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| 1 /* | 1 /* | 
| 2  * Copyright 2013 Google Inc. | 2  * Copyright 2013 Google Inc. | 
| 3  * | 3  * | 
| 4  * Use of this source code is governed by a BSD-style license that can be | 4  * Use of this source code is governed by a BSD-style license that can be | 
| 5  * found in the LICENSE file. | 5  * found in the LICENSE file. | 
| 6  */ | 6  */ | 
| 7 | 7 | 
| 8 #ifndef GrGLGeometryProcessor_DEFINED | 8 #ifndef GrGLGeometryProcessor_DEFINED | 
| 9 #define GrGLGeometryProcessor_DEFINED | 9 #define GrGLGeometryProcessor_DEFINED | 
| 10 | 10 | 
| 11 #include "GrGLPrimitiveProcessor.h" | 11 #include "GrGLPrimitiveProcessor.h" | 
| 12 | 12 | 
| 13 class GrGLGPBuilder; | 13 class GrGLGPBuilder; | 
| 14 | 14 | 
| 15 /** | 15 /** | 
| 16  * If a GL effect needs a GrGLFullShaderBuilder* object to emit vertex code, the
    n it must inherit | 16  * If a GL effect needs a GrGLFullShaderBuilder* object to emit vertex code, the
    n it must inherit | 
| 17  * from this class. Since paths don't have vertices, this class is only meant to
     be used internally | 17  * from this class. Since paths don't have vertices, this class is only meant to
     be used internally | 
| 18  * by skia, for special cases. | 18  * by skia, for special cases. | 
| 19  */ | 19  */ | 
| 20 class GrGLGeometryProcessor : public GrGLPrimitiveProcessor { | 20 class GrGLGeometryProcessor : public GrGLPrimitiveProcessor { | 
| 21 public: | 21 public: | 
| 22     /* Any general emit code goes in the base class emitCode.  Subclasses overri
    de onEmitCode */ | 22     /* Any general emit code goes in the base class emitCode.  Subclasses overri
    de onEmitCode */ | 
| 23     void emitCode(EmitArgs&) SK_OVERRIDE; | 23     void emitCode(EmitArgs&) override; | 
| 24 | 24 | 
| 25     void setTransformData(const GrPrimitiveProcessor&, | 25     void setTransformData(const GrPrimitiveProcessor&, | 
| 26                           const GrGLProgramDataManager&, | 26                           const GrGLProgramDataManager&, | 
| 27                           int index, | 27                           int index, | 
| 28                           const SkTArray<const GrCoordTransform*, true>& transfo
    rms); | 28                           const SkTArray<const GrCoordTransform*, true>& transfo
    rms); | 
| 29 | 29 | 
| 30 protected: | 30 protected: | 
| 31     // Many GrGeometryProcessors do not need explicit local coords | 31     // Many GrGeometryProcessors do not need explicit local coords | 
| 32     void emitTransforms(GrGLGPBuilder* gp, | 32     void emitTransforms(GrGLGPBuilder* gp, | 
| 33                         const GrShaderVar& posVar, | 33                         const GrShaderVar& posVar, | 
| (...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after  Loading... | 
| 66         } | 66         } | 
| 67     } | 67     } | 
| 68 | 68 | 
| 69 private: | 69 private: | 
| 70     virtual void onEmitCode(EmitArgs&, GrGPArgs*) = 0; | 70     virtual void onEmitCode(EmitArgs&, GrGPArgs*) = 0; | 
| 71 | 71 | 
| 72     typedef GrGLPrimitiveProcessor INHERITED; | 72     typedef GrGLPrimitiveProcessor INHERITED; | 
| 73 }; | 73 }; | 
| 74 | 74 | 
| 75 #endif | 75 #endif | 
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