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| 1 /* | 1 /* |
| 2 * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. | 2 * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> | 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> |
| 4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. | 4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. |
| 5 * | 5 * |
| 6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
| 7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
| 8 * are met: | 8 * are met: |
| 9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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| 36 #include "bindings/v8/ScriptController.h" | 36 #include "bindings/v8/ScriptController.h" |
| 37 #include "core/dom/Document.h" | 37 #include "core/dom/Document.h" |
| 38 #include "core/dom/ExceptionCode.h" | 38 #include "core/dom/ExceptionCode.h" |
| 39 #include "core/html/ImageData.h" | 39 #include "core/html/ImageData.h" |
| 40 #include "core/html/canvas/Canvas2DContextAttributes.h" | 40 #include "core/html/canvas/Canvas2DContextAttributes.h" |
| 41 #include "core/html/canvas/CanvasRenderingContext2D.h" | 41 #include "core/html/canvas/CanvasRenderingContext2D.h" |
| 42 #include "core/html/canvas/WebGLContextAttributes.h" | 42 #include "core/html/canvas/WebGLContextAttributes.h" |
| 43 #include "core/html/canvas/WebGLRenderingContext.h" | 43 #include "core/html/canvas/WebGLRenderingContext.h" |
| 44 #include "core/frame/Frame.h" | 44 #include "core/frame/Frame.h" |
| 45 #include "core/page/Settings.h" | 45 #include "core/page/Settings.h" |
| 46 #include "core/platform/graphics/Canvas2DImageBufferSurface.h" | |
| 46 #include "core/platform/graphics/GraphicsContextStateSaver.h" | 47 #include "core/platform/graphics/GraphicsContextStateSaver.h" |
| 47 #include "core/platform/graphics/ImageBuffer.h" | 48 #include "core/platform/graphics/ImageBuffer.h" |
| 49 #include "core/platform/graphics/gpu/NonDrawableAcceleratedImageBufferSurface.h" | |
| 48 #include "core/rendering/RenderHTMLCanvas.h" | 50 #include "core/rendering/RenderHTMLCanvas.h" |
| 49 #include "platform/MIMETypeRegistry.h" | 51 #include "platform/MIMETypeRegistry.h" |
| 52 #include "platform/graphics/UnacceleratedImageBufferSurface.h" | |
| 50 #include "public/platform/Platform.h" | 53 #include "public/platform/Platform.h" |
| 51 | 54 |
| 52 namespace WebCore { | 55 namespace WebCore { |
| 53 | 56 |
| 54 using namespace HTMLNames; | 57 using namespace HTMLNames; |
| 55 | 58 |
| 56 // These values come from the WhatWG spec. | 59 // These values come from the WhatWG spec. |
| 57 static const int DefaultWidth = 300; | 60 static const int DefaultWidth = 300; |
| 58 static const int DefaultHeight = 150; | 61 static const int DefaultHeight = 150; |
| 59 | 62 |
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| 425 // Do not use acceleration for small canvas. | 428 // Do not use acceleration for small canvas. |
| 426 if (size.width() * size.height() < settings->minimumAccelerated2dCanvasSize( )) | 429 if (size.width() * size.height() < settings->minimumAccelerated2dCanvasSize( )) |
| 427 return false; | 430 return false; |
| 428 | 431 |
| 429 if (!blink::Platform::current()->canAccelerate2dCanvas()) | 432 if (!blink::Platform::current()->canAccelerate2dCanvas()) |
| 430 return false; | 433 return false; |
| 431 | 434 |
| 432 return true; | 435 return true; |
| 433 } | 436 } |
| 434 | 437 |
| 438 PassOwnPtr<ImageBufferSurface> HTMLCanvasElement::createImageBufferSurface(const IntSize& deviceSize, int* msaaSampleCount) | |
| 439 { | |
| 440 OwnPtr<ImageBufferSurface> surface; | |
| 441 OpacityMode opacityMode = !m_context || m_context->hasAlpha() ? NonOpaque : Opaque; | |
| 442 *msaaSampleCount = 0; | |
| 443 if (is3D()) { | |
| 444 // Note: No MSAA for 3D canvases because the image buffer is only used f or capturing contents. | |
| 445 // The actual rendering happens in DrawingBuffer. | |
| 446 surface = adoptPtr(new NonDrawableAcceleratedImageBufferSurface(size(), opacityMode, m_deviceScaleFactor)); | |
| 447 } else { | |
| 448 if (shouldAccelerate(deviceSize)) { | |
| 449 if (document().settings()) | |
| 450 *msaaSampleCount = document().settings()->accelerated2dCanvasMSA ASampleCount(); | |
| 451 surface = adoptPtr(new Canvas2DImageBufferSurface(size(), opacityMod e, m_deviceScaleFactor, *msaaSampleCount)); | |
| 452 } | |
| 453 | |
| 454 if (!surface || !surface->isValid()) { | |
| 455 surface = adoptPtr(new UnacceleratedImageBufferSurface(size(), opaci tyMode, m_deviceScaleFactor)); | |
|
Stephen White
2013/12/04 21:18:40
I'd prefer a Create() method on the surface subcla
| |
| 456 } | |
