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|    1 /* |    1 /* | 
|    2  * Copyright 2012 Google Inc. |    2  * Copyright 2012 Google Inc. | 
|    3  * |    3  * | 
|    4  * Use of this source code is governed by a BSD-style license that can be |    4  * Use of this source code is governed by a BSD-style license that can be | 
|    5  * found in the LICENSE file. |    5  * found in the LICENSE file. | 
|    6  */ |    6  */ | 
|    7 #include "SkGeometry.h" |    7 #include "SkGeometry.h" | 
|    8 #include "SkLineParameters.h" |    8 #include "SkLineParameters.h" | 
 |    9 #include "SkPathOpsConic.h" | 
|    9 #include "SkPathOpsCubic.h" |   10 #include "SkPathOpsCubic.h" | 
|   10 #include "SkPathOpsLine.h" |   11 #include "SkPathOpsLine.h" | 
|   11 #include "SkPathOpsQuad.h" |   12 #include "SkPathOpsQuad.h" | 
|   12 #include "SkPathOpsRect.h" |   13 #include "SkPathOpsRect.h" | 
|   13 #include "SkTSort.h" |   14 #include "SkTSort.h" | 
|   14  |   15  | 
|   15 const int SkDCubic::gPrecisionUnit = 256;  // FIXME: test different values in te
     st framework |   16 const int SkDCubic::gPrecisionUnit = 256;  // FIXME: test different values in te
     st framework | 
|   16  |   17  | 
|   17 // give up when changing t no longer moves point |   18 // give up when changing t no longer moves point | 
|   18 // also, copy point rather than recompute it when it does change |   19 // also, copy point rather than recompute it when it does change | 
| (...skipping 79 matching lines...) Expand 10 before | Expand all | Expand 10 after  Loading... | 
|   98             && between(fPts[0].fY, fPts[2].fY, fPts[3].fY)); |   99             && between(fPts[0].fY, fPts[2].fY, fPts[3].fY)); | 
|   99 } |  100 } | 
|  100  |  101  | 
|  101 // Do a quick reject by rotating all points relative to a line formed by |  102 // Do a quick reject by rotating all points relative to a line formed by | 
|  102 // a pair of one cubic's points. If the 2nd cubic's points |  103 // a pair of one cubic's points. If the 2nd cubic's points | 
|  103 // are on the line or on the opposite side from the 1st cubic's 'odd man', the |  104 // are on the line or on the opposite side from the 1st cubic's 'odd man', the | 
|  104 // curves at most intersect at the endpoints. |  105 // curves at most intersect at the endpoints. | 
|  105 /* if returning true, check contains true if cubic's hull collapsed, making the 
     cubic linear |  106 /* if returning true, check contains true if cubic's hull collapsed, making the 
     cubic linear | 
|  106    if returning false, check contains true if the the cubic pair have only the e
     nd point in common |  107    if returning false, check contains true if the the cubic pair have only the e
     nd point in common | 
|  107 */ |  108 */ | 
|  108 bool SkDCubic::hullIntersects(const SkDCubic& c2, bool* isLinear) const { |  109 bool SkDCubic::hullIntersects(const SkDPoint* pts, int ptCount, bool* isLinear) 
     const { | 
|  109     bool linear = true; |  110     bool linear = true; | 
|  110     char hullOrder[4]; |  111     char hullOrder[4]; | 
|  111     int hullCount = convexHull(hullOrder); |  112     int hullCount = convexHull(hullOrder); | 
|  112     int end1 = hullOrder[0]; |  113     int end1 = hullOrder[0]; | 
|  113     int hullIndex = 0; |  114     int hullIndex = 0; | 
|  114     const SkDPoint* endPt[2]; |  115     const SkDPoint* endPt[2]; | 
|  115     endPt[0] = &fPts[end1]; |  116     endPt[0] = &fPts[end1]; | 
|  116     do { |  117     do { | 
|  117         hullIndex = (hullIndex + 1) % hullCount; |  118         hullIndex = (hullIndex + 1) % hullCount; | 
|  118         int end2 = hullOrder[hullIndex]; |  119         int end2 = hullOrder[hullIndex]; | 
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|  130             continue; |  131             continue; | 
|  131         } |  132         } | 
|  132         if (approximately_zero(sign)) { |  133         if (approximately_zero(sign)) { | 
|  133             sign = sign2; |  134             sign = sign2; | 
|  134             if (approximately_zero(sign)) { |  135             if (approximately_zero(sign)) { | 
|  135                 continue; |  136                 continue; | 
|  136             } |  137             } | 
|  137         } |  138         } | 
|  138         linear = false; |  139         linear = false; | 
