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Side by Side Diff: src/gpu/GrTestBatch.h

Issue 1037793002: C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: git cl web Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrTestBatch_DEFINED 8 #ifndef GrTestBatch_DEFINED
9 #define GrTestBatch_DEFINED 9 #define GrTestBatch_DEFINED
10 10
11 #include "GrBatch.h" 11 #include "GrBatch.h"
12 12
13 /* 13 /*
14 * A simple batch only for testing purposes which actually doesn't batch at all, but can fit into 14 * A simple batch only for testing purposes which actually doesn't batch at all, but can fit into
15 * the batch pipeline and generate arbitrary geometry 15 * the batch pipeline and generate arbitrary geometry
16 */ 16 */
17 class GrTestBatch : public GrBatch { 17 class GrTestBatch : public GrBatch {
18 public: 18 public:
19 struct Geometry { 19 struct Geometry {
20 GrColor fColor; 20 GrColor fColor;
21 }; 21 };
22 22
23 virtual const char* name() const SK_OVERRIDE = 0; 23 virtual const char* name() const override = 0;
24 24
25 void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE { 25 void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
26 // When this is called on a batch, there is only one geometry bundle 26 // When this is called on a batch, there is only one geometry bundle
27 if (fGeometryProcessor->hasVertexColor()) { 27 if (fGeometryProcessor->hasVertexColor()) {
28 out->setUnknownFourComponents(); 28 out->setUnknownFourComponents();
29 } else { 29 } else {
30 out->setKnownFourComponents(fGeometryProcessor->color()); 30 out->setKnownFourComponents(fGeometryProcessor->color());
31 } 31 }
32 } 32 }
33 33
34 void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRID E { 34 void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
35 out->setUnknownSingleComponent(); 35 out->setUnknownSingleComponent();
36 } 36 }
37 37
38 void initBatchTracker(const GrPipelineInfo& init) SK_OVERRIDE { 38 void initBatchTracker(const GrPipelineInfo& init) override {
39 // Handle any color overrides 39 // Handle any color overrides
40 if (init.fColorIgnored) { 40 if (init.fColorIgnored) {
41 this->geoData(0)->fColor = GrColor_ILLEGAL; 41 this->geoData(0)->fColor = GrColor_ILLEGAL;
42 } else if (GrColor_ILLEGAL != init.fOverrideColor) { 42 } else if (GrColor_ILLEGAL != init.fOverrideColor) {
43 this->geoData(0)->fColor = init.fOverrideColor; 43 this->geoData(0)->fColor = init.fOverrideColor;
44 } 44 }
45 45
46 // setup batch properties 46 // setup batch properties
47 fBatch.fColorIgnored = init.fColorIgnored; 47 fBatch.fColorIgnored = init.fColorIgnored;
48 fBatch.fColor = this->geoData(0)->fColor; 48 fBatch.fColor = this->geoData(0)->fColor;
49 fBatch.fUsesLocalCoords = init.fUsesLocalCoords; 49 fBatch.fUsesLocalCoords = init.fUsesLocalCoords;
50 fBatch.fCoverageIgnored = init.fCoverageIgnored; 50 fBatch.fCoverageIgnored = init.fCoverageIgnored;
51 } 51 }
52 52
53 void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline ) SK_OVERRIDE { 53 void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline ) override {
54 batchTarget->initDraw(fGeometryProcessor, pipeline); 54 batchTarget->initDraw(fGeometryProcessor, pipeline);
55 55
56 // TODO this is hacky, but the only way we have to initialize the GP is to use the 56 // TODO this is hacky, but the only way we have to initialize the GP is to use the
57 // GrPipelineInfo struct so we can generate the correct shader. Once we have GrBatch 57 // GrPipelineInfo struct so we can generate the correct shader. Once we have GrBatch
58 // everywhere we can remove this nastiness 58 // everywhere we can remove this nastiness
59 GrPipelineInfo init; 59 GrPipelineInfo init;
60 init.fColorIgnored = fBatch.fColorIgnored; 60 init.fColorIgnored = fBatch.fColorIgnored;
61 init.fOverrideColor = GrColor_ILLEGAL; 61 init.fOverrideColor = GrColor_ILLEGAL;
62 init.fCoverageIgnored = fBatch.fCoverageIgnored; 62 init.fCoverageIgnored = fBatch.fCoverageIgnored;
63 init.fUsesLocalCoords = fBatch.fUsesLocalCoords; 63 init.fUsesLocalCoords = fBatch.fUsesLocalCoords;
64 fGeometryProcessor->initBatchTracker(batchTarget->currentBatchTracker(), init); 64 fGeometryProcessor->initBatchTracker(batchTarget->currentBatchTracker(), init);
65 65
66 this->onGenerateGeometry(batchTarget, pipeline); 66 this->onGenerateGeometry(batchTarget, pipeline);
67 } 67 }
68 68
69 protected: 69 protected:
70 GrTestBatch(const GrGeometryProcessor* gp) { 70 GrTestBatch(const GrGeometryProcessor* gp) {
71 fGeometryProcessor.reset(SkRef(gp)); 71 fGeometryProcessor.reset(SkRef(gp));
72 } 72 }
73 73
74 const GrGeometryProcessor* geometryProcessor() const { return fGeometryProce ssor; } 74 const GrGeometryProcessor* geometryProcessor() const { return fGeometryProce ssor; }
75 75
76 private: 76 private:
77 virtual Geometry* geoData(int index) = 0; 77 virtual Geometry* geoData(int index) = 0;
78 78
79 bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE { 79 bool onCombineIfPossible(GrBatch* t) override {
80 return false; 80 return false;
81 } 81 }
82 82
83 virtual void onGenerateGeometry(GrBatchTarget* batchTarget, const GrPipeline * pipeline) = 0; 83 virtual void onGenerateGeometry(GrBatchTarget* batchTarget, const GrPipeline * pipeline) = 0;
84 84
85 struct BatchTracker { 85 struct BatchTracker {
86 GrColor fColor; 86 GrColor fColor;
87 bool fUsesLocalCoords; 87 bool fUsesLocalCoords;
88 bool fColorIgnored; 88 bool fColorIgnored;
89 bool fCoverageIgnored; 89 bool fCoverageIgnored;
90 }; 90 };
91 91
92 SkAutoTUnref<const GrGeometryProcessor> fGeometryProcessor; 92 SkAutoTUnref<const GrGeometryProcessor> fGeometryProcessor;
93 BatchTracker fBatch; 93 BatchTracker fBatch;
94 }; 94 };
95 95
96 #endif 96 #endif
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