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Issue 103893005: Include external touchscreen vid/pid in UMA hardware profile (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix comment capitalization Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/events/event_utils.h" 5 #include "ui/events/event_utils.h"
6 6
7 #include <vector> 7 #include <vector>
8 8
9 #include "ui/events/event.h" 9 #include "ui/events/event.h"
10 #include "ui/gfx/display.h" 10 #include "ui/gfx/display.h"
(...skipping 12 matching lines...) Expand all
23 int RegisterCustomEventType() { 23 int RegisterCustomEventType() {
24 return ++g_custom_event_types; 24 return ++g_custom_event_types;
25 } 25 }
26 26
27 base::TimeDelta EventTimeForNow() { 27 base::TimeDelta EventTimeForNow() {
28 return base::TimeDelta::FromInternalValue( 28 return base::TimeDelta::FromInternalValue(
29 base::TimeTicks::Now().ToInternalValue()); 29 base::TimeTicks::Now().ToInternalValue());
30 } 30 }
31 31
32 bool ShouldDefaultToNaturalScroll() { 32 bool ShouldDefaultToNaturalScroll() {
33 return InternalDisplaySupportsTouch();
34 }
35
36 bool InternalDisplaySupportsTouch() {
33 gfx::Screen* screen = gfx::Screen::GetScreenByType(gfx::SCREEN_TYPE_NATIVE); 37 gfx::Screen* screen = gfx::Screen::GetScreenByType(gfx::SCREEN_TYPE_NATIVE);
34 if (!screen) 38 if (!screen)
35 return false; 39 return false;
36 const std::vector<gfx::Display>& displays = screen->GetAllDisplays(); 40 const std::vector<gfx::Display>& displays = screen->GetAllDisplays();
37 for (std::vector<gfx::Display>::const_iterator it = displays.begin(); 41 for (std::vector<gfx::Display>::const_iterator it = displays.begin();
38 it != displays.end(); ++it) { 42 it != displays.end(); ++it) {
39 const gfx::Display& display = *it; 43 const gfx::Display& display = *it;
40 if (display.IsInternal() && 44 if (display.IsInternal() &&
41 display.touch_support() == gfx::Display::TOUCH_SUPPORT_AVAILABLE) 45 display.touch_support() == gfx::Display::TOUCH_SUPPORT_AVAILABLE)
42 return true; 46 return true;
43 } 47 }
44 return false; 48 return false;
45 } 49 }
46 50
47 } // namespace ui 51 } // namespace ui
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