|  139         bool foundOutlier = false; |  140         bool foundOutlier = false; | 
|  140         for (int n = 0; n < kPointCount; ++n) { |  141         for (int n = 0; n < ptCount; ++n) { | 
|  141             double test = (c2[n].fY - origY) * adj - (c2[n].fX - origX) * opp; |  142             double test = (pts[n].fY - origY) * adj - (pts[n].fX - origX) * opp; | 
|  142             if (test * sign > 0 && !precisely_zero(test)) { |  143             if (test * sign > 0 && !precisely_zero(test)) { | 
|  143                 foundOutlier = true; |  144                 foundOutlier = true; | 
|  144                 break; |  145                 break; | 
|  145             } |  146             } | 
|  146         } |  147         } | 
|  147         if (!foundOutlier) { |  148         if (!foundOutlier) { | 
|  148             return false; |  149             return false; | 
|  149         } |  150         } | 
|  150         endPt[0] = endPt[1]; |  151         endPt[0] = endPt[1]; | 
|  151         end1 = end2; |  152         end1 = end2; | 
|  152     } while (hullIndex); |  153     } while (hullIndex); | 
|  153     *isLinear = linear; |  154     *isLinear = linear; | 
|  154     return true; |  155     return true; | 
|  155 } |  156 } | 
|  156  |  157  | 
 |  158 bool SkDCubic::hullIntersects(const SkDCubic& c2, bool* isLinear) const { | 
 |  159     return hullIntersects(c2.fPts, c2.kPointCount, isLinear); | 
 |  160 } | 
 |  161  | 
 |  162 bool SkDCubic::hullIntersects(const SkDQuad& quad, bool* isLinear) const { | 
 |  163     return hullIntersects(quad.fPts, quad.kPointCount, isLinear); | 
 |  164 } | 
 |  165  | 
 |  166 bool SkDCubic::hullIntersects(const SkDConic& conic, bool* isLinear) const { | 
 |  167  | 
 |  168     return hullIntersects(conic.fPts, isLinear); | 
 |  169 } | 
 |  170  | 
|  157 bool SkDCubic::isLinear(int startIndex, int endIndex) const { |  171 bool SkDCubic::isLinear(int startIndex, int endIndex) const { | 
|  158     SkLineParameters lineParameters; |  172     SkLineParameters lineParameters; | 
|  159     lineParameters.cubicEndPoints(*this, startIndex, endIndex); |  173     lineParameters.cubicEndPoints(*this, startIndex, endIndex); | 
|  160     // FIXME: maybe it's possible to avoid this and compare non-normalized |  174     // FIXME: maybe it's possible to avoid this and compare non-normalized | 
|  161     lineParameters.normalize(); |  175     lineParameters.normalize(); | 
|  162     double tiniest = SkTMin(SkTMin(SkTMin(SkTMin(SkTMin(SkTMin(SkTMin(fPts[0].fX
     , fPts[0].fY), |  176     double tiniest = SkTMin(SkTMin(SkTMin(SkTMin(SkTMin(SkTMin(SkTMin(fPts[0].fX
     , fPts[0].fY), | 
|  163             fPts[1].fX), fPts[1].fY), fPts[2].fX), fPts[2].fY), fPts[3].fX), fPt
     s[3].fY); |  177             fPts[1].fX), fPts[1].fY), fPts[2].fX), fPts[2].fY), fPts[3].fX), fPt
     s[3].fY); | 
|  164     double largest = SkTMax(SkTMax(SkTMax(SkTMax(SkTMax(SkTMax(SkTMax(fPts[0].fX
     , fPts[0].fY), |  178     double largest = SkTMax(SkTMax(SkTMax(SkTMax(SkTMax(SkTMax(SkTMax(fPts[0].fX
     , fPts[0].fY), | 
|  165             fPts[1].fX), fPts[1].fY), fPts[2].fX), fPts[2].fY), fPts[3].fX), fPt
     s[3].fY); |  179             fPts[1].fX), fPts[1].fY), fPts[2].fX), fPts[2].fY), fPts[3].fX), fPt
     s[3].fY); | 
|  166     largest = SkTMax(largest, -tiniest); |  180     largest = SkTMax(largest, -tiniest); | 
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|  625         dst.pts[4].fY = (fPts[1].fY + 2 * fPts[2].fY + fPts[3].fY) / 4; |  639         dst.pts[4].fY = (fPts[1].fY + 2 * fPts[2].fY + fPts[3].fY) / 4; | 
|  626         dst.pts[5].fX = (fPts[2].fX + fPts[3].fX) / 2; |  640         dst.pts[5].fX = (fPts[2].fX + fPts[3].fX) / 2; | 
|  627         dst.pts[5].fY = (fPts[2].fY + fPts[3].fY) / 2; |  641         dst.pts[5].fY = (fPts[2].fY + fPts[3].fY) / 2; | 
|  628         dst.pts[6] = fPts[3]; |  642         dst.pts[6] = fPts[3]; | 
|  629         return dst; |  643         return dst; | 
|  630     } |  644     } | 
|  631     interp_cubic_coords(&fPts[0].fX, &dst.pts[0].fX, t); |  645     interp_cubic_coords(&fPts[0].fX, &dst.pts[0].fX, t); | 
|  632     interp_cubic_coords(&fPts[0].fY, &dst.pts[0].fY, t); |  646     interp_cubic_coords(&fPts[0].fY, &dst.pts[0].fY, t); | 
|  633     return dst; |  647     return dst; | 
|  634 } |  648 } | 
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