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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 261 DoForEach<typename ZoneSplayTree<Config>::Node, Callback>(root_, c); | 261 DoForEach<typename ZoneSplayTree<Config>::Node, Callback>(root_, c); |
| 262 } | 262 } |
| 263 | 263 |
| 264 private: | 264 private: |
| 265 Node* root_; | 265 Node* root_; |
| 266 }; | 266 }; |
| 267 | 267 |
| 268 | 268 |
| 269 // A set of unsigned integers that behaves especially well on small | 269 // A set of unsigned integers that behaves especially well on small |
| 270 // integers (< 32). May do zone-allocation. | 270 // integers (< 32). May do zone-allocation. |
| 271 class OutSet { | 271 class OutSet: public ZoneObject { |
| 272 public: | 272 public: |
| 273 OutSet() : first_(0), remaining_(NULL) { } | 273 OutSet() : first_(0), remaining_(NULL), successors_(NULL) { } |
| 274 explicit inline OutSet(unsigned value); | 274 OutSet* Extend(unsigned value); |
| 275 static inline OutSet empty() { return OutSet(); } | |
| 276 void Set(unsigned value); | |
| 277 bool Get(unsigned value); | 275 bool Get(unsigned value); |
| 278 OutSet Clone(); | |
| 279 static const unsigned kFirstLimit = 32; | 276 static const unsigned kFirstLimit = 32; |
| 280 private: | 277 private: |
| 278 |
| 279 // Destructively set a value in this set. In most cases you want |
| 280 // to use Extend instead to ensure that only one instance exists |
| 281 // that contains the same values. |
| 282 void Set(unsigned value); |
| 283 |
| 284 // The successors are a list of sets that contain the same values |
| 285 // as this set and the one more value that is not present in this |
| 286 // set. |
| 287 ZoneList<OutSet*>* successors() { return successors_; } |
| 288 |
| 281 OutSet(uint32_t first, ZoneList<unsigned>* remaining) | 289 OutSet(uint32_t first, ZoneList<unsigned>* remaining) |
| 282 : first_(first), remaining_(remaining) { } | 290 : first_(first), remaining_(remaining) { } |
| 283 uint32_t first_; | 291 uint32_t first_; |
| 284 ZoneList<unsigned>* remaining_; | 292 ZoneList<unsigned>* remaining_; |
| 293 ZoneList<OutSet*>* successors_; |
| 285 }; | 294 }; |
| 286 | 295 |
| 287 | 296 |
| 288 // A mapping from integers, specified as ranges, to a set of integers. | 297 // A mapping from integers, specified as ranges, to a set of integers. |
| 289 // Used for mapping character ranges to choices. | 298 // Used for mapping character ranges to choices. |
| 290 class DispatchTable { | 299 class DispatchTable { |
| 291 public: | 300 public: |
| 292 class Entry { | 301 class Entry { |
| 293 public: | 302 public: |
| 294 Entry() | 303 Entry() |
| 295 : from_(0), to_(0) { } | 304 : from_(0), to_(0) { } |
| 296 Entry(uc16 from, uc16 to, OutSet out_set) | 305 Entry(uc16 from, uc16 to, OutSet* out_set) |
| 297 : from_(from), to_(to), out_set_(out_set) { } | 306 : from_(from), to_(to), out_set_(out_set) { } |
| 298 inline Entry(uc16 from, uc16 to, unsigned value); | |
| 299 uc16 from() { return from_; } | 307 uc16 from() { return from_; } |
| 300 uc16 to() { return to_; } | 308 uc16 to() { return to_; } |
| 301 void set_to(uc16 value) { to_ = value; } | 309 void set_to(uc16 value) { to_ = value; } |
| 302 void AddValue(int value) { out_set_.Set(value); } | 310 void AddValue(int value) { out_set_ = out_set_->Extend(value); } |
| 303 OutSet out_set() { return out_set_; } | 311 OutSet* out_set() { return out_set_; } |
| 304 private: | 312 private: |
| 305 uc16 from_; | 313 uc16 from_; |
| 306 uc16 to_; | 314 uc16 to_; |
| 307 OutSet out_set_; | 315 OutSet* out_set_; |
| 308 }; | 316 }; |
| 317 |
| 309 class Config { | 318 class Config { |
| 310 public: | 319 public: |
| 311 typedef uc16 Key; | 320 typedef uc16 Key; |
| 312 typedef Entry Value; | 321 typedef Entry Value; |
| 313 static const uc16 kNoKey; | 322 static const uc16 kNoKey; |
| 314 static const Entry kNoValue; | 323 static const Entry kNoValue; |
| 315 static inline int Compare(uc16 a, uc16 b) { | 324 static inline int Compare(uc16 a, uc16 b) { |
| 316 if (a == b) | 325 if (a == b) |
| 317 return 0; | 326 return 0; |
| 318 else if (a < b) | 327 else if (a < b) |
| 319 return -1; | 328 return -1; |
| 320 else | 329 else |
| 321 return 1; | 330 return 1; |
| 322 } | 331 } |
| 323 }; | 332 }; |
| 333 |
| 324 void AddRange(CharacterRange range, int value); | 334 void AddRange(CharacterRange range, int value); |
| 325 OutSet Get(uc16 value); | 335 OutSet* Get(uc16 value); |
| 326 void Dump(); | 336 void Dump(); |
| 327 | 337 |
| 328 template <typename Callback> | 338 template <typename Callback> |
| 329 void ForEach(Callback callback) { return tree()->ForEach(callback); } | 339 void ForEach(Callback callback) { return tree()->ForEach(callback); } |
| 330 private: | 340 private: |
| 341 // There can't be a static empty set since it allocates its |
| 342 // successors in a zone and caches them. |
| 343 OutSet* empty() { return &empty_; } |
| 344 OutSet empty_; |
| 331 ZoneSplayTree<Config>* tree() { return &tree_; } | 345 ZoneSplayTree<Config>* tree() { return &tree_; } |
| 332 ZoneSplayTree<Config> tree_; | 346 ZoneSplayTree<Config> tree_; |
| 333 }; | 347 }; |
| 334 | 348 |
| 335 | 349 |
| 336 struct RegExpParseResult { | 350 struct RegExpParseResult { |
| 337 RegExpTree* tree; | 351 RegExpTree* tree; |
| 338 bool has_character_escapes; | 352 bool has_character_escapes; |
| 339 Handle<String> error; | 353 Handle<String> error; |
| 340 int capture_count; | 354 int capture_count; |
| 341 }; | 355 }; |
| 342 | 356 |
| 343 | 357 |
| 344 class RegExpEngine: public AllStatic { | 358 class RegExpEngine: public AllStatic { |
| 345 public: | 359 public: |
| 346 static RegExpNode* Compile(RegExpParseResult* input); | 360 static RegExpNode* Compile(RegExpParseResult* input); |
| 347 static void DotPrint(const char* label, RegExpNode* node); | 361 static void DotPrint(const char* label, RegExpNode* node); |
| 348 }; | 362 }; |
| 349 | 363 |
| 350 | 364 |
| 351 } } // namespace v8::internal | 365 } } // namespace v8::internal |
| 352 | 366 |
| 353 #endif // V8_JSREGEXP_H_ | 367 #endif // V8_JSREGEXP_H_ |
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