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Side by Side Diff: Source/core/platform/graphics/ImageBuffer.cpp

Issue 104023007: Refactoring ImageBuffer to decouple it from Canvas2DLayerBridge (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: build fixes for win+mac Created 7 years ago
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1 /* 1 /*
2 * Copyright (c) 2008, Google Inc. All rights reserved. 2 * Copyright (c) 2008, Google Inc. All rights reserved.
3 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> 3 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. 4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions are 7 * modification, are permitted provided that the following conditions are
8 * met: 8 * met:
9 * 9 *
10 * * Redistributions of source code must retain the above copyright 10 * * Redistributions of source code must retain the above copyright
(...skipping 17 matching lines...) Expand all
28 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 28 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 29 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 30 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 */ 31 */
32 32
33 #include "config.h" 33 #include "config.h"
34 #include "core/platform/graphics/ImageBuffer.h" 34 #include "core/platform/graphics/ImageBuffer.h"
35 35
36 #include "core/platform/graphics/BitmapImage.h" 36 #include "core/platform/graphics/BitmapImage.h"
37 #include "core/platform/graphics/Extensions3D.h" 37 #include "core/platform/graphics/Extensions3D.h"
38 #include "core/platform/graphics/GaneshUtils.h" 38 #include "core/platform/graphics/GraphicsContext.h"
39 #include "core/platform/graphics/GraphicsContext3D.h" 39 #include "core/platform/graphics/GraphicsContext3D.h"
40 #include "core/platform/graphics/gpu/DrawingBuffer.h" 40 #include "core/platform/graphics/gpu/DrawingBuffer.h"
41 #include "core/platform/graphics/gpu/SharedGraphicsContext3D.h" 41 #include "core/platform/graphics/gpu/SharedGraphicsContext3D.h"
42 #include "core/platform/graphics/skia/NativeImageSkia.h" 42 #include "core/platform/graphics/skia/NativeImageSkia.h"
43 #include "core/platform/graphics/skia/SkiaUtils.h" 43 #include "core/platform/graphics/skia/SkiaUtils.h"
44 #include "core/platform/image-encoders/skia/JPEGImageEncoder.h" 44 #include "core/platform/image-encoders/skia/JPEGImageEncoder.h"
45 #include "core/platform/image-encoders/skia/PNGImageEncoder.h" 45 #include "core/platform/image-encoders/skia/PNGImageEncoder.h"
46 #include "core/platform/image-encoders/skia/WEBPImageEncoder.h" 46 #include "core/platform/image-encoders/skia/WEBPImageEncoder.h"
47 #include "platform/MIMETypeRegistry.h" 47 #include "platform/MIMETypeRegistry.h"
48 #include "platform/geometry/IntRect.h"
49 #include "public/platform/Platform.h" 48 #include "public/platform/Platform.h"
50 #include "skia/ext/platform_canvas.h"
51 #include "third_party/skia/include/core/SkBitmapDevice.h"
52 #include "third_party/skia/include/core/SkColorFilter.h"
53 #include "third_party/skia/include/core/SkColorPriv.h"
54 #include "third_party/skia/include/core/SkSurface.h"
55 #include "third_party/skia/include/effects/SkTableColorFilter.h" 49 #include "third_party/skia/include/effects/SkTableColorFilter.h"
56 #include "third_party/skia/include/gpu/GrContext.h"
57 #include "third_party/skia/include/gpu/SkGpuDevice.h"
58 #include "third_party/skia/include/gpu/SkGrPixelRef.h"
59 #include "wtf/MathExtras.h" 50 #include "wtf/MathExtras.h"
60 #include "wtf/text/Base64.h" 51 #include "wtf/text/Base64.h"
61 #include "wtf/text/WTFString.h" 52 #include "wtf/text/WTFString.h"
62 53
63 using namespace std; 54 using namespace std;
64 55
65 namespace WebCore { 56 namespace WebCore {
66 57 ImageBuffer::ImageBuffer(PassOwnPtr<ImageBufferSurface> surface)
67 static PassRefPtr<SkCanvas> createAcceleratedCanvas(const IntSize& size, Canvas2 DLayerBridgePtr* outLayerBridge, OpacityMode opacityMode, int msaaSampleCount) 58 : m_surface(surface)
68 { 59 {
69 RefPtr<GraphicsContext3D> context3D = SharedGraphicsContext3D::get(); 60 if (m_surface->isValid() || m_surface->canvas()) {
Stephen White 2013/12/04 21:18:40 Huh?
