
462 handler()->NotifyScavenge(); 462 handler()->NotifyScavenge();
463 } 463 }
464 action = handler()->Compute(0, heap_state); 464 action = handler()->Compute(0, heap_state);
465 EXPECT_EQ(DO_NOTHING, action.type); 465 EXPECT_EQ(DO_NOTHING, action.type);
466 } 466 }
467 467
468
469 TEST_F(GCIdleTimeHandlerTest, KeepDoingDoNothingWithZeroIdleTime) {
470 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
471 for (int i = 0; i < GCIdleTimeHandler::kMaxNoProgressIdleTimesPerIdleRound;
472 i++) {
473 GCIdleTimeAction action = handler()->Compute(0, heap_state);
474 EXPECT_EQ(DO_NOTHING, action.type);
475 }
476 // Should still return DO_NOTHING if we have been given 0 deadline yet.
477 GCIdleTimeAction action = handler()->Compute(0, heap_state);
478 EXPECT_EQ(DO_NOTHING, action.type);
479 }
480
481
482 TEST_F(GCIdleTimeHandlerTest, DoneIfNotMakingProgressOnSweeping) {
483 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
484
485 // Simulate sweeping being in-progress but not complete.
486 heap_state.incremental_marking_stopped = true;
487 heap_state.can_start_incremental_marking = false;
488 heap_state.sweeping_in_progress = true;
489 heap_state.sweeping_completed = false;
490 double idle_time_ms = 10.0;
491 for (int i = 0; i < GCIdleTimeHandler::kMaxNoProgressIdleTimesPerIdleRound;
492 i++) {
493 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
494 EXPECT_EQ(DO_NOTHING, action.type);
495 }
496 // We should return DONE after not making progress for some time.
497 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
498 EXPECT_EQ(DONE, action.type);
499 }
500
501
502 TEST_F(GCIdleTimeHandlerTest, DoneIfNotMakingProgressOnIncrementalMarking) {
503 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
504
505 // Simulate incremental marking stopped and not eligible to start.
506 heap_state.incremental_marking_stopped = true;
507 heap_state.can_start_incremental_marking = false;
508 double idle_time_ms = 10.0;
509 for (int i = 0; i < GCIdleTimeHandler::kMaxNoProgressIdleTimesPerIdleRound;
510 i++) {
511 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
512 EXPECT_EQ(DO_NOTHING, action.type);
513 }
514 // We should return DONE after not making progress for some time.
515 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
516 EXPECT_EQ(DONE, action.type);
517 }
518
468 } // namespace internal 519 } // namespace internal
469 } // namespace v8 520 } // namespace v8
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