| 457 } | |
| 458 | |
| 459 return surface.release(); | |
| 460 } | |
| 461 | |
| 435 void HTMLCanvasElement::createImageBuffer() | 462 void HTMLCanvasElement::createImageBuffer() |
| 436 { | 463 { |
| 437 ASSERT(!m_imageBuffer); | 464 ASSERT(!m_imageBuffer); |
| 438 | 465 |
| 439 m_didFailToCreateImageBuffer = true; | 466 m_didFailToCreateImageBuffer = true; |
| 440 m_didClearImageBuffer = true; | 467 m_didClearImageBuffer = true; |
| 441 | 468 |
| 442 IntSize deviceSize = convertLogicalToDevice(size()); | 469 IntSize deviceSize = convertLogicalToDevice(size()); |
| 443 if (deviceSize.width() * deviceSize.height() > MaxCanvasArea) | 470 if (deviceSize.width() * deviceSize.height() > MaxCanvasArea) |
| 444 return; | 471 return; |
| 445 | 472 |
| 446 if (deviceSize.width() > MaxSkiaDim || deviceSize.height() > MaxSkiaDim) | 473 if (deviceSize.width() > MaxSkiaDim || deviceSize.height() > MaxSkiaDim) |
| 447 return; | 474 return; |
| 448 | 475 |
| 449 if (!deviceSize.width() || !deviceSize.height()) | 476 if (!deviceSize.width() || !deviceSize.height()) |
| 450 return; | 477 return; |
| 451 | 478 |
| 452 RenderingMode renderingMode = is3D() ? TextureBacked : (shouldAccelerate(dev iceSize) ? Accelerated : UnacceleratedNonPlatformBuffer); | 479 int msaaSampleCount; |
| 453 int msaaSampleCount = 0; | 480 OwnPtr<ImageBufferSurface> surface = createImageBufferSurface(deviceSize, &m saaSampleCount); |
| 454 if (document().settings()) | 481 if (!surface || !surface->isValid()) |
| 455 msaaSampleCount = document().settings()->accelerated2dCanvasMSAASampleCo unt(); | |
| 456 OpacityMode opacityMode = !m_context || m_context->hasAlpha() ? NonOpaque : Opaque; | |
| 457 m_imageBuffer = ImageBuffer::create(size(), m_deviceScaleFactor, renderingMo de, opacityMode, msaaSampleCount); | |
| 458 if (!m_imageBuffer) | |
| 459 return; | 482 return; |
| 483 | |
| 460 m_didFailToCreateImageBuffer = false; | 484 m_didFailToCreateImageBuffer = false; |
| 485 | |
| 486 m_imageBuffer = adoptPtr(new ImageBuffer(surface.release())); | |
| 487 | |
| 461 setExternallyAllocatedMemory(4 * width() * height()); | 488 setExternallyAllocatedMemory(4 * width() * height()); |
| 462 m_imageBuffer->context()->setShouldClampToSourceRect(false); | 489 m_imageBuffer->context()->setShouldClampToSourceRect(false); |
| 463 m_imageBuffer->context()->setImageInterpolationQuality(DefaultInterpolationQ uality); | 490 m_imageBuffer->context()->setImageInterpolationQuality(DefaultInterpolationQ uality); |
| 464 // Enabling MSAA overrides a request to disable antialiasing. This is true r egardless of whether the | 491 // Enabling MSAA overrides a request to disable antialiasing. This is true r egardless of whether the |
| 465 // rendering mode is accelerated or not. For consistency, we don't want to a pply AA in accelerated | 492 // rendering mode is accelerated or not. For consistency, we don't want to a pply AA in accelerated |
| 466 // canvases but not in unaccelerated canvases. | 493 // canvases but not in unaccelerated canvases. |
| 467 if (!msaaSampleCount && document().settings() && !document().settings()->ant ialiased2dCanvasEnabled()) | 494 if (!msaaSampleCount && document().settings() && !document().settings()->ant ialiased2dCanvasEnabled()) |
| 468 m_imageBuffer->context()->setShouldAntialias(false); | 495 m_imageBuffer->context()->setShouldAntialias(false); |
| 469 // GraphicsContext's defaults don't always agree with the 2d canvas spec. | 496 // GraphicsContext's defaults don't always agree with the 2d canvas spec. |
| 470 // See CanvasRenderingContext2D::State::State() for more information. | 497 // See CanvasRenderingContext2D::State::State() for more information. |
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| 541 ASSERT(hasImageBuffer() && !m_didFailToCreateImageBuffer); | 568 ASSERT(hasImageBuffer() && !m_didFailToCreateImageBuffer); |
| 542 IntSize unscaledSize = size(); | 569 IntSize unscaledSize = size(); |
| 543 IntSize size = convertLogicalToDevice(unscaledSize); | 570 IntSize size = convertLogicalToDevice(unscaledSize); |
| 544 AffineTransform transform; | 571 AffineTransform transform; |
| 545 if (size.width() && size.height()) | 572 if (size.width() && size.height()) |
| 546 transform.scaleNonUniform(size.width() / unscaledSize.width(), size.heig ht() / unscaledSize.height()); | 573 transform.scaleNonUniform(size.width() / unscaledSize.width(), size.heig ht() / unscaledSize.height()); |
| 547 return m_imageBuffer->baseTransform() * transform; | 574 return m_imageBuffer->baseTransform() * transform; |
| 548 } | 575 } |
| 549 | 576 |
| 550 } | 577 } |
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