Index: cc/resources/tiling_set_eviction_queue.cc |
diff --git a/cc/resources/tiling_set_eviction_queue.cc b/cc/resources/tiling_set_eviction_queue.cc |
index 1f0e2134a5576f14ad5c5a3e18d46fe5d9d537af..db6ab207482c59e0a4c40fdcfb801e1b7e556c72 100644 |
--- a/cc/resources/tiling_set_eviction_queue.cc |
+++ b/cc/resources/tiling_set_eviction_queue.cc |
@@ -7,384 +7,524 @@ |
#include "cc/resources/tiling_set_eviction_queue.h" |
namespace cc { |
+namespace { |
+ |
+bool IsSharedOutOfOrderTile(WhichTree tree, |
+ TreePriority tree_priority, |
+ const Tile* tile) { |
+ if (!tile->is_shared()) |
+ return false; |
+ |
+ switch (tree_priority) { |
+ case SMOOTHNESS_TAKES_PRIORITY: |
+ DCHECK_EQ(ACTIVE_TREE, tree); |
+ return false; |
+ case NEW_CONTENT_TAKES_PRIORITY: |
+ DCHECK_EQ(PENDING_TREE, tree); |
+ return false; |
+ case SAME_PRIORITY_FOR_BOTH_TREES: |
+ break; |
+ } |
+ |
+ // The priority for tile priority of a shared tile will be a combined |
+ // priority thus return shared tiles from a higher priority tree as |
+ // it is out of order for a lower priority tree. |
+ WhichTree twin_tree = tree == ACTIVE_TREE ? PENDING_TREE : ACTIVE_TREE; |
+ const TilePriority& priority = tile->priority(tree); |
+ const TilePriority& twin_priority = tile->priority(twin_tree); |
+ if (priority.priority_bin != twin_priority.priority_bin) |
+ return priority.priority_bin > twin_priority.priority_bin; |
+ const bool occluded = tile->is_occluded(tree); |
+ const bool twin_occluded = tile->is_occluded(twin_tree); |
+ if (occluded != twin_occluded) |
+ return occluded; |
+ if (priority.distance_to_visible != twin_priority.distance_to_visible) |
+ return priority.distance_to_visible > twin_priority.distance_to_visible; |
+ |
+ // If priorities are the same, it does not matter which tree returns |
+ // the tile. Let's pick the pending tree. |
+ return tree != PENDING_TREE; |
+} |
+ |
+} // namespace |
TilingSetEvictionQueue::TilingSetEvictionQueue( |
PictureLayerTilingSet* tiling_set, |
TreePriority tree_priority, |
bool skip_shared_out_of_order_tiles) |
- : tiling_set_(tiling_set), |
- tree_(tiling_set->client()->GetTree()), |
+ : tree_(tiling_set->client()->GetTree()), |
tree_priority_(tree_priority), |
skip_all_shared_tiles_( |
skip_shared_out_of_order_tiles && |
tree_priority == (tree_ == ACTIVE_TREE ? NEW_CONTENT_TAKES_PRIORITY |
: SMOOTHNESS_TAKES_PRIORITY)), |
skip_shared_out_of_order_tiles_(skip_shared_out_of_order_tiles), |
- processing_soon_border_rect_(false), |
- processing_tiling_with_required_for_activation_tiles_(false), |
- tiling_index_with_required_for_activation_tiles_(0u), |
- current_priority_bin_(TilePriority::EVENTUALLY), |
- current_tiling_index_(0u), |
- current_tiling_range_type_(PictureLayerTilingSet::HIGHER_THAN_HIGH_RES), |
- current_eviction_tile_(nullptr) { |
+ phase_(EVENTUALLY_RECT), |
+ current_tile_(nullptr) { |
// Early out if the layer has no tilings. |
- if (!tiling_set_->num_tilings()) |
+ if (!tiling_set->num_tilings()) |
return; |
- |
- tiling_index_with_required_for_activation_tiles_ = |
- TilingIndexWithRequiredForActivationTiles(); |
- |
- current_tiling_index_ = CurrentTilingRange().start - 1u; |
- AdvanceToNextValidTiling(); |
+ GenerateTilingOrder(tiling_set); |
+ eventually_iterator_ = EventuallyTilingIterator( |
+ &tilings_, tree_, tree_priority_, skip_shared_out_of_order_tiles_, |
+ skip_all_shared_tiles_); |
+ if (eventually_iterator_.done()) { |
+ AdvancePhase(); |
+ return; |
+ } |
+ current_tile_ = *eventually_iterator_; |
} |
TilingSetEvictionQueue::~TilingSetEvictionQueue() { |
} |
-bool TilingSetEvictionQueue::IsEmpty() const { |
- return !current_eviction_tile_; |
+void TilingSetEvictionQueue::GenerateTilingOrder( |
+ PictureLayerTilingSet* tiling_set) { |
+ tilings_.reserve(tiling_set->num_tilings()); |
+ // Generate all of the tilings in the following order: |
+ // 1. Higher than high res from higher to lower resolution. |
enne (OOO)
2015/03/27 19:12:11
This seems like a duplicate comment from some othe
vmpstr
2015/03/27 20:19:27
Done.
