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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef V8_NATIVES_H_ | |
| 6 #define V8_NATIVES_H_ | |
| 7 | |
| 8 #include "src/vector.h" | |
| 9 | |
| 10 namespace v8 { class StartupData; } // Forward declaration. | |
| 11 | |
| 12 namespace v8 { | |
| 13 namespace internal { | |
| 14 | |
| 15 enum NativeType { | |
| 16 CORE, EXPERIMENTAL, D8, TEST | |
| 17 }; | |
| 18 | |
| 19 template <NativeType type> | |
| 20 class NativesCollection { | |
| 21 public: | |
| 22 // Number of built-in scripts. | |
| 23 static int GetBuiltinsCount(); | |
| 24 // Number of debugger implementation scripts. | |
| 25 static int GetDebuggerCount(); | |
| 26 | |
| 27 // These are used to access built-in scripts. The debugger implementation | |
| 28 // scripts have an index in the interval [0, GetDebuggerCount()). The | |
| 29 // non-debugger scripts have an index in the interval [GetDebuggerCount(), | |
| 30 // GetNativesCount()). | |
| 31 static int GetIndex(const char* name); | |
| 32 static Vector<const char> GetScriptSource(int index); | |
| 33 static Vector<const char> GetScriptName(int index); | |
| 34 static Vector<const char> GetScriptsSource(); | |
| 35 }; | |
| 36 | |
| 37 typedef NativesCollection<CORE> Natives; | |
| 38 typedef NativesCollection<EXPERIMENTAL> ExperimentalNatives; | |
| 39 | |
| 40 #ifdef V8_USE_EXTERNAL_STARTUP_DATA | |
| 41 // Used for reading the natives at runtime. Implementation in natives-empty.cc | |
| 42 void SetNativesFromFile(StartupData* natives_blob); | |
| 43 void ReadNatives(); | |
| 44 void DisposeNatives(); | |
| 45 #endif | |
| 46 | |
| 47 } } // namespace v8::internal | |
| 48 | |
| 49 #endif // V8_NATIVES_H_ | |
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