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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 #include "SkGeometry.h" | 7 #include "SkGeometry.h" |
8 #include "SkLineParameters.h" | 8 #include "SkLineParameters.h" |
| 9 #include "SkPathOpsConic.h" |
9 #include "SkPathOpsCubic.h" | 10 #include "SkPathOpsCubic.h" |
10 #include "SkPathOpsLine.h" | 11 #include "SkPathOpsLine.h" |
11 #include "SkPathOpsQuad.h" | 12 #include "SkPathOpsQuad.h" |
12 #include "SkPathOpsRect.h" | 13 #include "SkPathOpsRect.h" |
13 #include "SkTSort.h" | 14 #include "SkTSort.h" |
14 | 15 |
15 const int SkDCubic::gPrecisionUnit = 256; // FIXME: test different values in te
st framework | 16 const int SkDCubic::gPrecisionUnit = 256; // FIXME: test different values in te
st framework |
16 | 17 |
17 // give up when changing t no longer moves point | 18 // give up when changing t no longer moves point |
18 // also, copy point rather than recompute it when it does change | 19 // also, copy point rather than recompute it when it does change |
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98 && between(fPts[0].fY, fPts[2].fY, fPts[3].fY)); | 99 && between(fPts[0].fY, fPts[2].fY, fPts[3].fY)); |
99 } | 100 } |
100 | 101 |
101 // Do a quick reject by rotating all points relative to a line formed by | 102 // Do a quick reject by rotating all points relative to a line formed by |
102 // a pair of one cubic's points. If the 2nd cubic's points | 103 // a pair of one cubic's points. If the 2nd cubic's points |
103 // are on the line or on the opposite side from the 1st cubic's 'odd man', the | 104 // are on the line or on the opposite side from the 1st cubic's 'odd man', the |
104 // curves at most intersect at the endpoints. | 105 // curves at most intersect at the endpoints. |
105 /* if returning true, check contains true if cubic's hull collapsed, making the
cubic linear | 106 /* if returning true, check contains true if cubic's hull collapsed, making the
cubic linear |
106 if returning false, check contains true if the the cubic pair have only the e
nd point in common | 107 if returning false, check contains true if the the cubic pair have only the e
nd point in common |
107 */ | 108 */ |
108 bool SkDCubic::hullIntersects(const SkDCubic& c2, bool* isLinear) const { | 109 bool SkDCubic::hullIntersects(const SkDPoint* pts, int ptCount, bool* isLinear)
const { |
109 bool linear = true; | 110 bool linear = true; |
110 char hullOrder[4]; | 111 char hullOrder[4]; |
111 int hullCount = convexHull(hullOrder); | 112 int hullCount = convexHull(hullOrder); |
112 int end1 = hullOrder[0]; | 113 int end1 = hullOrder[0]; |
113 int hullIndex = 0; | 114 int hullIndex = 0; |
114 const SkDPoint* endPt[2]; | 115 const SkDPoint* endPt[2]; |
115 endPt[0] = &fPts[end1]; | 116 endPt[0] = &fPts[end1]; |
116 do { | 117 do { |
117 hullIndex = (hullIndex + 1) % hullCount; | 118 hullIndex = (hullIndex + 1) % hullCount; |
118 int end2 = hullOrder[hullIndex]; | 119 int end2 = hullOrder[hullIndex]; |
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130 continue; | 131 continue; |
131 } | 132 } |
132 if (approximately_zero(sign)) { | 133 if (approximately_zero(sign)) { |
133 sign = sign2; | 134 sign = sign2; |
134 if (approximately_zero(sign)) { | 135 if (approximately_zero(sign)) { |
135 continue; | 136 continue; |
136 } | 137 } |
137 } | 138 } |
138 linear = false; | 139 linear = false; |
139 bool foundOutlier = false; | 140 bool foundOutlier = false; |
140 for (int n = 0; n < kPointCount; ++n) { | 141 for (int n = 0; n < ptCount; ++n) { |
