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Issue 1038283003: Finalize sweeping in idle notification when all pages are swept. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years, 8 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <limits> 5 #include <limits>
6 6
7 #include "src/heap/gc-idle-time-handler.h" 7 #include "src/heap/gc-idle-time-handler.h"
8 #include "testing/gtest/include/gtest/gtest.h" 8 #include "testing/gtest/include/gtest/gtest.h"
9 9
10 namespace v8 { 10 namespace v8 {
11 namespace internal { 11 namespace internal {
12 12
13 namespace { 13 namespace {
14 14
15 class GCIdleTimeHandlerTest : public ::testing::Test { 15 class GCIdleTimeHandlerTest : public ::testing::Test {
16 public: 16 public:
17 GCIdleTimeHandlerTest() {} 17 GCIdleTimeHandlerTest() {}
18 virtual ~GCIdleTimeHandlerTest() {} 18 virtual ~GCIdleTimeHandlerTest() {}
19 19
20 GCIdleTimeHandler* handler() { return &handler_; } 20 GCIdleTimeHandler* handler() { return &handler_; }
21 21
22 GCIdleTimeHandler::HeapState DefaultHeapState() { 22 GCIdleTimeHandler::HeapState DefaultHeapState() {
23 GCIdleTimeHandler::HeapState result; 23 GCIdleTimeHandler::HeapState result;
24 result.contexts_disposed = 0; 24 result.contexts_disposed = 0;
25 result.contexts_disposal_rate = GCIdleTimeHandler::kHighContextDisposalRate; 25 result.contexts_disposal_rate = GCIdleTimeHandler::kHighContextDisposalRate;
26 result.size_of_objects = kSizeOfObjects; 26 result.size_of_objects = kSizeOfObjects;
27 result.incremental_marking_stopped = false; 27 result.incremental_marking_stopped = false;
28 result.can_start_incremental_marking = true; 28 result.can_start_incremental_marking = true;
29 result.sweeping_in_progress = false; 29 result.sweeping_in_progress = false;
30 result.sweeping_completed = false;
30 result.mark_compact_speed_in_bytes_per_ms = kMarkCompactSpeed; 31 result.mark_compact_speed_in_bytes_per_ms = kMarkCompactSpeed;
31 result.incremental_marking_speed_in_bytes_per_ms = kMarkingSpeed; 32 result.incremental_marking_speed_in_bytes_per_ms = kMarkingSpeed;
32 result.scavenge_speed_in_bytes_per_ms = kScavengeSpeed; 33 result.scavenge_speed_in_bytes_per_ms = kScavengeSpeed;
33 result.used_new_space_size = 0; 34 result.used_new_space_size = 0;
34 result.new_space_capacity = kNewSpaceCapacity; 35 result.new_space_capacity = kNewSpaceCapacity;
35 result.new_space_allocation_throughput_in_bytes_per_ms = 36 result.new_space_allocation_throughput_in_bytes_per_ms =
36 kNewSpaceAllocationThroughput; 37 kNewSpaceAllocationThroughput;
37 return result; 38 return result;
38 } 39 }
39 40
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296 heap_state.incremental_marking_stopped = true; 297 heap_state.incremental_marking_stopped = true;
297 heap_state.can_start_incremental_marking = false; 298 heap_state.can_start_incremental_marking = false;
298 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; 299 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
299 double idle_time_ms = 300 double idle_time_ms =
300 static_cast<double>(heap_state.size_of_objects / speed - 1); 301 static_cast<double>(heap_state.size_of_objects / speed - 1);
301 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); 302 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
302 EXPECT_EQ(DO_NOTHING, action.type); 303 EXPECT_EQ(DO_NOTHING, action.type);
303 } 304 }
304 305
305 306
307 TEST_F(GCIdleTimeHandlerTest, FinalizeSweeping) {
308 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
309 heap_state.incremental_marking_stopped = true;
310 heap_state.can_start_incremental_marking = false;
311 heap_state.sweeping_in_progress = true;
312 heap_state.sweeping_completed = true;
313 double idle_time_ms = 10.0;
314 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
315 EXPECT_EQ(DO_FINALIZE_SWEEPING, action.type);
316 }
317
318
319 TEST_F(GCIdleTimeHandlerTest, CannotFinalizeSweeping) {
320 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
321 heap_state.incremental_marking_stopped = true;
322 heap_state.can_start_incremental_marking = false;
323 heap_state.sweeping_in_progress = true;
324 heap_state.sweeping_completed = false;
325 double idle_time_ms = 10.0;
326 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
327 EXPECT_EQ(DO_NOTHING, action.type);
328 }
329
330
306 TEST_F(GCIdleTimeHandlerTest, StopEventually1) { 331 TEST_F(GCIdleTimeHandlerTest, StopEventually1) {
307 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); 332 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
308 heap_state.incremental_marking_stopped = true; 333 heap_state.incremental_marking_stopped = true;
309 heap_state.can_start_incremental_marking = false; 334 heap_state.can_start_incremental_marking = false;
310 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; 335 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
311 double idle_time_ms = 336 double idle_time_ms =
312 static_cast<double>(heap_state.size_of_objects / speed + 1); 337 static_cast<double>(heap_state.size_of_objects / speed + 1);
313 for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) { 338 for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
314 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); 339 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
315 EXPECT_EQ(DO_FULL_GC, action.type); 340 EXPECT_EQ(DO_FULL_GC, action.type);
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435 // Emulate mutator work. 460 // Emulate mutator work.
436 for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) { 461 for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) {
437 handler()->NotifyScavenge(); 462 handler()->NotifyScavenge();
438 } 463 }
439 action = handler()->Compute(0, heap_state); 464 action = handler()->Compute(0, heap_state);
440 EXPECT_EQ(DO_NOTHING, action.type); 465 EXPECT_EQ(DO_NOTHING, action.type);
441 } 466 }
442 467
443 } // namespace internal 468 } // namespace internal
444 } // namespace v8 469 } // namespace v8
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