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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
13 * | 13 * |
14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
18 */ | 18 */ |
19 | 19 |
20 #ifndef SVGTextChunkBuilder_h | 20 #ifndef SVGTextChunkBuilder_h |
21 #define SVGTextChunkBuilder_h | 21 #define SVGTextChunkBuilder_h |
22 | 22 |
23 #include "core/layout/svg/SVGTextChunk.h" | 23 #include "core/layout/svg/SVGTextChunk.h" |
| 24 #include "platform/transforms/AffineTransform.h" |
| 25 #include "wtf/HashMap.h" |
24 #include "wtf/Vector.h" | 26 #include "wtf/Vector.h" |
25 | 27 |
26 namespace blink { | 28 namespace blink { |
27 | 29 |
28 class SVGInlineTextBox; | 30 class SVGInlineTextBox; |
29 struct SVGTextFragment; | 31 struct SVGTextFragment; |
30 | 32 |
31 // SVGTextChunkBuilder performs the third layout phase for SVG text. | 33 // SVGTextChunkBuilder performs the third layout phase for SVG text. |
32 // | 34 // |
33 // Phase one built the layout information from the SVG DOM stored in the LayoutS
VGInlineText objects (SVGTextLayoutAttributes). | 35 // Phase one built the layout information from the SVG DOM stored in the LayoutS
VGInlineText objects (SVGTextLayoutAttributes). |
(...skipping 19 matching lines...) Expand all Loading... |
53 void processTextAnchorCorrection(bool isVerticalText, float textAnchorShift,
Vector<SVGTextFragment>&); | 55 void processTextAnchorCorrection(bool isVerticalText, float textAnchorShift,
Vector<SVGTextFragment>&); |
54 | 56 |
55 private: | 57 private: |
56 Vector<SVGTextChunk> m_textChunks; | 58 Vector<SVGTextChunk> m_textChunks; |
57 HashMap<SVGInlineTextBox*, AffineTransform> m_textBoxTransformations; | 59 HashMap<SVGInlineTextBox*, AffineTransform> m_textBoxTransformations; |
58 }; | 60 }; |
59 | 61 |
60 } // namespace blink | 62 } // namespace blink |
61 | 63 |
62 #endif | 64 #endif |
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