Index: src/gpu/effects/GrSimpleTextureEffect.cpp |
diff --git a/src/gpu/effects/GrSimpleTextureEffect.cpp b/src/gpu/effects/GrSimpleTextureEffect.cpp |
index 93f7d68249b8ac7932c23e5debfe248f9d238252..76eece4af155669902a25ec1df6190da598f9ab7 100644 |
--- a/src/gpu/effects/GrSimpleTextureEffect.cpp |
+++ b/src/gpu/effects/GrSimpleTextureEffect.cpp |
@@ -23,7 +23,7 @@ public: |
const char* outputColor, |
const char* inputColor, |
const TransformedCoordsArray& coords, |
- const TextureSamplerArray& samplers) SK_OVERRIDE { |
+ const TextureSamplerArray& samplers) override { |
GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
fsBuilder->codeAppendf("\t%s = ", outputColor); |
fsBuilder->appendTextureLookupAndModulate(inputColor, |