|
+ // 2. Lower than low res from lower to higher resolution. |
+ // 3. Between high and low res from lower to higher resolution. |
+ // 4. Low res tiling if one exists. |
+ // 5. High res tiling if one exists. |
+ auto range = |
+ tiling_set->GetTilingRange(PictureLayerTilingSet::HIGHER_THAN_HIGH_RES); |
+ for (int i = range.start; i < range.end; ++i) |
+ tilings_.push_back(tiling_set->tiling_at(i)); |
+ |
+ range = tiling_set->GetTilingRange(PictureLayerTilingSet::LOWER_THAN_LOW_RES); |
+ for (int i = range.end - 1; i >= range.start; --i) |
+ tilings_.push_back(tiling_set->tiling_at(i)); |
+ |
+ range = tiling_set->GetTilingRange( |
+ PictureLayerTilingSet::BETWEEN_HIGH_AND_LOW_RES); |
+ for (int i = range.end - 1; i >= range.start; --i) |
+ tilings_.push_back(tiling_set->tiling_at(i)); |
+ |
+ range = tiling_set->GetTilingRange(PictureLayerTilingSet::LOW_RES); |
+ for (int i = range.start; i < range.end; ++i) |
+ tilings_.push_back(tiling_set->tiling_at(i)); |
+ |
+ range = tiling_set->GetTilingRange(PictureLayerTilingSet::HIGH_RES); |
+ for (int i = range.start; i < range.end; ++i) |
+ tilings_.push_back(tiling_set->tiling_at(i)); |
+ DCHECK_EQ(tiling_set->num_tilings(), tilings_.size()); |
} |
-void TilingSetEvictionQueue::Pop() { |
- DCHECK(!IsEmpty()); |
+void TilingSetEvictionQueue::AdvancePhase() { |
+ current_tile_ = nullptr; |
+ while (!current_tile_ && |
+ phase_ != VISIBLE_RECT_REQUIRED_FOR_ACTIVATION_UNOCCLUDED) { |
+ phase_ = static_cast<Phase>(phase_ + 1); |
+ switch (phase_) { |
+ case EVENTUALLY_RECT: |
+ NOTREACHED(); |
+ break; |
+ case SOON_BORDER_RECT: |
+ soon_iterator_ = SoonBorderTilingIterator( |
+ &tilings_, tree_, tree_priority_, skip_shared_out_of_order_tiles_, |
+ skip_all_shared_tiles_); |
+ if (!soon_iterator_.done()) |
+ current_tile_ = *soon_iterator_; |
+ break; |
+ case SKEWPORT_RECT: |
+ skewport_iterator_ = SkewportTilingIterator( |
+ &tilings_, tree_, tree_priority_, skip_shared_out_of_order_tiles_, |
+ skip_all_shared_tiles_); |
+ if (!skewport_iterator_.done()) |
+ current_tile_ = *skewport_iterator_; |
+ break; |
+ case VISIBLE_RECT_OCCLUDED: |
+ visible_iterator_ = VisibleTilingIterator( |
+ &tilings_, tree_, tree_priority_, skip_shared_out_of_order_tiles_, |
+ skip_all_shared_tiles_, true /* return occluded tiles */, |
+ false /* return required for activation tiles */); |
+ if (!visible_iterator_.done()) |
+ current_tile_ = *visible_iterator_; |
+ break; |
+ case VISIBLE_RECT_UNOCCLUDED: |
+ visible_iterator_ = VisibleTilingIterator( |
+ &tilings_, tree_, tree_priority_, skip_shared_out_of_order_tiles_, |
+ skip_all_shared_tiles_, false /* return occluded tiles */, |
+ false /* return required for activation tiles */); |
+ if (!visible_iterator_.done()) |
+ current_tile_ = *visible_iterator_; |
+ break; |
+ case VISIBLE_RECT_REQUIRED_FOR_ACTIVATION_OCCLUDED: |
+ visible_iterator_ = VisibleTilingIterator( |
+ &tilings_, tree_, tree_priority_, skip_shared_out_of_order_tiles_, |
+ skip_all_shared_tiles_, true /* return occluded tiles */, |
+ true /* return required for activation tiles */); |
+ if (!visible_iterator_.done()) |
+ current_tile_ = *visible_iterator_; |
+ break; |
+ case VISIBLE_RECT_REQUIRED_FOR_ACTIVATION_UNOCCLUDED: |
+ visible_iterator_ = VisibleTilingIterator( |
+ &tilings_, tree_, tree_priority_, skip_shared_out_of_order_tiles_, |
+ skip_all_shared_tiles_, false /* return occluded tiles */, |
+ true /* return required for activation tiles */); |
+ if (!visible_iterator_.done()) |
+ current_tile_ = *visible_iterator_; |
+ break; |
+ } |
+ } |
+} |
- if (!AdvanceToNextEvictionTile()) |
- AdvanceToNextValidTiling(); |
+bool TilingSetEvictionQueue::IsEmpty() const { |
+ return !current_tile_; |
} |
Tile* TilingSetEvictionQueue::Top() { |
DCHECK(!IsEmpty()); |
- return current_eviction_tile_; |
+ return current_tile_; |
} |
const Tile* TilingSetEvictionQueue::Top() const { |
DCHECK(!IsEmpty()); |
- return current_eviction_tile_; |
+ return current_tile_; |
+} |
+ |
