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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
10 #include "SkShader.h" | 10 #include "SkShader.h" |
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97 bg.allocN32Pixels(2, 2, true); | 97 bg.allocN32Pixels(2, 2, true); |
98 memcpy(bg.getPixels(), kCheckData, sizeof(kCheckData)); | 98 memcpy(bg.getPixels(), kCheckData, sizeof(kCheckData)); |
99 | 99 |
100 SkMatrix lm; | 100 SkMatrix lm; |
101 lm.setScale(SkIntToScalar(16), SkIntToScalar(16)); | 101 lm.setScale(SkIntToScalar(16), SkIntToScalar(16)); |
102 fBG.reset(SkShader::CreateBitmapShader(bg, | 102 fBG.reset(SkShader::CreateBitmapShader(bg, |
103 SkShader::kRepeat_TileMode, | 103 SkShader::kRepeat_TileMode, |
104 SkShader::kRepeat_TileMode, | 104 SkShader::kRepeat_TileMode, |
105 &lm)); | 105 &lm)); |
106 | 106 |
107 SkBitmap dstBmp; | 107 SkBitmap srcBmp; |
108 dstBmp.allocN32Pixels(kSize, kSize); | 108 srcBmp.allocN32Pixels(kSize, kSize); |
109 SkPMColor* pixels = reinterpret_cast<SkPMColor*>(dstBmp.getPixels()); | 109 SkPMColor* pixels = reinterpret_cast<SkPMColor*>(srcBmp.getPixels()); |
110 | 110 |
111 for (int y = 0; y < kSize; ++y) { | 111 for (int y = 0; y < kSize; ++y) { |
112 int c = y * (1 << kShift); | 112 int c = y * (1 << kShift); |
113 SkPMColor rowColor = SkPackARGB32(c, c, 0, c/2); | 113 SkPMColor rowColor = SkPackARGB32(c, c, 0, c/2); |
114 for (int x = 0; x < kSize; ++x) { | 114 for (int x = 0; x < kSize; ++x) { |
115 pixels[kSize * y + x] = rowColor; | 115 pixels[kSize * y + x] = rowColor; |
116 } | 116 } |
117 } | 117 } |
118 fSrc.reset(SkShader::CreateBitmapShader(dstBmp, | 118 fSrc.reset(SkShader::CreateBitmapShader(srcBmp, |
119 SkShader::kClamp_TileMode, | 119 SkShader::kClamp_TileMode, |
120 SkShader::kClamp_TileMode)); | 120 SkShader::kClamp_TileMode)); |
121 SkBitmap srcBmp; | 121 SkBitmap dstBmp; |
122 srcBmp.allocN32Pixels(kSize, kSize); | 122 dstBmp.allocN32Pixels(kSize, kSize); |
123 pixels = reinterpret_cast<SkPMColor*>(srcBmp.getPixels()); | 123 pixels = reinterpret_cast<SkPMColor*>(dstBmp.getPixels()); |
124 | 124 |
125 for (int x = 0; x < kSize; ++x) { | 125 for (int x = 0; x < kSize; ++x) { |
126 int c = x * (1 << kShift); | 126 int c = x * (1 << kShift); |
127 SkPMColor colColor = SkPackARGB32(c, 0, c, c/2); | 127 SkPMColor colColor = SkPackARGB32(c, 0, c, c/2); |
128 for (int y = 0; y < kSize; ++y) { | 128 for (int y = 0; y < kSize; ++y) { |
129 pixels[kSize * y + x] = colColor; | 129 pixels[kSize * y + x] = colColor; |
130 } | 130 } |
131 } | 131 } |
132 fDst.reset(SkShader::CreateBitmapShader(srcBmp, | 132 fDst.reset(SkShader::CreateBitmapShader(dstBmp, |
133 SkShader::kClamp_TileMode, | 133 SkShader::kClamp_TileMode, |
134 SkShader::kClamp_TileMode)); | 134 SkShader::kClamp_TileMode)); |
135 } | 135 } |
136 | 136 |
137 enum { | 137 enum { |
138 kShift = 2, | 138 kShift = 2, |
139 kSize = 256 >> kShift, | 139 kSize = 256 >> kShift, |
140 }; | 140 }; |
141 | 141 |
142 SkAutoTUnref<SkShader> fBG; | 142 SkAutoTUnref<SkShader> fBG; |
143 SkAutoTUnref<SkShader> fSrc; | 143 SkAutoTUnref<SkShader> fSrc; |
144 SkAutoTUnref<SkShader> fDst; | 144 SkAutoTUnref<SkShader> fDst; |
145 | 145 |
146 typedef GM INHERITED; | 146 typedef GM INHERITED; |
147 }; | 147 }; |
148 | 148 |
149 ////////////////////////////////////////////////////////////////////////////// | 149 ////////////////////////////////////////////////////////////////////////////// |
150 | 150 |
151 static GM* MyFactory(void*) { return new Xfermodes2GM; } | 151 static GM* MyFactory(void*) { return new Xfermodes2GM; } |
152 static GMRegistry reg(MyFactory); | 152 static GMRegistry reg(MyFactory); |
153 | 153 |
154 } | 154 } |
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