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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrTestBatch_DEFINED | 8 #ifndef GrTestBatch_DEFINED |
9 #define GrTestBatch_DEFINED | 9 #define GrTestBatch_DEFINED |
10 | 10 |
11 #include "GrBatch.h" | 11 #include "GrBatch.h" |
12 | 12 |
13 /* | 13 /* |
14 * A simple batch only for testing purposes which actually doesn't batch at all,
but can fit into | 14 * A simple batch only for testing purposes which actually doesn't batch at all,
but can fit into |
15 * the batch pipeline and generate arbitrary geometry | 15 * the batch pipeline and generate arbitrary geometry |
16 */ | 16 */ |
17 class GrTestBatch : public GrBatch { | 17 class GrTestBatch : public GrBatch { |
18 public: | 18 public: |
19 struct Geometry { | 19 struct Geometry { |
20 GrColor fColor; | 20 GrColor fColor; |
21 }; | 21 }; |
22 | 22 |
23 virtual const char* name() const SK_OVERRIDE = 0; | 23 virtual const char* name() const override = 0; |
24 | 24 |
25 void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE { | 25 void getInvariantOutputColor(GrInitInvariantOutput* out) const override { |
26 // When this is called on a batch, there is only one geometry bundle | 26 // When this is called on a batch, there is only one geometry bundle |
27 if (fGeometryProcessor->hasVertexColor()) { | 27 if (fGeometryProcessor->hasVertexColor()) { |
28 out->setUnknownFourComponents(); | 28 out->setUnknownFourComponents(); |
29 } else { | 29 } else { |
30 out->setKnownFourComponents(fGeometryProcessor->color()); | 30 out->setKnownFourComponents(fGeometryProcessor->color()); |
31 } | 31 } |
32 } | 32 } |
33 | 33 |
34 void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRID
E { | 34 void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override { |
35 out->setUnknownSingleComponent(); | 35 out->setUnknownSingleComponent(); |
36 } | 36 } |
37 | 37 |
38 void initBatchTracker(const GrPipelineInfo& init) SK_OVERRIDE { | 38 void initBatchTracker(const GrPipelineInfo& init) override { |
39 // Handle any color overrides | 39 // Handle any color overrides |
40 if (init.fColorIgnored) { | 40 if (init.fColorIgnored) { |
41 this->geoData(0)->fColor = GrColor_ILLEGAL; | 41 this->geoData(0)->fColor = GrColor_ILLEGAL; |
42 } else if (GrColor_ILLEGAL != init.fOverrideColor) { | 42 } else if (GrColor_ILLEGAL != init.fOverrideColor) { |
43 this->geoData(0)->fColor = init.fOverrideColor; | 43 this->geoData(0)->fColor = init.fOverrideColor; |
44 } | 44 } |
45 | 45 |
46 // setup batch properties | 46 // setup batch properties |
47 fBatch.fColorIgnored = init.fColorIgnored; | 47 fBatch.fColorIgnored = init.fColorIgnored; |
48 fBatch.fColor = this->geoData(0)->fColor; | 48 fBatch.fColor = this->geoData(0)->fColor; |
49 fBatch.fUsesLocalCoords = init.fUsesLocalCoords; | 49 fBatch.fUsesLocalCoords = init.fUsesLocalCoords; |
50 fBatch.fCoverageIgnored = init.fCoverageIgnored; | 50 fBatch.fCoverageIgnored = init.fCoverageIgnored; |
51 } | 51 } |
52 | 52 |
53 void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline
) SK_OVERRIDE { | 53 void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline
) override { |
54 batchTarget->initDraw(fGeometryProcessor, pipeline); | 54 batchTarget->initDraw(fGeometryProcessor, pipeline); |
55 | 55 |
56 // TODO this is hacky, but the only way we have to initialize the GP is
to use the | 56 // TODO this is hacky, but the only way we have to initialize the GP is
to use the |
57 // GrPipelineInfo struct so we can generate the correct shader. Once we
have GrBatch | 57 // GrPipelineInfo struct so we can generate the correct shader. Once we
have GrBatch |
58 // everywhere we can remove this nastiness | 58 // everywhere we can remove this nastiness |
59 GrPipelineInfo init; | 59 GrPipelineInfo init; |
60 init.fColorIgnored = fBatch.fColorIgnored; | 60 init.fColorIgnored = fBatch.fColorIgnored; |
61 init.fOverrideColor = GrColor_ILLEGAL; | 61 init.fOverrideColor = GrColor_ILLEGAL; |
62 init.fCoverageIgnored = fBatch.fCoverageIgnored; | 62 init.fCoverageIgnored = fBatch.fCoverageIgnored; |
63 init.fUsesLocalCoords = fBatch.fUsesLocalCoords; | 63 init.fUsesLocalCoords = fBatch.fUsesLocalCoords; |
64 fGeometryProcessor->initBatchTracker(batchTarget->currentBatchTracker(),
init); | 64 fGeometryProcessor->initBatchTracker(batchTarget->currentBatchTracker(),
init); |
65 | 65 |
66 this->onGenerateGeometry(batchTarget, pipeline); | 66 this->onGenerateGeometry(batchTarget, pipeline); |
67 } | 67 } |
68 | 68 |
69 protected: | 69 protected: |
70 GrTestBatch(const GrGeometryProcessor* gp) { | 70 GrTestBatch(const GrGeometryProcessor* gp) { |
71 fGeometryProcessor.reset(SkRef(gp)); | 71 fGeometryProcessor.reset(SkRef(gp)); |
72 } | 72 } |
73 | 73 |
74 const GrGeometryProcessor* geometryProcessor() const { return fGeometryProce
ssor; } | 74 const GrGeometryProcessor* geometryProcessor() const { return fGeometryProce
ssor; } |
75 | 75 |
76 private: | 76 private: |
77 virtual Geometry* geoData(int index) = 0; | 77 virtual Geometry* geoData(int index) = 0; |
78 | 78 |
79 bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE { | 79 bool onCombineIfPossible(GrBatch* t) override { |
80 return false; | 80 return false; |
81 } | 81 } |
82 | 82 |
83 virtual void onGenerateGeometry(GrBatchTarget* batchTarget, const GrPipeline
* pipeline) = 0; | 83 virtual void onGenerateGeometry(GrBatchTarget* batchTarget, const GrPipeline
* pipeline) = 0; |
84 | 84 |
85 struct BatchTracker { | 85 struct BatchTracker { |
86 GrColor fColor; | 86 GrColor fColor; |
87 bool fUsesLocalCoords; | 87 bool fUsesLocalCoords; |
88 bool fColorIgnored; | 88 bool fColorIgnored; |
89 bool fCoverageIgnored; | 89 bool fCoverageIgnored; |
90 }; | 90 }; |
91 | 91 |
92 SkAutoTUnref<const GrGeometryProcessor> fGeometryProcessor; | 92 SkAutoTUnref<const GrGeometryProcessor> fGeometryProcessor; |
93 BatchTracker fBatch; | 93 BatchTracker fBatch; |
94 }; | 94 }; |
95 | 95 |
96 #endif | 96 #endif |
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