| Index: Source/platform/graphics/filters/FETurbulence.cpp
|
| diff --git a/Source/platform/graphics/filters/FETurbulence.cpp b/Source/platform/graphics/filters/FETurbulence.cpp
|
| index 78e51f6f1e2bb4e620690c045adc52358ebb7d19..a6a4e826182024d1816f6bc90e054fbc08bb154e 100644
|
| --- a/Source/platform/graphics/filters/FETurbulence.cpp
|
| +++ b/Source/platform/graphics/filters/FETurbulence.cpp
|
| @@ -420,7 +420,7 @@ SkShader* FETurbulence::createShader(const IntRect& filterRegion)
|
| bool FETurbulence::applySkia()
|
| {
|
| // For now, only use the skia implementation for accelerated rendering.
|
| - if (filter()->renderingMode() != Accelerated)
|
| + if (!filter()->isAccelerated())
|
| return false;
|
|
|
| ImageBuffer* resultImage = createImageBufferResult();
|
|
|