70 if (!context3D) 61 m_context = adoptPtr(new GraphicsContext(m_surface->canvas()));
71 return 0; 62 m_context->setCertainlyOpaque(m_surface->opacityMode() == Opaque);
72 Canvas2DLayerBridge::OpacityMode bridgeOpacityMode = opacityMode == Opaque ? Canvas2DLayerBridge::Opaque : Canvas2DLayerBridge::NonOpaque; 63 m_context->setAccelerated(m_surface->isAccelerated());
73 *outLayerBridge = Canvas2DLayerBridge::create(context3D.release(), size, bri dgeOpacityMode, msaaSampleCount); 64 m_context->scale(FloatSize(m_surface->resolutionScale(), m_surface->reso lutionScale()));
74 // If canvas buffer allocation failed, debug build will have asserted
75 // For release builds, we must verify whether the device has a render target
76 return (*outLayerBridge) ? (*outLayerBridge)->getCanvas() : 0;
77 }
78
79 static PassRefPtr<SkCanvas> createTextureBackedCanvas(const IntSize& size)
80 {
81 RefPtr<GraphicsContext3D> context3D = SharedGraphicsContext3D::get();
82 if (!context3D)
83 return 0;
84 GrContext* gr = context3D->grContext();
85 if (!gr)
86 return 0;
87 SkBitmap* bitmap = new SkBitmap;
88 if (!bitmap || !ensureTextureBackedSkBitmap(gr, *bitmap, size, kDefault_GrSu rfaceOrigin, kRGBA_8888_GrPixelConfig))
89 return 0;
90 return adoptRef(new SkCanvas(*bitmap));
91 }
92
93 static PassRefPtr<SkCanvas> createNonPlatformCanvas(const IntSize& size)
94 {
95 SkAutoTUnref<SkBaseDevice> device(new SkBitmapDevice(SkBitmap::kARGB_8888_Co nfig, size.width(), size.height()));
96 SkPixelRef* pixelRef = device->accessBitmap(false).pixelRef();
97 return adoptRef(pixelRef ? new SkCanvas(device) : 0);
98 }
99
100 PassOwnPtr<ImageBuffer> ImageBuffer::createCompatibleBuffer(const IntSize& size, float resolutionScale, const GraphicsContext* context, bool hasAlpha)
101 {
102 bool success = false;
103 OwnPtr<ImageBuffer> buf = adoptPtr(new ImageBuffer(size, resolutionScale, co ntext, hasAlpha, success));
104 if (!success)
105 return nullptr;
106 return buf.release();
107 }
108
109 PassOwnPtr<ImageBuffer> ImageBuffer::createBufferForTile(const FloatSize& tileSi ze, const FloatSize& clampedTileSize, RenderingMode renderingMode)
110 {
111 IntSize imageSize(roundedIntSize(clampedTileSize));
112 IntSize unclampedImageSize(roundedIntSize(tileSize));
113
114 // Don't create empty ImageBuffers.
115 if (imageSize.isEmpty())
116 return nullptr;
117
118 OwnPtr<ImageBuffer> image = ImageBuffer::create(imageSize, 1, renderingMode) ;
119 if (!image)
120 return nullptr;
121
122 GraphicsContext* imageContext = image->context();
123 ASSERT(imageContext);
124
125 // Compensate rounding effects, as the absolute target rect is using floatin g-point numbers and the image buffer size is integer.