+void TilingSetEvictionQueue::Pop() { |
+ DCHECK(!IsEmpty()); |
+ current_tile_ = nullptr; |
+ switch (phase_) { |
+ case EVENTUALLY_RECT: |
+ ++eventually_iterator_; |
+ if (!eventually_iterator_.done()) |
+ current_tile_ = *eventually_iterator_; |
+ break; |
+ case SOON_BORDER_RECT: |
+ ++soon_iterator_; |
+ if (!soon_iterator_.done()) |
+ current_tile_ = *soon_iterator_; |
+ break; |
+ case SKEWPORT_RECT: |
+ ++skewport_iterator_; |
+ if (!skewport_iterator_.done()) |
+ current_tile_ = *skewport_iterator_; |
+ break; |
+ case VISIBLE_RECT_OCCLUDED: |
+ case VISIBLE_RECT_UNOCCLUDED: |
+ case VISIBLE_RECT_REQUIRED_FOR_ACTIVATION_OCCLUDED: |
+ case VISIBLE_RECT_REQUIRED_FOR_ACTIVATION_UNOCCLUDED: |
+ ++visible_iterator_; |
+ if (!visible_iterator_.done()) |
+ current_tile_ = *visible_iterator_; |
+ break; |
+ } |
+ if (!current_tile_) |
+ AdvancePhase(); |
} |
-bool TilingSetEvictionQueue::AdvanceToNextEvictionTile() { |
- // Advance to the next eviction tile within the current priority bin and |
- // tiling. This is done while advancing to a new tiling and while popping |
- // the current tile. |
+// OnePriorityRectIterator |
+TilingSetEvictionQueue::OnePriorityRectIterator::OnePriorityRectIterator() |
+ : tile_(nullptr), |
+ tilings_(nullptr), |
+ tree_(ACTIVE_TREE), |
+ tree_priority_(SAME_PRIORITY_FOR_BOTH_TREES), |
+ skip_shared_out_of_order_tiles_(false), |
+ skip_all_shared_tiles_(false), |
+ tiling_index_(0) { |
+} |
- bool required_for_activation = |
- processing_tiling_with_required_for_activation_tiles_; |
+TilingSetEvictionQueue::OnePriorityRectIterator::OnePriorityRectIterator( |
+ std::vector<PictureLayerTiling*>* tilings, |
+ WhichTree tree, |
+ TreePriority tree_priority, |
+ bool skip_shared_out_of_order_tiles, |
+ bool skip_all_shared_tiles) |
+ : tile_(nullptr), |
+ tilings_(tilings), |
+ tree_(tree), |
+ tree_priority_(tree_priority), |
+ skip_shared_out_of_order_tiles_(skip_shared_out_of_order_tiles), |
+ skip_all_shared_tiles_(skip_all_shared_tiles), |
+ tiling_index_(0) { |
+} |
+template <typename TilingIteratorType> |
+bool TilingSetEvictionQueue::OnePriorityRectIterator::AdvanceToNextTile( |
+ TilingIteratorType* iterator) { |
for (;;) { |
- while (spiral_iterator_) { |
- std::pair<int, int> next_index = spiral_iterator_.index(); |
- Tile* tile = current_tiling_->TileAt(next_index.first, next_index.second); |
- ++spiral_iterator_; |
- if (!tile || !tile->HasResource()) |
- continue; |
- if (skip_all_shared_tiles_ && tile->is_shared()) |
- continue; |
- current_tiling_->UpdateTileAndTwinPriority(tile); |
- if (skip_shared_out_of_order_tiles_ && IsSharedOutOfOrderTile(tile)) |
- continue; |
- if (tile->required_for_activation() != required_for_activation) |
- continue; |
- current_eviction_tile_ = tile; |
- return true; |
- } |
- if (processing_soon_border_rect_) { |
- // Advance from soon border rect to skewport rect. |
- processing_soon_border_rect_ = false; |
- if (current_tiling_->has_skewport_rect_tiles_) { |
- spiral_iterator_ = TilingData::ReverseSpiralDifferenceIterator( |
- ¤t_tiling_->tiling_data_, |
- current_tiling_->current_skewport_rect_, |
- current_tiling_->current_visible_rect_, |
- current_tiling_->current_visible_rect_); |
- continue; |
- } |
+ ++(*iterator); |
+ if (!(*iterator)) { |
+ tile_ = nullptr; |
+ return false; |
} |
- break; |
+ bool have_valid_tile = GetFirstTileAndCheckIfValid(iterator); |
+ if (have_valid_tile) |
+ return true; |
} |
+ NOTREACHED(); |
+ return false; |
+} |
- TilePriority::PriorityBin max_tile_priority_bin = |
- current_tiling_->client_->GetMaxTilePriorityBin(); |
- while (visible_iterator_) { |
- std::pair<int, int> next_index = visible_iterator_.index(); |
- Tile* tile = current_tiling_->TileAt(next_index.first, next_index.second); |
- ++visible_iterator_; |
- if (!tile || !tile->HasResource()) |
- continue; |
- if (skip_all_shared_tiles_ && tile->is_shared()) |
+template <typename TilingIteratorType> |
+bool TilingSetEvictionQueue::OnePriorityRectIterator:: |
