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Side by Side Diff: src/gpu/GrXferProcessor.cpp

Issue 1040303002: Use texture barriers to read directly from the RT (Closed) Base URL: https://skia.googlesource.com/skia.git@upload_zz1_reverseiter
Patch Set: fix windows build Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrXferProcessor.h" 8 #include "GrXferProcessor.h"
9 #include "gl/GrGLCaps.h" 9 #include "gl/GrGLCaps.h"
10 10
(...skipping 14 matching lines...) Expand all
25 void GrXferProcessor::getGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBu ilder* b) const { 25 void GrXferProcessor::getGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBu ilder* b) const {
26 uint32_t key = this->willReadDstColor() ? 0x1 : 0x0; 26 uint32_t key = this->willReadDstColor() ? 0x1 : 0x0;
27 if (this->getDstCopyTexture() && 27 if (this->getDstCopyTexture() &&
28 kTopLeft_GrSurfaceOrigin == this->getDstCopyTexture()->origin()) { 28 kTopLeft_GrSurfaceOrigin == this->getDstCopyTexture()->origin()) {
29 key |= 0x2; 29 key |= 0x2;
30 } 30 }
31 b->add32(key); 31 b->add32(key);
32 this->onGetGLProcessorKey(caps, b); 32 this->onGetGLProcessorKey(caps, b);
33 } 33 }
34 34
35 bool GrXferProcessor::willNeedXferBarrier(const GrRenderTarget* rt,
36 const GrDrawTargetCaps& caps,
37 GrXferBarrierType* outBarrierType) con st {
38 if (static_cast<const GrSurface*>(rt) == this->getDstCopyTexture()) {
39 // Texture barriers are required when a shader reads and renders to the same texture.
40 SkASSERT(rt);
41 SkASSERT(caps.textureBarrierSupport());
42 *outBarrierType = kTexture_GrXferBarrierType;
43 return true;
44 }
45 return false;
46 }
47
35 /////////////////////////////////////////////////////////////////////////////// 48 ///////////////////////////////////////////////////////////////////////////////
36 49
37 GrXferProcessor* GrXPFactory::createXferProcessor(const GrProcOptInfo& colorPOI, 50 GrXferProcessor* GrXPFactory::createXferProcessor(const GrProcOptInfo& colorPOI,
38 const GrProcOptInfo& coverageP OI, 51 const GrProcOptInfo& coverageP OI,
39 const GrDeviceCoordTexture* ds tCopy, 52 const GrDeviceCoordTexture* ds tCopy,
40 const GrDrawTargetCaps& caps) const { 53 const GrDrawTargetCaps& caps) const {
41 #ifdef SK_DEBUG 54 #ifdef SK_DEBUG
42 if (this->willReadDstColor(caps, colorPOI, coveragePOI)) { 55 if (this->willReadDstColor(caps, colorPOI, coveragePOI)) {
43 if (!caps.dstReadInShaderSupport()) { 56 if (!caps.dstReadInShaderSupport()) {
44 SkASSERT(dstCopy && dstCopy->texture()); 57 SkASSERT(dstCopy && dstCopy->texture());
45 } else { 58 } else {
46 SkASSERT(!dstCopy || !dstCopy->texture()); 59 SkASSERT(!dstCopy || !dstCopy->texture());
47 } 60 }
48 } else { 61 } else {
49 SkASSERT(!dstCopy || !dstCopy->texture()); 62 SkASSERT(!dstCopy || !dstCopy->texture());
50 } 63 }
51 #endif 64 #endif
52 return this->onCreateXferProcessor(caps, colorPOI, coveragePOI, dstCopy); 65 return this->onCreateXferProcessor(caps, colorPOI, coveragePOI, dstCopy);
53 } 66 }
54 67
55 bool GrXPFactory::willNeedDstCopy(const GrDrawTargetCaps& caps, const GrProcOptI nfo& colorPOI, 68 bool GrXPFactory::willNeedDstCopy(const GrDrawTargetCaps& caps, const GrProcOptI nfo& colorPOI,
56 const GrProcOptInfo& coveragePOI) const { 69 const GrProcOptInfo& coveragePOI) const {
57 return (this->willReadDstColor(caps, colorPOI, coveragePOI) && !caps.dstRead InShaderSupport()); 70 return (this->willReadDstColor(caps, colorPOI, coveragePOI) && !caps.dstRead InShaderSupport());
58 } 71 }
59 72
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