126 imageContext->scale(FloatSize(unclampedImageSize.width() / tileSize.width(), unclampedImageSize.height() / tileSize.height()));
127
128 return image.release();
129 }
130
131 ImageBuffer::ImageBuffer(const IntSize& size, float resolutionScale, const Graph icsContext* compatibleContext, bool hasAlpha, bool& success)
132 : m_size(size)
133 , m_logicalSize(size)
134 , m_resolutionScale(resolutionScale)
135 {
136 if (!compatibleContext) {
137 success = false;
138 return;
139 } 65 }
140
141 SkAutoTUnref<SkBaseDevice> device(compatibleContext->createCompatibleDevice( size, hasAlpha));
142 if (!device.get()) {
143 success = false;
144 return;
145 }
146
147 SkPixelRef* pixelRef = device->accessBitmap(false).pixelRef();
148 if (!pixelRef) {
149 success = false;
150 return;
151 }
152
153 m_canvas = adoptRef(new SkCanvas(device));
154 m_context = adoptPtr(new GraphicsContext(m_canvas.get()));
155 m_context->setCertainlyOpaque(!hasAlpha);
156 m_context->scale(FloatSize(m_resolutionScale, m_resolutionScale));
157
158 success = true;
159 }
160
161 ImageBuffer::ImageBuffer(const IntSize& size, float resolutionScale, RenderingMo de renderingMode, OpacityMode opacityMode, int acceleratedSampleCount, bool& suc cess)
162 : m_size(size)
163 , m_logicalSize(size)
164 , m_resolutionScale(resolutionScale)
165 {
166 if (renderingMode == Accelerated) {
167 m_canvas = createAcceleratedCanvas(size, &m_layerBridge, opacityMode, ac celeratedSampleCount);
168 if (!m_canvas)
169 renderingMode = UnacceleratedNonPlatformBuffer;
170 }
171
172 if (renderingMode == TextureBacked) {
173 m_canvas = createTextureBackedCanvas(size);
174 if (!m_canvas)
175 renderingMode = UnacceleratedNonPlatformBuffer;
176 }
177
178 if (renderingMode == UnacceleratedNonPlatformBuffer)
179 m_canvas = createNonPlatformCanvas(size);
180
181 if (!m_canvas)
182 m_canvas = adoptRef(skia::TryCreateBitmapCanvas(size.width(), size.heigh t(), false));
183
184 if (!m_canvas) {
185 success = false;
186 return;
187 }
188
189 m_context = adoptPtr(new GraphicsContext(m_canvas.get()));
190 m_context->setCertainlyOpaque(opacityMode == Opaque);
191 m_context->setAccelerated(renderingMode == Accelerated);
192 m_context->scale(FloatSize(m_resolutionScale, m_resolutionScale));
193
194 // Clear the background transparent or opaque, as required. It would be nice if this wasn't
195 // required, but the canvas is currently filled with the magic transparency
196 // color. Can we have another way to manage this?
197 if (renderingMode != TextureBacked) {
198 if (opacityMode == Opaque)
199 m_canvas->drawARGB(255, 0, 0, 0, SkXfermode::kSrc_Mode);
200 else
201 m_canvas->drawARGB(0, 0, 0, 0, SkXfermode::kClear_Mode);
202 }
203
204 success = true;
205 } 66 }
206 67
207 ImageBuffer::~ImageBuffer() 68 ImageBuffer::~ImageBuffer()
208 { 69 {
209 } 70 }
210 71
211 GraphicsContext* ImageBuffer::context() const 72 GraphicsContext* ImageBuffer::context() const
212 { 73 {
213 if (m_layerBridge) { 74 m_surface->aboutToUse();
214 // We're using context acquisition as a signal that someone is about to render into our buffer and we need
215 // to be ready. This isn't logically const-correct, hence the cast.
