| Index: Source/core/rendering/RenderLayer.cpp
|
| diff --git a/Source/core/rendering/RenderLayer.cpp b/Source/core/rendering/RenderLayer.cpp
|
| index 0bc6ccad5f25e47b0b217988aa4dd4e26efa01f6..422cc582c06c82a4db518efd391a139868bb011b 100644
|
| --- a/Source/core/rendering/RenderLayer.cpp
|
| +++ b/Source/core/rendering/RenderLayer.cpp
|
| @@ -4108,8 +4108,7 @@ void RenderLayer::updateOrRemoveFilterEffectRenderer()
|
| RenderLayerFilterInfo* filterInfo = ensureFilterInfo();
|
| if (!filterInfo->renderer()) {
|
| RefPtr<FilterEffectRenderer> filterRenderer = FilterEffectRenderer::create();
|
| - RenderingMode renderingMode = renderer()->frame()->settings()->acceleratedFiltersEnabled() ? Accelerated : Unaccelerated;
|
| - filterRenderer->setRenderingMode(renderingMode);
|
| + filterRenderer->setIsAccelerated(renderer()->frame()->settings()->acceleratedFiltersEnabled());
|
| filterInfo->setRenderer(filterRenderer.release());
|
|
|
| // We can optimize away code paths in other places if we know that there are no software filters.
|
|
|