141 double test = (c2[n].fY - origY) * adj - (c2[n].fX - origX) * opp; | 142 double test = (pts[n].fY - origY) * adj - (pts[n].fX - origX) * opp; |
142 if (test * sign > 0 && !precisely_zero(test)) { | 143 if (test * sign > 0 && !precisely_zero(test)) { |
143 foundOutlier = true; | 144 foundOutlier = true; |
144 break; | 145 break; |
145 } | 146 } |
146 } | 147 } |
147 if (!foundOutlier) { | 148 if (!foundOutlier) { |
148 return false; | 149 return false; |
149 } | 150 } |
150 endPt[0] = endPt[1]; | 151 endPt[0] = endPt[1]; |
151 end1 = end2; | 152 end1 = end2; |
152 } while (hullIndex); | 153 } while (hullIndex); |
153 *isLinear = linear; | 154 *isLinear = linear; |
154 return true; | 155 return true; |
155 } | 156 } |
156 | 157 |
| 158 bool SkDCubic::hullIntersects(const SkDCubic& c2, bool* isLinear) const { |
| 159 return hullIntersects(c2.fPts, c2.kPointCount, isLinear); |
| 160 } |
| 161 |
| 162 bool SkDCubic::hullIntersects(const SkDQuad& quad, bool* isLinear) const { |
| 163 return hullIntersects(quad.fPts, quad.kPointCount, isLinear); |
| 164 } |
| 165 |
| 166 bool SkDCubic::hullIntersects(const SkDConic& conic, bool* isLinear) const { |
| 167 |
| 168 return hullIntersects(conic.fPts, isLinear); |
| 169 } |
| 170 |
157 bool SkDCubic::isLinear(int startIndex, int endIndex) const { | 171 bool SkDCubic::isLinear(int startIndex, int endIndex) const { |
158 SkLineParameters lineParameters; | 172 SkLineParameters lineParameters; |
159 lineParameters.cubicEndPoints(*this, startIndex, endIndex); | 173 lineParameters.cubicEndPoints(*this, startIndex, endIndex); |
160 // FIXME: maybe it's possible to avoid this and compare non-normalized | 174 // FIXME: maybe it's possible to avoid this and compare non-normalized |
161 lineParameters.normalize(); | 175 lineParameters.normalize(); |
162 double tiniest = SkTMin(SkTMin(SkTMin(SkTMin(SkTMin(SkTMin(SkTMin(fPts[0].fX
, fPts[0].fY), | 176 double tiniest = SkTMin(SkTMin(SkTMin(SkTMin(SkTMin(SkTMin(SkTMin(fPts[0].fX
, fPts[0].fY), |
163 fPts[1].fX), fPts[1].fY), fPts[2].fX), fPts[2].fY), fPts[3].fX), fPt
s[3].fY); | 177 fPts[1].fX), fPts[1].fY), fPts[2].fX), fPts[2].fY), fPts[3].fX), fPt
s[3].fY); |
164 double largest = SkTMax(SkTMax(SkTMax(SkTMax(SkTMax(SkTMax(SkTMax(fPts[0].fX
, fPts[0].fY), | 178 double largest = SkTMax(SkTMax(SkTMax(SkTMax(SkTMax(SkTMax(SkTMax(fPts[0].fX
, fPts[0].fY), |
165 fPts[1].fX), fPts[1].fY), fPts[2].fX), fPts[2].fY), fPts[3].fX), fPt
s[3].fY); | 179 fPts[1].fX), fPts[1].fY), fPts[2].fX), fPts[2].fY), fPts[3].fX), fPt
s[3].fY); |
166 largest = SkTMax(largest, -tiniest); | 180 largest = SkTMax(largest, -tiniest); |
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625 dst.pts[4].fY = (fPts[1].fY + 2 * fPts[2].fY + fPts[3].fY) / 4; | 639 dst.pts[4].fY = (fPts[1].fY + 2 * fPts[2].fY + fPts[3].fY) / 4; |
626 dst.pts[5].fX = (fPts[2].fX + fPts[3].fX) / 2; | 640 dst.pts[5].fX = (fPts[2].fX + fPts[3].fX) / 2; |
627 dst.pts[5].fY = (fPts[2].fY + fPts[3].fY) / 2; | 641 dst.pts[5].fY = (fPts[2].fY + fPts[3].fY) / 2; |
628 dst.pts[6] = fPts[3]; | 642 dst.pts[6] = fPts[3]; |
629 return dst; | 643 return dst; |
630 } | 644 } |
631 interp_cubic_coords(&fPts[0].fX, &dst.pts[0].fX, t); | 645 interp_cubic_coords(&fPts[0].fX, &dst.pts[0].fX, t); |
632 interp_cubic_coords(&fPts[0].fY, &dst.pts[0].fY, t); | 646 interp_cubic_coords(&fPts[0].fY, &dst.pts[0].fY, t); |
633 return dst; | 647 return dst; |
634 } | 648 } |
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