216 const_cast<Canvas2DLayerBridge*>(m_layerBridge.get())->contextAcquired() ;
217 }
218 return m_context.get(); 75 return m_context.get();
219 } 76 }
220 77
221 78
222 bool ImageBuffer::isValid() const 79 bool ImageBuffer::isValid() const
223 { 80 {
224 if (m_layerBridge) 81 return m_surface->isValid();
225 return const_cast<Canvas2DLayerBridge*>(m_layerBridge.get())->isValid();
226 return true;
227 } 82 }
228 83
229 static SkBitmap deepSkBitmapCopy(const SkBitmap& bitmap) 84 static SkBitmap deepSkBitmapCopy(const SkBitmap& bitmap)
230 { 85 {
231 SkBitmap tmp; 86 SkBitmap tmp;
232 if (!bitmap.deepCopyTo(&tmp, bitmap.config())) 87 if (!bitmap.deepCopyTo(&tmp, bitmap.config()))
233 bitmap.copyTo(&tmp, bitmap.config()); 88 bitmap.copyTo(&tmp, bitmap.config());
234 89
235 return tmp; 90 return tmp;
236 } 91 }
237 92
238 PassRefPtr<Image> ImageBuffer::copyImage(BackingStoreCopy copyBehavior, ScaleBeh avior) const 93 PassRefPtr<Image> ImageBuffer::copyImage(BackingStoreCopy copyBehavior, ScaleBeh avior) const
239 { 94 {
240 if (!isValid()) 95 if (!isValid())
241 return BitmapImage::create(NativeImageSkia::create()); 96 return BitmapImage::create(NativeImageSkia::create());
242 97
243 const SkBitmap& bitmap = *context()->bitmap(); 98 const SkBitmap& bitmap = m_surface->bitmap();
244 // FIXME: Start honoring ScaleBehavior to scale 2x buffers down to 1x. 99 return BitmapImage::create(NativeImageSkia::create(copyBehavior == CopyBacki ngStore ? deepSkBitmapCopy(bitmap) : bitmap, m_surface->resolutionScale()));
245 return BitmapImage::create(NativeImageSkia::create(copyBehavior == CopyBacki ngStore ? deepSkBitmapCopy(bitmap) : bitmap, m_resolutionScale));
246 } 100 }
247 101
248 BackingStoreCopy ImageBuffer::fastCopyImageMode() 102 BackingStoreCopy ImageBuffer::fastCopyImageMode()
249 { 103 {
250 return DontCopyBackingStore; 104 return DontCopyBackingStore;
251 } 105 }
252 106
253 blink::WebLayer* ImageBuffer::platformLayer() const 107 blink::WebLayer* ImageBuffer::platformLayer() const
254 { 108 {
255 return m_layerBridge ? m_layerBridge->layer() : 0; 109 return m_surface->layer();
256 } 110 }
257 111
258 bool ImageBuffer::copyToPlatformTexture(GraphicsContext3D& context, Platform3DOb ject texture, GC3Denum internalFormat, GC3Denum destType, GC3Dint level, bool pr emultiplyAlpha, bool flipY) 112 bool ImageBuffer::copyToPlatformTexture(GraphicsContext3D& context, Platform3DOb ject texture, GC3Denum internalFormat, GC3Denum destType, GC3Dint level, bool pr emultiplyAlpha, bool flipY)
259 { 113 {
260 if (!m_layerBridge || !platformLayer() || !isValid()) 114 if (!m_surface->isAccelerated() || !platformLayer() || !isValid())
261 return false; 115 return false;
262 116
263 Platform3DObject sourceTexture = m_layerBridge->backBufferTexture();
264
265 if (!context.makeContextCurrent()) 117 if (!context.makeContextCurrent())
266 return false; 118 return false;
267 119
268 Extensions3D* extensions = context.extensions(); 120 Extensions3D* extensions = context.extensions();
269 if (!extensions->supports("GL_CHROMIUM_copy_texture") || !extensions->suppor ts("GL_CHROMIUM_flipy") 121 if (!extensions->supports("GL_CHROMIUM_copy_texture") || !extensions->suppor ts("GL_CHROMIUM_flipy")
270 || !extensions->canUseCopyTextureCHROMIUM(internalFormat, destType, leve l)) 122 || !extensions->canUseCopyTextureCHROMIUM(internalFormat, destType, leve l))
271 return false; 123 return false;
272 124
273 // The canvas is stored in a premultiplied format, so unpremultiply if neces sary. 125 // The canvas is stored in a premultiplied format, so unpremultiply if neces sary.
274 context.pixelStorei(Extensions3D::UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, !prem ultiplyAlpha); 126 context.pixelStorei(Extensions3D::UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, !prem ultiplyAlpha);
275 127
276 // The canvas is stored in an inverted position, so the flip semantics are r eversed. 128 // The canvas is stored in an inverted position, so the flip semantics are r eversed.