+ GetFirstTileAndCheckIfValid(TilingIteratorType* iterator) { |
+ tile_ = (*tilings_)[tiling_index_]->TileAt(iterator->index_x(), |
+ iterator->index_y()); |
+ // If there's nothing to evict, return false. |
+ if (!tile_ || !tile_->HasResource()) |
+ return false; |
+ // If the tile is shared while we're skipping shared tiles, return false. |
+ if (skip_all_shared_tiles_ && tile_->is_shared()) |
+ return false; |
+ (*tilings_)[tiling_index_]->UpdateTileAndTwinPriority(tile_); |
+ // If the tile is out of order, return false. |
+ if (skip_shared_out_of_order_tiles_ && |
+ IsSharedOutOfOrderTile(tree_, tree_priority_, tile_)) { |
+ return false; |
+ } |
+ // In other cases, the tile we got is a viable candidate, return true. |
+ return true; |
+} |
+ |
+// EventuallyTilingIterator |
+TilingSetEvictionQueue::EventuallyTilingIterator::EventuallyTilingIterator( |
+ std::vector<PictureLayerTiling*>* tilings, |
+ WhichTree tree, |
+ TreePriority tree_priority, |
+ bool skip_shared_out_of_order_tiles, |
+ bool skip_all_shared_tiles) |
+ : OnePriorityRectIterator(tilings, |
+ tree, |
+ tree_priority, |
+ skip_shared_out_of_order_tiles, |
+ skip_all_shared_tiles) { |
+ // Find the first tiling with a tile. |
+ while (tiling_index_ < tilings_->size()) { |
+ if (!((*tilings_))[tiling_index_]->has_eventually_rect_tiles()) { |
+ ++tiling_index_; |
continue; |
- // If the max tile priority is not NOW, updated priorities for tiles |
- // returned by the visible iterator will not have NOW (but EVENTUALLY) |
- // priority bin and cannot therefore be required for activation tiles nor |
- // occluded NOW tiles in the current tiling. |
- if (max_tile_priority_bin <= TilePriority::NOW) { |
- // If the current tiling is a pending tree tiling, required for |
- // activation tiles can be detected without updating tile priorities. |
- if (tree_ == PENDING_TREE && |
- current_tiling_->IsTileRequiredForActivationIfVisible(tile) != |
- required_for_activation) { |
- continue; |
- } |
- // Unoccluded NOW tiles should be evicted (and thus returned) only after |
- // all occluded NOW tiles. |
- if (!current_tiling_->IsTileOccluded(tile)) { |
- unoccluded_now_tiles_.push_back(tile); |
- continue; |
- } |
} |
- current_tiling_->UpdateTileAndTwinPriority(tile); |
- if (skip_shared_out_of_order_tiles_ && IsSharedOutOfOrderTile(tile)) |
- continue; |
- if (tile->required_for_activation() != required_for_activation) |
+ iterator_ = TilingData::ReverseSpiralDifferenceIterator( |
+ ((*tilings_))[tiling_index_]->tiling_data(), |
+ ((*tilings_))[tiling_index_]->current_eventually_rect(), |
+ ((*tilings_))[tiling_index_]->current_skewport_rect(), |
+ ((*tilings_))[tiling_index_]->current_soon_border_rect()); |
+ if (!iterator_) { |
+ ++tiling_index_; |
continue; |
- current_eviction_tile_ = tile; |
- return true; |
+ } |
+ break; |
} |
+ if (tiling_index_ >= tilings_->size()) |
+ return; |
+ if (!GetFirstTileAndCheckIfValid(&iterator_)) |
+ ++(*this); |
+} |
- while (!unoccluded_now_tiles_.empty()) { |
- // All (unoccluded) NOW tiles have the same priority bin (NOW) and the same |
- // distance to visible (0.0), so it does not matter that tiles are popped |
- // in reversed (FILO) order. |
- Tile* tile = unoccluded_now_tiles_.back(); |
- unoccluded_now_tiles_.pop_back(); |
- DCHECK(tile); |
- if (!tile->HasResource()) |
- continue; |
- current_tiling_->UpdateTileAndTwinPriority(tile); |
- if (skip_shared_out_of_order_tiles_ && IsSharedOutOfOrderTile(tile)) |
+TilingSetEvictionQueue::EventuallyTilingIterator& |
+ TilingSetEvictionQueue::EventuallyTilingIterator:: |
+ operator++() { |
+ bool found_tile = AdvanceToNextTile(&iterator_); |
+ while (!found_tile && (tiling_index_ + 1) < tilings_->size()) { |
+ ++tiling_index_; |
+ if (!((*tilings_))[tiling_index_]->has_eventually_rect_tiles()) |
continue; |
- if (tile->required_for_activation() != required_for_activation) |
+ iterator_ = TilingData::ReverseSpiralDifferenceIterator( |
+ ((*tilings_))[tiling_index_]->tiling_data(), |
