| Index: Source/core/rendering/RenderLayer.cpp
|
| diff --git a/Source/core/rendering/RenderLayer.cpp b/Source/core/rendering/RenderLayer.cpp
|
| index 5c20ea9c58e13963eae95ce2ee1e6a1106bda375..a49270654c093c18a33d32aff216126962b2e55c 100644
|
| --- a/Source/core/rendering/RenderLayer.cpp
|
| +++ b/Source/core/rendering/RenderLayer.cpp
|
| @@ -4107,8 +4107,7 @@ void RenderLayer::updateOrRemoveFilterEffectRenderer()
|
| RenderLayerFilterInfo* filterInfo = ensureFilterInfo();
|
| if (!filterInfo->renderer()) {
|
| RefPtr<FilterEffectRenderer> filterRenderer = FilterEffectRenderer::create();
|
| - RenderingMode renderingMode = renderer()->frame()->settings()->acceleratedFiltersEnabled() ? Accelerated : Unaccelerated;
|
| - filterRenderer->setRenderingMode(renderingMode);
|
| + filterRenderer->setIsAccelerated(renderer()->frame()->settings()->acceleratedFiltersEnabled());
|
| filterInfo->setRenderer(filterRenderer.release());
|
|
|
| // We can optimize away code paths in other places if we know that there are no software filters.
|
|
|