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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrDefaultGeoProcFactory.h" | 8 #include "GrDefaultGeoProcFactory.h" |
9 | 9 |
10 #include "GrInvariantOutput.h" | 10 #include "GrInvariantOutput.h" |
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27 bool opaqueVertexColors, | 27 bool opaqueVertexColors, |
28 uint8_t coverage) { | 28 uint8_t coverage) { |
29 return SkNEW_ARGS(DefaultGeoProc, (gpTypeFlags, | 29 return SkNEW_ARGS(DefaultGeoProc, (gpTypeFlags, |
30 color, | 30 color, |
31 viewMatrix, | 31 viewMatrix, |
32 localMatrix, | 32 localMatrix, |
33 opaqueVertexColors, | 33 opaqueVertexColors, |
34 coverage)); | 34 coverage)); |
35 } | 35 } |
36 | 36 |
37 const char* name() const SK_OVERRIDE { return "DefaultGeometryProcessor"; } | 37 const char* name() const override { return "DefaultGeometryProcessor"; } |
38 | 38 |
39 const Attribute* inPosition() const { return fInPosition; } | 39 const Attribute* inPosition() const { return fInPosition; } |
40 const Attribute* inColor() const { return fInColor; } | 40 const Attribute* inColor() const { return fInColor; } |
41 const Attribute* inLocalCoords() const { return fInLocalCoords; } | 41 const Attribute* inLocalCoords() const { return fInLocalCoords; } |
42 const Attribute* inCoverage() const { return fInCoverage; } | 42 const Attribute* inCoverage() const { return fInCoverage; } |
43 uint8_t coverage() const { return fCoverage; } | 43 uint8_t coverage() const { return fCoverage; } |
44 | 44 |
45 void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const
SK_OVERRIDE { | 45 void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const
override { |
46 BatchTracker* local = bt->cast<BatchTracker>(); | 46 BatchTracker* local = bt->cast<BatchTracker>(); |
47 local->fInputColorType = GetColorInputType(&local->fColor, this->color()
, init, | 47 local->fInputColorType = GetColorInputType(&local->fColor, this->color()
, init, |
48 SkToBool(fInColor)); | 48 SkToBool(fInColor)); |
49 | 49 |
50 bool hasVertexCoverage = SkToBool(fInCoverage) && !init.fCoverageIgnored
; | 50 bool hasVertexCoverage = SkToBool(fInCoverage) && !init.fCoverageIgnored
; |
51 bool covIsSolidWhite = !hasVertexCoverage && 0xff == this->coverage(); | 51 bool covIsSolidWhite = !hasVertexCoverage && 0xff == this->coverage(); |
52 if (covIsSolidWhite) { | 52 if (covIsSolidWhite) { |
53 local->fInputCoverageType = kAllOnes_GrGPInput; | 53 local->fInputCoverageType = kAllOnes_GrGPInput; |
54 } else if (!hasVertexCoverage) { | 54 } else if (!hasVertexCoverage) { |
55 local->fInputCoverageType = kUniform_GrGPInput; | 55 local->fInputCoverageType = kUniform_GrGPInput; |
56 local->fCoverage = this->coverage(); | 56 local->fCoverage = this->coverage(); |
57 } else if (hasVertexCoverage) { | 57 } else if (hasVertexCoverage) { |
58 SkASSERT(fInCoverage); | 58 SkASSERT(fInCoverage); |
59 local->fInputCoverageType = kAttribute_GrGPInput; | 59 local->fInputCoverageType = kAttribute_GrGPInput; |
60 } else { | 60 } else { |
61 local->fInputCoverageType = kIgnored_GrGPInput; | 61 local->fInputCoverageType = kIgnored_GrGPInput; |
62 } | 62 } |
63 | 63 |
64 local->fUsesLocalCoords = init.fUsesLocalCoords; | 64 local->fUsesLocalCoords = init.fUsesLocalCoords; |
65 } | 65 } |
66 | 66 |
67 bool onCanMakeEqual(const GrBatchTracker& m, | 67 bool onCanMakeEqual(const GrBatchTracker& m, |
68 const GrGeometryProcessor& that, | 68 const GrGeometryProcessor& that, |
