| Index: src/gpu/gl/GrGLTextureRenderTarget.h
|
| diff --git a/src/gpu/gl/GrGLTextureRenderTarget.h b/src/gpu/gl/GrGLTextureRenderTarget.h
|
| index e2dd14c8820c2b611e81c9bd97b6dc302b4d6cf8..a9134995fa8e936dc3d22be1b11c3b4412402fae 100644
|
| --- a/src/gpu/gl/GrGLTextureRenderTarget.h
|
| +++ b/src/gpu/gl/GrGLTextureRenderTarget.h
|
| @@ -35,19 +35,19 @@ public:
|
| }
|
|
|
| protected:
|
| - void onAbandon() SK_OVERRIDE {
|
| + void onAbandon() override {
|
| GrGLRenderTarget::onAbandon();
|
| GrGLTexture::onAbandon();
|
| }
|
|
|
| - void onRelease() SK_OVERRIDE {
|
| + void onRelease() override {
|
| GrGLRenderTarget::onRelease();
|
| GrGLTexture::onRelease();
|
| }
|
|
|
| private:
|
| // GrGLRenderTarget accounts for the texture's memory and any MSAA renderbuffer's memory.
|
| - size_t onGpuMemorySize() const SK_OVERRIDE {
|
| + size_t onGpuMemorySize() const override {
|
| return GrGLRenderTarget::onGpuMemorySize();
|
| }
|
|
|
|
|