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Side by Side Diff: src/heap/gc-idle-time-handler.h

Issue 1042483002: Ensure that GC idle notifications either make progress or stop requesting more GCs. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: size_t -> int Created 5 years, 8 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_HEAP_GC_IDLE_TIME_HANDLER_H_ 5 #ifndef V8_HEAP_GC_IDLE_TIME_HANDLER_H_
6 #define V8_HEAP_GC_IDLE_TIME_HANDLER_H_ 6 #define V8_HEAP_GC_IDLE_TIME_HANDLER_H_
7 7
8 #include "src/globals.h" 8 #include "src/globals.h"
9 9
10 namespace v8 { 10 namespace v8 {
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131 static const size_t kInitialConservativeScavengeSpeed = 100 * KB; 131 static const size_t kInitialConservativeScavengeSpeed = 100 * KB;
132 132
133 // If contexts are disposed at a higher rate a full gc is triggered. 133 // If contexts are disposed at a higher rate a full gc is triggered.
134 static const double kHighContextDisposalRate; 134 static const double kHighContextDisposalRate;
135 135
136 // Incremental marking step time. 136 // Incremental marking step time.
137 static const size_t kIncrementalMarkingStepTimeInMs = 1; 137 static const size_t kIncrementalMarkingStepTimeInMs = 1;
138 138
139 static const size_t kMinTimeForOverApproximatingWeakClosureInMs; 139 static const size_t kMinTimeForOverApproximatingWeakClosureInMs;
140 140
141 // Number of times we will return a Nothing action per Idle round despite
142 // having idle time available before we returning a Done action to ensure we
143 // don't keep scheduling idle tasks and making no progress.
144 static const int kMaxNoProgressIdleTimesPerIdleRound = 10;
145
141 class HeapState { 146 class HeapState {
142 public: 147 public:
143 void Print(); 148 void Print();
144 149
145 int contexts_disposed; 150 int contexts_disposed;
146 double contexts_disposal_rate; 151 double contexts_disposal_rate;
147 size_t size_of_objects; 152 size_t size_of_objects;
148 bool incremental_marking_stopped; 153 bool incremental_marking_stopped;
149 bool can_start_incremental_marking; 154 bool can_start_incremental_marking;
150 bool sweeping_in_progress; 155 bool sweeping_in_progress;
151 bool sweeping_completed; 156 bool sweeping_completed;
152 size_t mark_compact_speed_in_bytes_per_ms; 157 size_t mark_compact_speed_in_bytes_per_ms;
153 size_t incremental_marking_speed_in_bytes_per_ms; 158 size_t incremental_marking_speed_in_bytes_per_ms;
154 size_t final_incremental_mark_compact_speed_in_bytes_per_ms; 159 size_t final_incremental_mark_compact_speed_in_bytes_per_ms;
155 size_t scavenge_speed_in_bytes_per_ms; 160 size_t scavenge_speed_in_bytes_per_ms;
156 size_t used_new_space_size; 161 size_t used_new_space_size;
157 size_t new_space_capacity; 162 size_t new_space_capacity;
158 size_t new_space_allocation_throughput_in_bytes_per_ms; 163 size_t new_space_allocation_throughput_in_bytes_per_ms;
159 }; 164 };
160 165
161 GCIdleTimeHandler() 166 GCIdleTimeHandler()
162 : mark_compacts_since_idle_round_started_(0), 167 : mark_compacts_since_idle_round_started_(0),
163 scavenges_since_last_idle_round_(0) {} 168 scavenges_since_last_idle_round_(0),
169 idle_times_which_made_no_progress_since_last_idle_round_(0) {}
164 170
165 GCIdleTimeAction Compute(double idle_time_in_ms, HeapState heap_state); 171 GCIdleTimeAction Compute(double idle_time_in_ms, HeapState heap_state);
166 172
167 void NotifyIdleMarkCompact() { 173 void NotifyIdleMarkCompact() {
168 if (mark_compacts_since_idle_round_started_ < kMaxMarkCompactsInIdleRound) { 174 if (mark_compacts_since_idle_round_started_ < kMaxMarkCompactsInIdleRound) {
169 ++mark_compacts_since_idle_round_started_; 175 ++mark_compacts_since_idle_round_started_;
170 if (mark_compacts_since_idle_round_started_ == 176 if (mark_compacts_since_idle_round_started_ ==
171 kMaxMarkCompactsInIdleRound) { 177 kMaxMarkCompactsInIdleRound) {
172 scavenges_since_last_idle_round_ = 0; 178 scavenges_since_last_idle_round_ = 0;
173 } 179 }
(...skipping 23 matching lines...) Expand all
197 size_t final_incremental_mark_compact_speed_in_bytes_per_ms); 203 size_t final_incremental_mark_compact_speed_in_bytes_per_ms);
198 204
199 static bool ShouldDoOverApproximateWeakClosure(size_t idle_time_in_ms); 205 static bool ShouldDoOverApproximateWeakClosure(size_t idle_time_in_ms);
200 206
201 static bool ShouldDoScavenge( 207 static bool ShouldDoScavenge(
202 size_t idle_time_in_ms, size_t new_space_size, size_t used_new_space_size, 208 size_t idle_time_in_ms, size_t new_space_size, size_t used_new_space_size,
203 size_t scavenger_speed_in_bytes_per_ms, 209 size_t scavenger_speed_in_bytes_per_ms,
204 size_t new_space_allocation_throughput_in_bytes_per_ms); 210 size_t new_space_allocation_throughput_in_bytes_per_ms);
205 211
206 private: 212 private:
207 void StartIdleRound() { mark_compacts_since_idle_round_started_ = 0; } 213 GCIdleTimeAction NothingOrDone();
214
215 void StartIdleRound() {
216 mark_compacts_since_idle_round_started_ = 0;
217 idle_times_which_made_no_progress_since_last_idle_round_ = 0;
218 }
208 bool IsMarkCompactIdleRoundFinished() { 219 bool IsMarkCompactIdleRoundFinished() {
209 return mark_compacts_since_idle_round_started_ == 220 return mark_compacts_since_idle_round_started_ ==
210 kMaxMarkCompactsInIdleRound; 221 kMaxMarkCompactsInIdleRound;
211 } 222 }
212 bool EnoughGarbageSinceLastIdleRound() { 223 bool EnoughGarbageSinceLastIdleRound() {
213 return scavenges_since_last_idle_round_ >= kIdleScavengeThreshold; 224 return scavenges_since_last_idle_round_ >= kIdleScavengeThreshold;
214 } 225 }
215 226
216 int mark_compacts_since_idle_round_started_; 227 int mark_compacts_since_idle_round_started_;
217 int scavenges_since_last_idle_round_; 228 int scavenges_since_last_idle_round_;
229 int idle_times_which_made_no_progress_since_last_idle_round_;
218 230
219 DISALLOW_COPY_AND_ASSIGN(GCIdleTimeHandler); 231 DISALLOW_COPY_AND_ASSIGN(GCIdleTimeHandler);
220 }; 232 };
221 233
222 } // namespace internal 234 } // namespace internal
223 } // namespace v8 235 } // namespace v8
224 236
225 #endif // V8_HEAP_GC_IDLE_TIME_HANDLER_H_ 237 #endif // V8_HEAP_GC_IDLE_TIME_HANDLER_H_
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