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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "GrTest.h" | 9 #include "GrTest.h" |
| 10 | 10 |
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| 163 | 163 |
| 164 bool copySurface(GrSurface* dst, | 164 bool copySurface(GrSurface* dst, |
| 165 GrSurface* src, | 165 GrSurface* src, |
| 166 const SkIRect& srcRect, | 166 const SkIRect& srcRect, |
| 167 const SkIPoint& dstPoint) override { return false; }; | 167 const SkIPoint& dstPoint) override { return false; }; |
| 168 | 168 |
| 169 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) overr
ide { | 169 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) overr
ide { |
| 170 return false; | 170 return false; |
| 171 } | 171 } |
| 172 | 172 |
| 173 void xferBarrier(GrXferBarrierType) override {} |
| 174 |
| 173 private: | 175 private: |
| 174 void onResetContext(uint32_t resetBits) override {} | 176 void onResetContext(uint32_t resetBits) override {} |
| 175 | 177 |
| 176 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc
le lifeCycle, | 178 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc
le lifeCycle, |
| 177 const void* srcData, size_t rowBytes) override { | 179 const void* srcData, size_t rowBytes) override { |
| 178 return NULL; | 180 return NULL; |
| 179 } | 181 } |
| 180 | 182 |
| 181 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, GrGpuResourc
e::LifeCycle, | 183 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, GrGpuResourc
e::LifeCycle, |
| 182 const void* srcData) override { | 184 const void* srcData) override { |
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| 264 // these objects are required for any of tests that use this context. TODO:
make stop allocating | 266 // these objects are required for any of tests that use this context. TODO:
make stop allocating |
| 265 // resources in the buffer pools. | 267 // resources in the buffer pools. |
| 266 SkDELETE(fDrawBuffer); | 268 SkDELETE(fDrawBuffer); |
| 267 SkDELETE(fDrawBufferVBAllocPool); | 269 SkDELETE(fDrawBufferVBAllocPool); |
| 268 SkDELETE(fDrawBufferIBAllocPool); | 270 SkDELETE(fDrawBufferIBAllocPool); |
| 269 | 271 |
| 270 fDrawBuffer = NULL; | 272 fDrawBuffer = NULL; |
| 271 fDrawBufferVBAllocPool = NULL; | 273 fDrawBufferVBAllocPool = NULL; |
| 272 fDrawBufferIBAllocPool = NULL; | 274 fDrawBufferIBAllocPool = NULL; |
| 273 } | 275 } |
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