Index: src/gpu/gl/GrGLTextureRenderTarget.h |
diff --git a/src/gpu/gl/GrGLTextureRenderTarget.h b/src/gpu/gl/GrGLTextureRenderTarget.h |
index e2dd14c8820c2b611e81c9bd97b6dc302b4d6cf8..a9134995fa8e936dc3d22be1b11c3b4412402fae 100644 |
--- a/src/gpu/gl/GrGLTextureRenderTarget.h |
+++ b/src/gpu/gl/GrGLTextureRenderTarget.h |
@@ -35,19 +35,19 @@ public: |
} |
protected: |
- void onAbandon() SK_OVERRIDE { |
+ void onAbandon() override { |
GrGLRenderTarget::onAbandon(); |
GrGLTexture::onAbandon(); |
} |
- void onRelease() SK_OVERRIDE { |
+ void onRelease() override { |
GrGLRenderTarget::onRelease(); |
GrGLTexture::onRelease(); |
} |
private: |
// GrGLRenderTarget accounts for the texture's memory and any MSAA renderbuffer's memory. |
- size_t onGpuMemorySize() const SK_OVERRIDE { |
+ size_t onGpuMemorySize() const override { |
return GrGLRenderTarget::onGpuMemorySize(); |
} |