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Side by Side Diff: src/gpu/GrInOrderDrawBuffer.cpp

Issue 1037793002: C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: git cl web Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrInOrderDrawBuffer.h" 8 #include "GrInOrderDrawBuffer.h"
9 9
10 #include "GrDefaultGeoProcFactory.h" 10 #include "GrDefaultGeoProcFactory.h"
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
63 bool fHasLocalRect; 63 bool fHasLocalRect;
64 bool fHasLocalMatrix; 64 bool fHasLocalMatrix;
65 SkRect fLocalRect; 65 SkRect fLocalRect;
66 SkMatrix fLocalMatrix; 66 SkMatrix fLocalMatrix;
67 }; 67 };
68 68
69 static GrBatch* Create(const Geometry& geometry) { 69 static GrBatch* Create(const Geometry& geometry) {
70 return SkNEW_ARGS(RectBatch, (geometry)); 70 return SkNEW_ARGS(RectBatch, (geometry));
71 } 71 }
72 72
73 const char* name() const SK_OVERRIDE { return "RectBatch"; } 73 const char* name() const override { return "RectBatch"; }
74 74
75 void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE { 75 void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
76 // When this is called on a batch, there is only one geometry bundle 76 // When this is called on a batch, there is only one geometry bundle
77 out->setKnownFourComponents(fGeoData[0].fColor); 77 out->setKnownFourComponents(fGeoData[0].fColor);
78 } 78 }
79 79
80 void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRID E { 80 void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
81 out->setKnownSingleComponent(0xff); 81 out->setKnownSingleComponent(0xff);
82 } 82 }
83 83
84 void initBatchTracker(const GrPipelineInfo& init) SK_OVERRIDE { 84 void initBatchTracker(const GrPipelineInfo& init) override {
85 // Handle any color overrides 85 // Handle any color overrides
86 if (init.fColorIgnored) { 86 if (init.fColorIgnored) {
87 fGeoData[0].fColor = GrColor_ILLEGAL; 87 fGeoData[0].fColor = GrColor_ILLEGAL;
88 } else if (GrColor_ILLEGAL != init.fOverrideColor) { 88 } else if (GrColor_ILLEGAL != init.fOverrideColor) {
89 fGeoData[0].fColor = init.fOverrideColor; 89 fGeoData[0].fColor = init.fOverrideColor;
90 } 90 }
91 91
92 // setup batch properties 92 // setup batch properties
93 fBatch.fColorIgnored = init.fColorIgnored; 93 fBatch.fColorIgnored = init.fColorIgnored;
94 fBatch.fColor = fGeoData[0].fColor; 94 fBatch.fColor = fGeoData[0].fColor;
95 fBatch.fUsesLocalCoords = init.fUsesLocalCoords; 95 fBatch.fUsesLocalCoords = init.fUsesLocalCoords;
96 fBatch.fCoverageIgnored = init.fCoverageIgnored; 96 fBatch.fCoverageIgnored = init.fCoverageIgnored;
97 } 97 }
98 98
99 void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline ) SK_OVERRIDE { 99 void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline ) override {
100 // Go to device coords to allow batching across matrix changes 100 // Go to device coords to allow batching across matrix changes
101 SkMatrix invert = SkMatrix::I(); 101 SkMatrix invert = SkMatrix::I();
102 102
103 // if we have a local rect, then we apply the localMatrix directly to th e localRect to 103 // if we have a local rect, then we apply the localMatrix directly to th e localRect to
104 // generate vertex local coords 104 // generate vertex local coords
105 bool hasExplicitLocalCoords = this->hasLocalRect(); 105 bool hasExplicitLocalCoords = this->hasLocalRect();
106 if (!hasExplicitLocalCoords) { 106 if (!hasExplicitLocalCoords) {
107 if (!this->viewMatrix().isIdentity() && !this->viewMatrix().invert(& invert)) { 107 if (!this->viewMatrix().isIdentity() && !this->viewMatrix().invert(& invert)) {
108 SkDebugf("Could not invert\n"); 108 SkDebugf("Could not invert\n");
109 return; 109 return;
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215 } 215 }
216 216
217 GrColor color() const { return fBatch.fColor; } 217 GrColor color() const { return fBatch.fColor; }
218 bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } 218 bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
219 bool colorIgnored() const { return fBatch.fColorIgnored; } 219 bool colorIgnored() const { return fBatch.fColorIgnored; }
220 const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; } 220 const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; }
221 const SkMatrix& localMatrix() const { return fGeoData[0].fLocalMatrix; } 221 const SkMatrix& localMatrix() const { return fGeoData[0].fLocalMatrix; }
222 bool hasLocalRect() const { return fGeoData[0].fHasLocalRect; } 222 bool hasLocalRect() const { return fGeoData[0].fHasLocalRect; }
223 bool hasLocalMatrix() const { return fGeoData[0].fHasLocalMatrix; } 223 bool hasLocalMatrix() const { return fGeoData[0].fHasLocalMatrix; }
224 224
225 bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE { 225 bool onCombineIfPossible(GrBatch* t) override {
226 RectBatch* that = t->cast<RectBatch>(); 226 RectBatch* that = t->cast<RectBatch>();
227 227
228 if (this->hasLocalRect() != that->hasLocalRect()) { 228 if (this->hasLocalRect() != that->hasLocalRect()) {
229 return false; 229 return false;
230 } 230 }
231 231
232 SkASSERT(this->usesLocalCoords() == that->usesLocalCoords()); 232 SkASSERT(this->usesLocalCoords() == that->usesLocalCoords());
233 if (!this->hasLocalRect() && this->usesLocalCoords()) { 233 if (!this->hasLocalRect() && this->usesLocalCoords()) {
234 if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) { 234 if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
235 return false; 235 return false;
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408 } 408 }
409 } 409 }
410 410
411 void GrInOrderDrawBuffer::willReserveVertexAndIndexSpace(int vertexCount, 411 void GrInOrderDrawBuffer::willReserveVertexAndIndexSpace(int vertexCount,
412 size_t vertexStride, 412 size_t vertexStride,
413 int indexCount) { 413 int indexCount) {
414 fCommands.closeBatch(); 414 fCommands.closeBatch();
415 415
416 this->INHERITED::willReserveVertexAndIndexSpace(vertexCount, vertexStride, i ndexCount); 416 this->INHERITED::willReserveVertexAndIndexSpace(vertexCount, vertexStride, i ndexCount);
417 } 417 }
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