+ ((*tilings_))[tiling_index_]->current_eventually_rect(), |
+ ((*tilings_))[tiling_index_]->current_skewport_rect(), |
+ ((*tilings_))[tiling_index_]->current_soon_border_rect()); |
+ if (!iterator_) |
continue; |
- current_eviction_tile_ = tile; |
- return true; |
+ found_tile = GetFirstTileAndCheckIfValid(&iterator_); |
+ if (!found_tile) |
+ found_tile = AdvanceToNextTile(&iterator_); |
} |
- |
- current_eviction_tile_ = nullptr; |
- return false; |
+ return *this; |
} |
-bool TilingSetEvictionQueue::AdvanceToNextPriorityBin() { |
- // Advance to the next priority bin. This is done only after all tiling range |
- // types (including the required for activation tiling) within the previous |
- // priority bin have been gone through. |
- DCHECK_EQ(current_tiling_range_type_, PictureLayerTilingSet::HIGH_RES); |
- |
- switch (current_priority_bin_) { |
- case TilePriority::EVENTUALLY: |
- current_priority_bin_ = TilePriority::SOON; |
- return true; |
- case TilePriority::SOON: |
- current_priority_bin_ = TilePriority::NOW; |
- return true; |
- case TilePriority::NOW: |
- return false; |
+// SoonBorderTilingIterator |
+TilingSetEvictionQueue::SoonBorderTilingIterator::SoonBorderTilingIterator( |
+ std::vector<PictureLayerTiling*>* tilings, |
+ WhichTree tree, |
+ TreePriority tree_priority, |
+ bool skip_shared_out_of_order_tiles, |
+ bool skip_all_shared_tiles) |
+ : OnePriorityRectIterator(tilings, |
+ tree, |
+ tree_priority, |
+ skip_shared_out_of_order_tiles, |
+ skip_all_shared_tiles) { |
+ // Find the first tiling with a tile. |
+ while (tiling_index_ < tilings_->size()) { |
+ if (!((*tilings_))[tiling_index_]->has_soon_border_rect_tiles()) { |
+ ++tiling_index_; |
+ continue; |
+ } |
+ iterator_ = TilingData::ReverseSpiralDifferenceIterator( |
+ ((*tilings_))[tiling_index_]->tiling_data(), |
+ ((*tilings_))[tiling_index_]->current_soon_border_rect(), |
+ ((*tilings_))[tiling_index_]->current_skewport_rect(), |
+ ((*tilings_))[tiling_index_]->current_visible_rect()); |
+ if (!iterator_) { |
+ ++tiling_index_; |
+ continue; |
+ } |
+ break; |
} |
- NOTREACHED(); |
- return false; |
+ if (tiling_index_ >= tilings_->size()) |
+ return; |
+ if (!GetFirstTileAndCheckIfValid(&iterator_)) |
+ ++(*this); |
} |
-bool TilingSetEvictionQueue::AdvanceToNextTilingRangeType() { |
- // Advance to the next tiling range type within the current priority bin, to |
- // the required for activation tiling range type within the current priority |
- // bin or to the first tiling range type within the next priority bin. This |
- // is done only after all tilings within the previous tiling range type have |
- // been gone through. |
- DCHECK_EQ(current_tiling_index_, CurrentTilingRange().end); |
- |
- switch (current_tiling_range_type_) { |
- case PictureLayerTilingSet::HIGHER_THAN_HIGH_RES: |
- current_tiling_range_type_ = PictureLayerTilingSet::LOWER_THAN_LOW_RES; |
- return true; |
- case PictureLayerTilingSet::LOWER_THAN_LOW_RES: |
- current_tiling_range_type_ = |
- PictureLayerTilingSet::BETWEEN_HIGH_AND_LOW_RES; |
- return true; |
- case PictureLayerTilingSet::BETWEEN_HIGH_AND_LOW_RES: |
- current_tiling_range_type_ = PictureLayerTilingSet::LOW_RES; |
- return true; |
- case PictureLayerTilingSet::LOW_RES: |
- current_tiling_range_type_ = PictureLayerTilingSet::HIGH_RES; |
- return true; |
- case PictureLayerTilingSet::HIGH_RES: |
- // Process required for activation tiles (unless that has already been |
- // done for the current priority bin) if there is a tiling with required |
- // for activation tiles and that tiling may have required for activation |
- // tiles having the current priority bin (in the pending tree only NOW |
- // tiles may be required for activation). |
- if (!processing_tiling_with_required_for_activation_tiles_ && |
- tiling_index_with_required_for_activation_tiles_ < |
- tiling_set_->num_tilings() && |
- (current_priority_bin_ == TilePriority::NOW || |
- tree_ == ACTIVE_TREE)) { |
- processing_tiling_with_required_for_activation_tiles_ = true; |
- return true; |