277 context.pixelStorei(Extensions3D::UNPACK_FLIP_Y_CHROMIUM, !flipY); 129 context.pixelStorei(Extensions3D::UNPACK_FLIP_Y_CHROMIUM, !flipY);
278 130 extensions->copyTextureCHROMIUM(GraphicsContext3D::TEXTURE_2D, getBackingTex ture(), texture, level, internalFormat, destType);
279 extensions->copyTextureCHROMIUM(GraphicsContext3D::TEXTURE_2D, sourceTexture , texture, level, internalFormat, destType);
280 131
281 context.pixelStorei(Extensions3D::UNPACK_FLIP_Y_CHROMIUM, false); 132 context.pixelStorei(Extensions3D::UNPACK_FLIP_Y_CHROMIUM, false);
282 context.pixelStorei(Extensions3D::UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, false ); 133 context.pixelStorei(Extensions3D::UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, false );
283 context.flush(); 134 context.flush();
284 return true; 135 return true;
285 } 136 }
286 137
287 static bool drawNeedsCopy(GraphicsContext* src, GraphicsContext* dst) 138 static bool drawNeedsCopy(GraphicsContext* src, GraphicsContext* dst)
288 { 139 {
140 ASSERT(dst);
289 return (src == dst); 141 return (src == dst);
290 } 142 }
291 143
292 Platform3DObject ImageBuffer::getBackingTexture() 144 Platform3DObject ImageBuffer::getBackingTexture()
293 { 145 {
294 if (!m_context || !m_context->bitmap()) 146 return m_surface->getBackingTexture();
295 return 0;
296 const SkBitmap& bitmap = *m_context->bitmap();
297 if (bitmap.getTexture())
298 return (bitmap.getTexture())->getTextureHandle();
299 return 0;
300 } 147 }
301 148
302 bool ImageBuffer::copyRenderingResultsFromDrawingBuffer(DrawingBuffer* drawingBu ffer) 149 bool ImageBuffer::copyRenderingResultsFromDrawingBuffer(DrawingBuffer* drawingBu ffer)
303 { 150 {
304 if (!drawingBuffer) 151 if (!drawingBuffer)
305 return false; 152 return false;
306 RefPtr<GraphicsContext3D> context3D = SharedGraphicsContext3D::get(); 153 RefPtr<GraphicsContext3D> context3D = SharedGraphicsContext3D::get();
307 Platform3DObject tex = getBackingTexture(); 154 Platform3DObject tex = m_surface->getBackingTexture();
308 if (!context3D || !tex) 155 if (!context3D || !tex)
309 return false; 156 return false;
310 157
311 return drawingBuffer->copyToPlatformTexture(*(context3D.get()), tex, Graphic sContext3D::RGBA, 158 return drawingBuffer->copyToPlatformTexture(*(context3D.get()), tex, Graphic sContext3D::RGBA,
312 GraphicsContext3D::UNSIGNED_BYTE, 0, true, false); 159 GraphicsContext3D::UNSIGNED_BYTE, 0, true, false);
313 } 160 }
314 161
315 void ImageBuffer::draw(GraphicsContext* context, const FloatRect& destRect, cons t FloatRect& srcRect, 162 void ImageBuffer::draw(GraphicsContext* context, const FloatRect& destRect, cons t FloatRect& srcRect,
316 CompositeOperator op, blink::WebBlendMode blendMode, bool useLowQualityScale ) 163 CompositeOperator op, blink::WebBlendMode blendMode, bool useLowQualityScale )
317 { 164 {
318 if (!isValid()) 165 if (!isValid())
319 return; 166 return;
320 167
321 const SkBitmap& bitmap = *m_context->bitmap(); 168 const SkBitmap& bitmap = m_surface->bitmap();
322 RefPtr<Image> image = BitmapImage::create(NativeImageSkia::create(drawNeedsC opy(m_context.get(), context) ? deepSkBitmapCopy(bitmap) : bitmap)); 169 RefPtr<Image> image = BitmapImage::create(NativeImageSkia::create(drawNeedsC opy(m_context.get(), context) ? deepSkBitmapCopy(bitmap) : bitmap));
