| Index: src/core/SkFilterShader.h
|
| diff --git a/src/core/SkFilterShader.h b/src/core/SkFilterShader.h
|
| index 65291c8f39e6ca440fc9d6bef6ab48be36c46468..ea5eaed34fe59428574bdd746df474f444e12e6c 100644
|
| --- a/src/core/SkFilterShader.h
|
| +++ b/src/core/SkFilterShader.h
|
| @@ -17,7 +17,7 @@ public:
|
| SkFilterShader(SkShader* shader, SkColorFilter* filter);
|
| virtual ~SkFilterShader();
|
|
|
| - size_t contextSize() const SK_OVERRIDE;
|
| + size_t contextSize() const override;
|
|
|
| class FilterShaderContext : public SkShader::Context {
|
| public:
|
| @@ -25,11 +25,11 @@ public:
|
| FilterShaderContext(const SkFilterShader&, SkShader::Context*, const ContextRec&);
|
| virtual ~FilterShaderContext();
|
|
|
| - uint32_t getFlags() const SK_OVERRIDE;
|
| + uint32_t getFlags() const override;
|
|
|
| - void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE;
|
| + void shadeSpan(int x, int y, SkPMColor[], int count) override;
|
|
|
| - void set3DMask(const SkMask* mask) SK_OVERRIDE {
|
| + void set3DMask(const SkMask* mask) override {
|
| // forward to our proxy
|
| fShaderContext->set3DMask(mask);
|
| }
|
| @@ -44,8 +44,8 @@ public:
|
| SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkFilterShader)
|
|
|
| protected:
|
| - void flatten(SkWriteBuffer&) const SK_OVERRIDE;
|
| - Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE;
|
| + void flatten(SkWriteBuffer&) const override;
|
| + Context* onCreateContext(const ContextRec&, void* storage) const override;
|
|
|
|
|
| private:
|
|
|