- } |
- processing_tiling_with_required_for_activation_tiles_ = false; |
- |
- if (!AdvanceToNextPriorityBin()) |
- return false; |
- |
- current_tiling_range_type_ = PictureLayerTilingSet::HIGHER_THAN_HIGH_RES; |
- return true; |
+TilingSetEvictionQueue::SoonBorderTilingIterator& |
+ TilingSetEvictionQueue::SoonBorderTilingIterator:: |
+ operator++() { |
+ bool found_tile = AdvanceToNextTile(&iterator_); |
+ while (!found_tile && (tiling_index_ + 1) < tilings_->size()) { |
+ ++tiling_index_; |
+ if (!((*tilings_))[tiling_index_]->has_soon_border_rect_tiles()) |
+ continue; |
+ iterator_ = TilingData::ReverseSpiralDifferenceIterator( |
+ ((*tilings_))[tiling_index_]->tiling_data(), |
+ ((*tilings_))[tiling_index_]->current_soon_border_rect(), |
+ ((*tilings_))[tiling_index_]->current_skewport_rect(), |
+ ((*tilings_))[tiling_index_]->current_visible_rect()); |
+ if (!iterator_) |
+ continue; |
+ found_tile = GetFirstTileAndCheckIfValid(&iterator_); |
+ if (!found_tile) |
+ found_tile = AdvanceToNextTile(&iterator_); |
} |
- NOTREACHED(); |
- return false; |
+ return *this; |
} |
-bool TilingSetEvictionQueue::AdvanceToNextValidTiling() { |
- // Advance to the next tiling within current tiling range type or to |
- // the first tiling within the next tiling range type or priority bin until |
- // the next eviction tile is found. This is done only after all eviction |
- // tiles within the previous tiling within the current priority bin and |
- // tiling range type have been gone through. |
- DCHECK(!current_eviction_tile_); |
- DCHECK_NE(current_tiling_index_, CurrentTilingRange().end); |
- |
- for (;;) { |
- ++current_tiling_index_; |
- while (current_tiling_index_ == CurrentTilingRange().end) { |
- if (!AdvanceToNextTilingRangeType()) |
- return false; |
- current_tiling_index_ = CurrentTilingRange().start; |
+// SkewportTilingIterator |
+TilingSetEvictionQueue::SkewportTilingIterator::SkewportTilingIterator( |
+ std::vector<PictureLayerTiling*>* tilings, |
+ WhichTree tree, |
+ TreePriority tree_priority, |
+ bool skip_shared_out_of_order_tiles, |
+ bool skip_all_shared_tiles) |
+ : OnePriorityRectIterator(tilings, |
+ tree, |
+ tree_priority, |
+ skip_shared_out_of_order_tiles, |
+ skip_all_shared_tiles) { |
+ // Find the first tiling with a tile. |
+ while (tiling_index_ < tilings_->size()) { |
+ if (!((*tilings_))[tiling_index_]->has_skewport_rect_tiles()) { |
+ ++tiling_index_; |
+ continue; |
enne (OOO)
2015/03/27 19:12:11
This is maybe just a style nit, but these loops ar
vmpstr
2015/03/27 20:19:27
The has skewport rect tiles check is on the tiling
enne (OOO)
2015/03/27 21:48:05
Oh, right. I think I was thinking about the wrong
|
} |
- current_tiling_ = tiling_set_->tiling_at(CurrentTilingIndex()); |
- |
- switch (current_priority_bin_) { |
- case TilePriority::EVENTUALLY: |
- if (current_tiling_->has_eventually_rect_tiles_) { |
- spiral_iterator_ = TilingData::ReverseSpiralDifferenceIterator( |
- ¤t_tiling_->tiling_data_, |
- current_tiling_->current_eventually_rect_, |
- current_tiling_->current_skewport_rect_, |
- current_tiling_->current_soon_border_rect_); |
- if (AdvanceToNextEvictionTile()) |
- return true; |
- } |
- break; |
- case TilePriority::SOON: |
- if (current_tiling_->has_skewport_rect_tiles_ || |
- current_tiling_->has_soon_border_rect_tiles_) { |
- processing_soon_border_rect_ = true; |
- if (current_tiling_->has_soon_border_rect_tiles_) |
- spiral_iterator_ = TilingData::ReverseSpiralDifferenceIterator( |
- ¤t_tiling_->tiling_data_, |
- current_tiling_->current_soon_border_rect_, |
- current_tiling_->current_skewport_rect_, |
- current_tiling_->current_visible_rect_); |
- if (AdvanceToNextEvictionTile()) |
- return true; |
- } |
- break; |
- case TilePriority::NOW: |
- if (current_tiling_->has_visible_rect_tiles_) { |
- visible_iterator_ = |
- TilingData::Iterator(¤t_tiling_->tiling_data_, |
- current_tiling_->current_visible_rect_, |
- false /* include_borders */); |
- if (AdvanceToNextEvictionTile()) |
