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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/public/common/content_switches.h" | 5 #include "content/public/common/content_switches.h" |
6 | 6 |
7 namespace switches { | 7 namespace switches { |
8 | 8 |
9 // The number of MSAA samples for canvas2D. Requires MSAA support by GPU to | 9 // The number of MSAA samples for canvas2D. Requires MSAA support by GPU to |
10 // have an effect. 0 disables MSAA. | 10 // have an effect. 0 disables MSAA. |
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57 // Path to the exe to run for the renderer and plugin subprocesses. | 57 // Path to the exe to run for the renderer and plugin subprocesses. |
58 const char kBrowserSubprocessPath[] = "browser-subprocess-path"; | 58 const char kBrowserSubprocessPath[] = "browser-subprocess-path"; |
59 | 59 |
60 // Dumps extra logging about plugin loading to the log file. | 60 // Dumps extra logging about plugin loading to the log file. |
61 const char kDebugPluginLoading[] = "debug-plugin-loading"; | 61 const char kDebugPluginLoading[] = "debug-plugin-loading"; |
62 | 62 |
63 // Sets the tile size used by composited layers. | 63 // Sets the tile size used by composited layers. |
64 const char kDefaultTileWidth[] = "default-tile-width"; | 64 const char kDefaultTileWidth[] = "default-tile-width"; |
65 const char kDefaultTileHeight[] = "default-tile-height"; | 65 const char kDefaultTileHeight[] = "default-tile-height"; |
66 | 66 |
67 // Defer GPU process creation. Disables default logic for starting GPU process | |
68 // during browser main thread initialization. Content embedder is responsible | |
69 // for creating GPU process before it's needed. | |
piman
2015/03/26 20:26:19
nit: I don't think the last sentence is correct. W
halliwell
2015/03/26 21:58:11
I see, yes. Removed this part of the comment.
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70 const char kDeferGpuProcessCreation[] = "defer-gpu-process-creation"; | |
71 | |
67 // Disable antialiasing on 2d canvas. | 72 // Disable antialiasing on 2d canvas. |
68 const char kDisable2dCanvasAntialiasing[] = "disable-canvas-aa"; | 73 const char kDisable2dCanvasAntialiasing[] = "disable-canvas-aa"; |
69 | 74 |
70 // Disables client-visible 3D APIs, in particular WebGL and Pepper 3D. | 75 // Disables client-visible 3D APIs, in particular WebGL and Pepper 3D. |
71 // This is controlled by policy and is kept separate from the other | 76 // This is controlled by policy and is kept separate from the other |
72 // enable/disable switches to avoid accidentally regressing the policy | 77 // enable/disable switches to avoid accidentally regressing the policy |
73 // support for controlling access to these APIs. | 78 // support for controlling access to these APIs. |
74 const char kDisable3DAPIs[] = "disable-3d-apis"; | 79 const char kDisable3DAPIs[] = "disable-3d-apis"; |
75 | 80 |
76 // Disable gpu-accelerated 2d canvas. | 81 // Disable gpu-accelerated 2d canvas. |
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981 const char kEnableNpapi[] = "enable-npapi"; | 986 const char kEnableNpapi[] = "enable-npapi"; |
982 | 987 |
983 #if defined(ENABLE_PLUGINS) | 988 #if defined(ENABLE_PLUGINS) |
984 // Enables the plugin power saver feature. | 989 // Enables the plugin power saver feature. |
985 const char kEnablePluginPowerSaver[] = "enable-plugin-power-saver"; | 990 const char kEnablePluginPowerSaver[] = "enable-plugin-power-saver"; |
986 #endif | 991 #endif |
987 | 992 |
988 // Don't dump stuff here, follow the same order as the header. | 993 // Don't dump stuff here, follow the same order as the header. |
989 | 994 |
990 } // namespace switches | 995 } // namespace switches |
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