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Unified Diff: Source/core/html/canvas/WebGLRenderingContext.h

Issue 104023007: Refactoring ImageBuffer to decouple it from Canvas2DLayerBridge (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: mac+win build fix Created 7 years ago
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Index: Source/core/html/canvas/WebGLRenderingContext.h
diff --git a/Source/core/html/canvas/WebGLRenderingContext.h b/Source/core/html/canvas/WebGLRenderingContext.h
index ef44bc2a74e7c35917a6ef3ed18afb1a4a62ab0d..e1e3911e9f162b18e4d355f35c645a9b845ca072 100644
--- a/Source/core/html/canvas/WebGLRenderingContext.h
+++ b/Source/core/html/canvas/WebGLRenderingContext.h
@@ -373,7 +373,7 @@ public:
void addCompressedTextureFormat(GC3Denum);
void removeAllCompressedTextureFormats();
- PassRefPtr<Image> drawImageIntoBuffer(Image*, int width, int height, int deviceScaleFactor);
+ PassRefPtr<Image> drawImageIntoBuffer(Image*, int width, int height);
PassRefPtr<Image> videoFrameToImage(HTMLVideoElement*, BackingStoreCopy);

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