| Index: Source/core/platform/graphics/filters/FETurbulence.cpp
|
| diff --git a/Source/core/platform/graphics/filters/FETurbulence.cpp b/Source/core/platform/graphics/filters/FETurbulence.cpp
|
| index 7d67fc2aa7e4518ce88ba15043191bdc511a9561..82e2af452a1130ef192dd2002f86e5844d8df0d0 100644
|
| --- a/Source/core/platform/graphics/filters/FETurbulence.cpp
|
| +++ b/Source/core/platform/graphics/filters/FETurbulence.cpp
|
| @@ -420,7 +420,7 @@ SkShader* FETurbulence::createShader(const IntRect& filterRegion)
|
| bool FETurbulence::applySkia()
|
| {
|
| // For now, only use the skia implementation for accelerated rendering.
|
| - if (filter()->renderingMode() != Accelerated)
|
| + if (!filter()->isAccelerated())
|
| return false;
|
|
|
| ImageBuffer* resultImage = createImageBufferResult();
|
|
|