- return true; |
- } |
- break; |
+ iterator_ = TilingData::ReverseSpiralDifferenceIterator( |
+ ((*tilings_))[tiling_index_]->tiling_data(), |
+ ((*tilings_))[tiling_index_]->current_skewport_rect(), |
+ ((*tilings_))[tiling_index_]->current_visible_rect(), |
+ ((*tilings_))[tiling_index_]->current_visible_rect()); |
+ if (!iterator_) { |
+ ++tiling_index_; |
+ continue; |
} |
+ break; |
} |
+ if (tiling_index_ >= tilings_->size()) |
+ return; |
+ if (!GetFirstTileAndCheckIfValid(&iterator_)) |
+ ++(*this); |
} |
-PictureLayerTilingSet::TilingRange |
-TilingSetEvictionQueue::CurrentTilingRange() const { |
- if (processing_tiling_with_required_for_activation_tiles_) |
- return PictureLayerTilingSet::TilingRange( |
- tiling_index_with_required_for_activation_tiles_, |
- tiling_index_with_required_for_activation_tiles_ + 1); |
- return tiling_set_->GetTilingRange(current_tiling_range_type_); |
+TilingSetEvictionQueue::SkewportTilingIterator& |
+ TilingSetEvictionQueue::SkewportTilingIterator:: |
+ operator++() { |
+ bool found_tile = AdvanceToNextTile(&iterator_); |
+ while (!found_tile && (tiling_index_ + 1) < tilings_->size()) { |
+ ++tiling_index_; |
+ if (!((*tilings_))[tiling_index_]->has_skewport_rect_tiles()) |
+ continue; |
+ iterator_ = TilingData::ReverseSpiralDifferenceIterator( |
+ ((*tilings_))[tiling_index_]->tiling_data(), |
+ ((*tilings_))[tiling_index_]->current_skewport_rect(), |
+ ((*tilings_))[tiling_index_]->current_visible_rect(), |
+ ((*tilings_))[tiling_index_]->current_visible_rect()); |
+ if (!iterator_) |
+ continue; |
+ found_tile = GetFirstTileAndCheckIfValid(&iterator_); |
+ if (!found_tile) |
+ found_tile = AdvanceToNextTile(&iterator_); |
+ } |
+ return *this; |
} |
-size_t TilingSetEvictionQueue::CurrentTilingIndex() const { |
- DCHECK_NE(current_tiling_index_, CurrentTilingRange().end); |
- switch (current_tiling_range_type_) { |
- case PictureLayerTilingSet::HIGHER_THAN_HIGH_RES: |
- case PictureLayerTilingSet::LOW_RES: |
- case PictureLayerTilingSet::HIGH_RES: |
- return current_tiling_index_; |
- // Tilings in the following ranges are accessed in reverse order. |
- case PictureLayerTilingSet::BETWEEN_HIGH_AND_LOW_RES: |
- case PictureLayerTilingSet::LOWER_THAN_LOW_RES: { |
- PictureLayerTilingSet::TilingRange tiling_range = CurrentTilingRange(); |
- size_t current_tiling_range_offset = |
- current_tiling_index_ - tiling_range.start; |
- return tiling_range.end - 1 - current_tiling_range_offset; |
+// VisibleTilingIterator |
+TilingSetEvictionQueue::VisibleTilingIterator::VisibleTilingIterator( |
+ std::vector<PictureLayerTiling*>* tilings, |
+ WhichTree tree, |
+ TreePriority tree_priority, |
+ bool skip_shared_out_of_order_tiles, |
+ bool skip_all_shared_tiles, |
+ bool return_occluded_tiles, |
+ bool return_required_for_activation_tiles) |
+ : OnePriorityRectIterator(tilings, |
+ tree, |
+ tree_priority, |
+ skip_shared_out_of_order_tiles, |
+ skip_all_shared_tiles), |
+ return_occluded_tiles_(return_occluded_tiles), |
+ return_required_for_activation_tiles_( |
+ return_required_for_activation_tiles) { |
+ // Find the first tiling with a tile. |
+ while (tiling_index_ < tilings_->size()) { |
+ if (!((*tilings_))[tiling_index_]->has_visible_rect_tiles()) { |
+ ++tiling_index_; |
+ continue; |
} |
+ iterator_ = TilingData::Iterator( |
+ ((*tilings_))[tiling_index_]->tiling_data(), |
+ ((*tilings_))[tiling_index_]->current_visible_rect(), false); |
+ if (!iterator_) { |
+ ++tiling_index_; |
+ continue; |
+ } |
+ break; |
+ } |
+ if (tiling_index_ >= tilings_->size()) |
+ return; |
+ if (!GetFirstTileAndCheckIfValid(&iterator_)) { |
+ ++(*this); |
+ return; |
+ } |
+ if (!TileMatchesRequiredFlags(tile_)) { |
+ ++(*this); |
+ return; |
} |
- NOTREACHED(); |
- return 0; |
} |
-bool TilingSetEvictionQueue::IsSharedOutOfOrderTile(const Tile* tile) const { |
- if (!tile->is_shared()) |
- return false; |
+TilingSetEvictionQueue::VisibleTilingIterator& |
+ TilingSetEvictionQueue::VisibleTilingIterator:: |