323 context->drawImage(image.get(), destRect, srcRect, op, blendMode, DoNotRespe ctImageOrientation, useLowQualityScale); 170 context->drawImage(image.get(), destRect, srcRect, op, blendMode, DoNotRespe ctImageOrientation, useLowQualityScale);
324 } 171 }
325 172
326 void ImageBuffer::drawPattern(GraphicsContext* context, const FloatRect& srcRect , const FloatSize& scale, 173 void ImageBuffer::drawPattern(GraphicsContext* context, const FloatRect& srcRect , const FloatSize& scale,
327 const FloatPoint& phase, CompositeOperator op, const FloatRect& destRect, bl ink::WebBlendMode blendMode, const IntSize& repeatSpacing) 174 const FloatPoint& phase, CompositeOperator op, const FloatRect& destRect, bl ink::WebBlendMode blendMode, const IntSize& repeatSpacing)
328 { 175 {
329 if (!isValid()) 176 if (!isValid())
330 return; 177 return;
331 178
332 const SkBitmap& bitmap = *m_context->bitmap(); 179 const SkBitmap& bitmap = m_surface->bitmap();
333 RefPtr<Image> image = BitmapImage::create(NativeImageSkia::create(drawNeedsC opy(m_context.get(), context) ? deepSkBitmapCopy(bitmap) : bitmap)); 180 RefPtr<Image> image = BitmapImage::create(NativeImageSkia::create(drawNeedsC opy(m_context.get(), context) ? deepSkBitmapCopy(bitmap) : bitmap));
334 image->drawPattern(context, srcRect, scale, phase, op, destRect, blendMode, repeatSpacing); 181 image->drawPattern(context, srcRect, scale, phase, op, destRect, blendMode, repeatSpacing);
335 } 182 }
336 183
337 static const Vector<uint8_t>& getLinearRgbLUT() 184 static const Vector<uint8_t>& getLinearRgbLUT()
338 { 185 {
339 DEFINE_STATIC_LOCAL(Vector<uint8_t>, linearRgbLUT, ()); 186 DEFINE_STATIC_LOCAL(Vector<uint8_t>, linearRgbLUT, ());
340 if (linearRgbLUT.isEmpty()) { 187 if (linearRgbLUT.isEmpty()) {
341 linearRgbLUT.reserveCapacity(256); 188 linearRgbLUT.reserveCapacity(256);
342 for (unsigned i = 0; i < 256; i++) { 189 for (unsigned i = 0; i < 256; i++) {
(...skipping 30 matching lines...) Expand all
373 220
374 // only sRGB <-> linearRGB are supported at the moment 221 // only sRGB <-> linearRGB are supported at the moment
375 if ((srcColorSpace != ColorSpaceLinearRGB && srcColorSpace != ColorSpaceDevi ceRGB) 222 if ((srcColorSpace != ColorSpaceLinearRGB && srcColorSpace != ColorSpaceDevi ceRGB)
376 || (dstColorSpace != ColorSpaceLinearRGB && dstColorSpace != ColorSpaceD eviceRGB)) 223 || (dstColorSpace != ColorSpaceLinearRGB && dstColorSpace != ColorSpaceD eviceRGB))
377 return; 224 return;
378 225
379 // FIXME: Disable color space conversions on accelerated canvases (for now). 226 // FIXME: Disable color space conversions on accelerated canvases (for now).
380 if (context()->isAccelerated() || !isValid()) 227 if (context()->isAccelerated() || !isValid())
381 return; 228 return;
382 229
383 const SkBitmap& bitmap = *context()->bitmap(); 230 const SkBitmap& bitmap = m_surface->bitmap();
384 if (bitmap.isNull()) 231 if (bitmap.isNull())
385 return; 232 return;
386 233
387 const Vector<uint8_t>& lookUpTable = dstColorSpace == ColorSpaceLinearRGB ? 234 const Vector<uint8_t>& lookUpTable = dstColorSpace == ColorSpaceLinearRGB ?
