| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
| 9 | 9 |
| 10 #include "effects/GrBicubicEffect.h" | 10 #include "effects/GrBicubicEffect.h" |
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| 1197 case SkPaint::kNone_FilterLevel: | 1197 case SkPaint::kNone_FilterLevel: |
| 1198 tileFilterPad = 0; | 1198 tileFilterPad = 0; |
| 1199 textureFilterMode = GrTextureParams::kNone_FilterMode; | 1199 textureFilterMode = GrTextureParams::kNone_FilterMode; |
| 1200 break; | 1200 break; |
| 1201 case SkPaint::kLow_FilterLevel: | 1201 case SkPaint::kLow_FilterLevel: |
| 1202 tileFilterPad = 1; | 1202 tileFilterPad = 1; |
| 1203 textureFilterMode = GrTextureParams::kBilerp_FilterMode; | 1203 textureFilterMode = GrTextureParams::kBilerp_FilterMode; |
| 1204 break; | 1204 break; |
| 1205 case SkPaint::kMedium_FilterLevel: | 1205 case SkPaint::kMedium_FilterLevel: |
| 1206 tileFilterPad = 1; | 1206 tileFilterPad = 1; |
| 1207 textureFilterMode = GrTextureParams::kMipMap_FilterMode; | 1207 if (fContext->getMatrix().getMinStretch() < SK_Scalar1) { |
| 1208 textureFilterMode = GrTextureParams::kMipMap_FilterMode; |
| 1209 } else { |
| 1210 // Don't trigger MIP level generation unnecessarily. |
| 1211 textureFilterMode = GrTextureParams::kBilerp_FilterMode; |
| 1212 } |
| 1208 break; | 1213 break; |
| 1209 case SkPaint::kHigh_FilterLevel: { | 1214 case SkPaint::kHigh_FilterLevel: |
| 1210 // Minification can look bad with the bicubic effect. | 1215 // Minification can look bad with the bicubic effect. |
| 1211 if (fContext->getMatrix().getMinStretch() >= SK_Scalar1) { | 1216 if (fContext->getMatrix().getMinStretch() >= SK_Scalar1) { |
| 1212 // We will install an effect that does the filtering in the shad
er. | 1217 // We will install an effect that does the filtering in the shad
er. |
| 1213 textureFilterMode = GrTextureParams::kNone_FilterMode; | 1218 textureFilterMode = GrTextureParams::kNone_FilterMode; |
| 1214 tileFilterPad = GrBicubicEffect::kFilterTexelPad; | 1219 tileFilterPad = GrBicubicEffect::kFilterTexelPad; |
| 1215 doBicubic = true; | 1220 doBicubic = true; |
| 1216 } else { | 1221 } else { |
| 1217 // We don't yet support doing bicubic filtering with an interior
clamp. Fall back | |
| 1218 // to MIPs | |
| 1219 textureFilterMode = GrTextureParams::kMipMap_FilterMode; | 1222 textureFilterMode = GrTextureParams::kMipMap_FilterMode; |
| 1220 tileFilterPad = 1; | 1223 tileFilterPad = 1; |
| 1221 } | 1224 } |
| 1222 break; | 1225 break; |
| 1223 } | |
| 1224 default: | 1226 default: |
| 1225 SkErrorInternals::SetError( kInvalidPaint_SkError, | 1227 SkErrorInternals::SetError( kInvalidPaint_SkError, |
| 1226 "Sorry, I don't understand the filtering
" | 1228 "Sorry, I don't understand the filtering
" |
| 1227 "mode you asked for. Falling back to " | 1229 "mode you asked for. Falling back to " |
| 1228 "MIPMaps."); | 1230 "MIPMaps."); |
| 1229 tileFilterPad = 1; | 1231 tileFilterPad = 1; |
| 1230 textureFilterMode = GrTextureParams::kMipMap_FilterMode; | 1232 textureFilterMode = GrTextureParams::kMipMap_FilterMode; |
| 1231 break; | 1233 break; |
| 1232 } | 1234 } |
| 1233 | 1235 |
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| 1912 GrTexture* texture, | 1914 GrTexture* texture, |
| 1913 bool needClear) | 1915 bool needClear) |
| 1914 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { | 1916 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { |
| 1915 | 1917 |
| 1916 SkASSERT(texture && texture->asRenderTarget()); | 1918 SkASSERT(texture && texture->asRenderTarget()); |
| 1917 // This constructor is called from onCreateCompatibleDevice. It has locked t
he RT in the texture | 1919 // This constructor is called from onCreateCompatibleDevice. It has locked t
he RT in the texture |
| 1918 // cache. We pass true for the third argument so that it will get unlocked. | 1920 // cache. We pass true for the third argument so that it will get unlocked. |
| 1919 this->initFromRenderTarget(context, texture->asRenderTarget(), true); | 1921 this->initFromRenderTarget(context, texture->asRenderTarget(), true); |
| 1920 fNeedClear = needClear; | 1922 fNeedClear = needClear; |
| 1921 } | 1923 } |
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