+ operator++() { |
+ bool found_tile = AdvanceToNextTile(&iterator_); |
+ while (found_tile && !TileMatchesRequiredFlags(tile_)) |
+ found_tile = AdvanceToNextTile(&iterator_); |
- switch (tree_priority_) { |
- case SMOOTHNESS_TAKES_PRIORITY: |
- DCHECK_EQ(ACTIVE_TREE, tree_); |
- return false; |
- case NEW_CONTENT_TAKES_PRIORITY: |
- DCHECK_EQ(PENDING_TREE, tree_); |
- return false; |
- case SAME_PRIORITY_FOR_BOTH_TREES: |
- break; |
+ while (!found_tile && (tiling_index_ + 1) < tilings_->size()) { |
+ ++tiling_index_; |
+ if (!((*tilings_))[tiling_index_]->has_visible_rect_tiles()) |
+ continue; |
+ iterator_ = TilingData::Iterator( |
+ ((*tilings_))[tiling_index_]->tiling_data(), |
+ ((*tilings_))[tiling_index_]->current_visible_rect(), false); |
+ if (!iterator_) |
+ continue; |
+ found_tile = GetFirstTileAndCheckIfValid(&iterator_); |
+ if (!found_tile) |
+ found_tile = AdvanceToNextTile(&iterator_); |
+ while (found_tile && !TileMatchesRequiredFlags(tile_)) |
+ found_tile = AdvanceToNextTile(&iterator_); |
} |
- |
- // The priority for tile priority of a shared tile will be a combined |
- // priority thus return shared tiles from a higher priority tree as |
- // it is out of order for a lower priority tree. |
- WhichTree twin_tree = tree_ == ACTIVE_TREE ? PENDING_TREE : ACTIVE_TREE; |
- const TilePriority& priority = tile->priority(tree_); |
- const TilePriority& twin_priority = tile->priority(twin_tree); |
- if (priority.priority_bin != twin_priority.priority_bin) |
- return priority.priority_bin > twin_priority.priority_bin; |
- const bool occluded = tile->is_occluded(tree_); |
- const bool twin_occluded = tile->is_occluded(twin_tree); |
- if (occluded != twin_occluded) |
- return occluded; |
- if (priority.distance_to_visible != twin_priority.distance_to_visible) |
- return priority.distance_to_visible > twin_priority.distance_to_visible; |
- |
- // If priorities are the same, it does not matter which tree returns |
- // the tile. Let's pick the pending tree. |
- return tree_ != PENDING_TREE; |
+ return *this; |
} |
-size_t TilingSetEvictionQueue::TilingIndexWithRequiredForActivationTiles() |
- const { |
- // Returns the tiling index of the tiling with requuired for activation tiles. |
- // If no such tiling exists, returns the past-the-last index (num_tilings). |
- size_t num_tilings = tiling_set_->num_tilings(); |
- |
- if (tree_ == PENDING_TREE) { |
- // For the pending tree, the tiling with required for activation tiles is |
- // the high res one. |
- PictureLayerTilingSet::TilingRange high_res_tiling_range = |
- tiling_set_->GetTilingRange(PictureLayerTilingSet::HIGH_RES); |
- if (high_res_tiling_range.start != high_res_tiling_range.end) |
- return high_res_tiling_range.start; |
- } else { |
- DCHECK_EQ(ACTIVE_TREE, tree_); |
- // Only pending tree tiles can be required for activation. They can appear |
- // also in the active tree only if they are shared. If we skip all shared |
- // tiles, there is no need to find them as they will not be returned. |
- if (skip_all_shared_tiles_) |
- return num_tilings; |
- |
- // For the active tree, the tiling with required for activation tiles is |
- // the one whose twin tiling is the high res pending tiling. |
- for (size_t i = 0; i < num_tilings; ++i) { |
- const PictureLayerTiling* tiling = tiling_set_->tiling_at(i); |
- const PictureLayerTiling* pending_tiling = |
- tiling_set_->client()->GetPendingOrActiveTwinTiling(tiling); |
- if (pending_tiling && pending_tiling->resolution() == HIGH_RESOLUTION) |
- return i; |
- } |
- } |
- |
- return num_tilings; |
+bool TilingSetEvictionQueue::VisibleTilingIterator::TileMatchesRequiredFlags( |
+ const Tile* tile) const { |
+ return (tile->required_for_activation() == |
enne (OOO)
2015/03/27 19:12:11
style nit: no need for parens. You could also bre
vmpstr
2015/03/27 20:19:27
Eh, I'm not so worried about length, but I did cha
|
+ return_required_for_activation_tiles_ && |
+ tile->is_occluded(tree_) == return_occluded_tiles_); |
} |
} // namespace cc |