388 getLinearRgbLUT() : getDeviceRgbLUT(); 235 getLinearRgbLUT() : getDeviceRgbLUT();
389 236
390 ASSERT(bitmap.config() == SkBitmap::kARGB_8888_Config); 237 ASSERT(bitmap.config() == SkBitmap::kARGB_8888_Config);
238 IntSize size = m_surface->size();
391 SkAutoLockPixels bitmapLock(bitmap); 239 SkAutoLockPixels bitmapLock(bitmap);
392 for (int y = 0; y < m_size.height(); ++y) { 240 for (int y = 0; y < size.height(); ++y) {
393 uint32_t* srcRow = bitmap.getAddr32(0, y); 241 uint32_t* srcRow = bitmap.getAddr32(0, y);
394 for (int x = 0; x < m_size.width(); ++x) { 242 for (int x = 0; x < size.width(); ++x) {
395 SkColor color = SkPMColorToColor(srcRow[x]); 243 SkColor color = SkPMColorToColor(srcRow[x]);
396 srcRow[x] = SkPreMultiplyARGB( 244 srcRow[x] = SkPreMultiplyARGB(
397 SkColorGetA(color), 245 SkColorGetA(color),
398 lookUpTable[SkColorGetR(color)], 246 lookUpTable[SkColorGetR(color)],
399 lookUpTable[SkColorGetG(color)], 247 lookUpTable[SkColorGetG(color)],
400 lookUpTable[SkColorGetB(color)]); 248 lookUpTable[SkColorGetB(color)]);
401 } 249 }
402 } 250 }
403 } 251 }
404 252
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
450 config8888 = SkCanvas::kRGBA_Unpremul_Config8888; 298 config8888 = SkCanvas::kRGBA_Unpremul_Config8888;
451 299
452 context->readPixels(&destBitmap, rect.x(), rect.y(), config8888); 300 context->readPixels(&destBitmap, rect.x(), rect.y(), config8888);
453 return result.release(); 301 return result.release();
454 } 302 }
455 303
456 PassRefPtr<Uint8ClampedArray> ImageBuffer::getUnmultipliedImageData(const IntRec t& rect, CoordinateSystem) const 304 PassRefPtr<Uint8ClampedArray> ImageBuffer::getUnmultipliedImageData(const IntRec t& rect, CoordinateSystem) const
457 { 305 {
458 if (!isValid()) 306 if (!isValid())
459 return Uint8ClampedArray::create(rect.width() * rect.height() * 4); 307 return Uint8ClampedArray::create(rect.width() * rect.height() * 4);
460 return getImageData<Unmultiplied>(rect, context(), m_size); 308 return getImageData<Unmultiplied>(rect, context(), m_surface->size());
461 } 309 }
462 310
463 PassRefPtr<Uint8ClampedArray> ImageBuffer::getPremultipliedImageData(const IntRe ct& rect, CoordinateSystem) const 311 PassRefPtr<Uint8ClampedArray> ImageBuffer::getPremultipliedImageData(const IntRe ct& rect, CoordinateSystem) const
464 { 312 {
465 if (!isValid()) 313 if (!isValid())
466 return Uint8ClampedArray::create(rect.width() * rect.height() * 4); 314 return Uint8ClampedArray::create(rect.width() * rect.height() * 4);
467 return getImageData<Premultiplied>(rect, context(), m_size); 315 return getImageData<Premultiplied>(rect, context(), m_surface->size());
468 } 316 }
469 317
470 void ImageBuffer::putByteArray(Multiply multiplied, Uint8ClampedArray* source, c onst IntSize& sourceSize, const IntRect& sourceRect, const IntPoint& destPoint, CoordinateSystem) 318 void ImageBuffer::putByteArray(Multiply multiplied, Uint8ClampedArray* source, c onst IntSize& sourceSize, const IntRect& sourceRect, const IntPoint& destPoint, CoordinateSystem)
471 { 319 {
472 if (!isValid()) 320 if (!isValid())
473 return; 321 return;
474 322
475 ASSERT(sourceRect.width() > 0); 323 ASSERT(sourceRect.width() > 0);
476 ASSERT(sourceRect.height() > 0); 324 ASSERT(sourceRect.height() > 0);
477 325
478 int originX = sourceRect.x(); 326 int originX = sourceRect.x();
479 int destX = destPoint.x() + sourceRect.x(); 327 int destX = destPoint.x() + sourceRect.x();
480 ASSERT(destX >= 0); 328 ASSERT(destX >= 0);
481 ASSERT(destX < m_size.width()); 329 ASSERT(destX < m_surface->size().width());
482 ASSERT(originX >= 0); 330 ASSERT(originX >= 0);
483 ASSERT(originX < sourceRect.maxX()); 331 ASSERT(originX < sourceRect.maxX());
484 332
485 int endX = destPoint.x() + sourceRect.maxX(); 333 int endX = destPoint.x() + sourceRect.maxX();
