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Side by Side Diff: src/gpu/gl/GrGLGpu.cpp

Issue 1040303002: Use texture barriers to read directly from the RT (Closed) Base URL: https://skia.googlesource.com/skia.git@upload_zz1_reverseiter
Patch Set: Created 5 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGLGpu.h" 9 #include "GrGLGpu.h"
10 #include "GrGLStencilBuffer.h" 10 #include "GrGLStencilBuffer.h"
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2761 if(!SkIRect::IntersectsNoEmptyCheck(dstRect, srcRect)) { 2761 if(!SkIRect::IntersectsNoEmptyCheck(dstRect, srcRect)) {
2762 return true; 2762 return true;
2763 } 2763 }
2764 } else { 2764 } else {
2765 return true; 2765 return true;
2766 } 2766 }
2767 } 2767 }
2768 return false; 2768 return false;
2769 } 2769 }
2770 2770
2771 void GrGLGpu::blendBarrier() {
2772 // This shouldn't be called if there is coherent (or no) support for advance d blend equations.
2773 SkASSERT(GrDrawTargetCaps::kAdvanced_BlendEquationSupport ==
2774 this->caps()->blendEquationSupport());
2775 GL_CALL(BlendBarrier());
2776 }
2777
2771 void GrGLGpu::didAddGpuTraceMarker() { 2778 void GrGLGpu::didAddGpuTraceMarker() {
2772 if (this->caps()->gpuTracingSupport()) { 2779 if (this->caps()->gpuTracingSupport()) {
2773 const GrTraceMarkerSet& markerArray = this->getActiveTraceMarkers(); 2780 const GrTraceMarkerSet& markerArray = this->getActiveTraceMarkers();
2774 SkString markerString = markerArray.toStringLast(); 2781 SkString markerString = markerArray.toStringLast();
2775 #if GR_FORCE_GPU_TRACE_DEBUGGING 2782 #if GR_FORCE_GPU_TRACE_DEBUGGING
2776 SkDebugf("%s\n", markerString.c_str()); 2783 SkDebugf("%s\n", markerString.c_str());
2777 #else 2784 #else
2778 GL_CALL(PushGroupMarker(0, markerString.c_str())); 2785 GL_CALL(PushGroupMarker(0, markerString.c_str()));
2779 #endif 2786 #endif
2780 } 2787 }
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2816 this->setVertexArrayID(gpu, 0); 2823 this->setVertexArrayID(gpu, 0);
2817 } 2824 }
2818 int attrCount = gpu->glCaps().maxVertexAttributes(); 2825 int attrCount = gpu->glCaps().maxVertexAttributes();
2819 if (fDefaultVertexArrayAttribState.count() != attrCount) { 2826 if (fDefaultVertexArrayAttribState.count() != attrCount) {
2820 fDefaultVertexArrayAttribState.resize(attrCount); 2827 fDefaultVertexArrayAttribState.resize(attrCount);
2821 } 2828 }
2822 attribState = &fDefaultVertexArrayAttribState; 2829 attribState = &fDefaultVertexArrayAttribState;
2823 } 2830 }
2824 return attribState; 2831 return attribState;
2825 } 2832 }
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