486 ASSERT(endX <= m_size.width()); 334 ASSERT(endX <= m_surface->size().width());
487 335
488 int numColumns = endX - destX; 336 int numColumns = endX - destX;
489 337
490 int originY = sourceRect.y(); 338 int originY = sourceRect.y();
491 int destY = destPoint.y() + sourceRect.y(); 339 int destY = destPoint.y() + sourceRect.y();
492 ASSERT(destY >= 0); 340 ASSERT(destY >= 0);
493 ASSERT(destY < m_size.height()); 341 ASSERT(destY < m_surface->size().height());
494 ASSERT(originY >= 0); 342 ASSERT(originY >= 0);
495 ASSERT(originY < sourceRect.maxY()); 343 ASSERT(originY < sourceRect.maxY());
496 344
497 int endY = destPoint.y() + sourceRect.maxY(); 345 int endY = destPoint.y() + sourceRect.maxY();
498 ASSERT(endY <= m_size.height()); 346 ASSERT(endY <= m_surface->size().height());
499 int numRows = endY - destY; 347 int numRows = endY - destY;
500 348
501 unsigned srcBytesPerRow = 4 * sourceSize.width(); 349 unsigned srcBytesPerRow = 4 * sourceSize.width();
502 SkBitmap srcBitmap; 350 SkBitmap srcBitmap;
503 srcBitmap.setConfig(SkBitmap::kARGB_8888_Config, numColumns, numRows, srcByt esPerRow); 351 srcBitmap.setConfig(SkBitmap::kARGB_8888_Config, numColumns, numRows, srcByt esPerRow);
504 srcBitmap.setPixels(source->data() + originY * srcBytesPerRow + originX * 4) ; 352 srcBitmap.setPixels(source->data() + originY * srcBytesPerRow + originX * 4) ;
505 353
506 SkCanvas::Config8888 config8888; 354 SkCanvas::Config8888 config8888;
507 if (multiplied == Premultiplied) 355 if (multiplied == Premultiplied)
508 config8888 = SkCanvas::kRGBA_Premul_Config8888; 356 config8888 = SkCanvas::kRGBA_Premul_Config8888;
(...skipping 27 matching lines...) Expand all
536 } 384 }
537 385
538 return true; 386 return true;
539 } 387 }
540 388
541 String ImageBuffer::toDataURL(const String& mimeType, const double* quality, Coo rdinateSystem) const 389 String ImageBuffer::toDataURL(const String& mimeType, const double* quality, Coo rdinateSystem) const
542 { 390 {
543 ASSERT(MIMETypeRegistry::isSupportedImageMIMETypeForEncoding(mimeType)); 391 ASSERT(MIMETypeRegistry::isSupportedImageMIMETypeForEncoding(mimeType));
544 392
545 Vector<char> encodedImage; 393 Vector<char> encodedImage;
546 if (!isValid() || !encodeImage(*context()->bitmap(), mimeType, quality, &enc odedImage)) 394 if (!isValid() || !encodeImage(m_surface->bitmap(), mimeType, quality, &enco dedImage))
547 return "data:,"; 395 return "data:,";
548 Vector<char> base64Data; 396 Vector<char> base64Data;
549 base64Encode(encodedImage, base64Data); 397 base64Encode(encodedImage, base64Data);
550 398
551 return "data:" + mimeType + ";base64," + base64Data; 399 return "data:" + mimeType + ";base64," + base64Data;
552 } 400 }
553 401
554 String ImageDataToDataURL(const ImageDataBuffer& imageData, const String& mimeTy pe, const double* quality) 402 String ImageDataToDataURL(const ImageDataBuffer& imageData, const String& mimeTy pe, const double* quality)
555 { 403 {
556 ASSERT(MIMETypeRegistry::isSupportedImageMIMETypeForEncoding(mimeType)); 404 ASSERT(MIMETypeRegistry::isSupportedImageMIMETypeForEncoding(mimeType));
557 405
558 Vector<char> encodedImage; 406 Vector<char> encodedImage;
559 if (!encodeImage(imageData, mimeType, quality, &encodedImage)) 407 if (!encodeImage(imageData, mimeType, quality, &encodedImage))
560 return "data:,"; 408 return "data:,";
561 409
562 Vector<char> base64Data; 410 Vector<char> base64Data;
563 base64Encode(encodedImage, base64Data); 411 base64Encode(encodedImage, base64Data);
564 412
565 return "data:" + mimeType + ";base64," + base64Data; 413 return "data:" + mimeType + ";base64," + base64Data;
566 } 414 }
567 415
568 } // namespace WebCore 416 } // namespace WebCore
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