69 const GrBatchTracker& t) const SK_OVERRIDE { | 69 const GrBatchTracker& t) const override { |
70 const BatchTracker& mine = m.cast<BatchTracker>(); | 70 const BatchTracker& mine = m.cast<BatchTracker>(); |
71 const BatchTracker& theirs = t.cast<BatchTracker>(); | 71 const BatchTracker& theirs = t.cast<BatchTracker>(); |
72 return CanCombineLocalMatrices(*this, mine.fUsesLocalCoords, | 72 return CanCombineLocalMatrices(*this, mine.fUsesLocalCoords, |
73 that, theirs.fUsesLocalCoords) && | 73 that, theirs.fUsesLocalCoords) && |
74 CanCombineOutput(mine.fInputColorType, mine.fColor, | 74 CanCombineOutput(mine.fInputColorType, mine.fColor, |
75 theirs.fInputColorType, theirs.fColor) && | 75 theirs.fInputColorType, theirs.fColor) && |
76 CanCombineOutput(mine.fInputCoverageType, mine.fCoverage, | 76 CanCombineOutput(mine.fInputCoverageType, mine.fCoverage, |
77 theirs.fInputCoverageType, theirs.fCoverage); | 77 theirs.fInputCoverageType, theirs.fCoverage); |
78 } | 78 } |
79 | 79 |
80 class GLProcessor : public GrGLGeometryProcessor { | 80 class GLProcessor : public GrGLGeometryProcessor { |
81 public: | 81 public: |
82 GLProcessor(const GrGeometryProcessor& gp, const GrBatchTracker&) | 82 GLProcessor(const GrGeometryProcessor& gp, const GrBatchTracker&) |
83 : fColor(GrColor_ILLEGAL), fCoverage(0xff) {} | 83 : fColor(GrColor_ILLEGAL), fCoverage(0xff) {} |
84 | 84 |
85 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) SK_OVERRIDE { | 85 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { |
86 const DefaultGeoProc& gp = args.fGP.cast<DefaultGeoProc>(); | 86 const DefaultGeoProc& gp = args.fGP.cast<DefaultGeoProc>(); |
87 GrGLGPBuilder* pb = args.fPB; | 87 GrGLGPBuilder* pb = args.fPB; |
88 GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder(); | 88 GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder(); |
89 GrGLGPFragmentBuilder* fs = args.fPB->getFragmentShaderBuilder(); | 89 GrGLGPFragmentBuilder* fs = args.fPB->getFragmentShaderBuilder(); |
90 const BatchTracker& local = args.fBT.cast<BatchTracker>(); | 90 const BatchTracker& local = args.fBT.cast<BatchTracker>(); |
91 | 91 |
92 // emit attributes | 92 // emit attributes |
93 vsBuilder->emitAttributes(gp); | 93 vsBuilder->emitAttributes(gp); |
94 | 94 |
95 // Setup pass through color | 95 // Setup pass through color |
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135 const BatchTracker& local = bt.cast<BatchTracker>(); | 135 const BatchTracker& local = bt.cast<BatchTracker>(); |
136 uint32_t key = def.fFlags; | 136 uint32_t key = def.fFlags; |
137 key |= local.fInputColorType << 8 | local.fInputCoverageType << 16; | 137 key |= local.fInputColorType << 8 | local.fInputCoverageType << 16; |
138 key |= local.fUsesLocalCoords && gp.localMatrix().hasPerspective() ?
0x1 << 24 : 0x0; | 138 key |= local.fUsesLocalCoords && gp.localMatrix().hasPerspective() ?
0x1 << 24 : 0x0; |
139 key |= ComputePosKey(gp.viewMatrix()) << 25; | 139 key |= ComputePosKey(gp.viewMatrix()) << 25; |
140 b->add32(key); | 140 b->add32(key); |
141 } | 141 } |
142 | 142 |
143 virtual void setData(const GrGLProgramDataManager& pdman, | 143 virtual void setData(const GrGLProgramDataManager& pdman, |
144 const GrPrimitiveProcessor& gp, | 144 const GrPrimitiveProcessor& gp, |
145 const GrBatchTracker& bt) SK_OVERRIDE { | 145 const GrBatchTracker& bt) override { |
146 this->setUniformViewMatrix(pdman, gp.viewMatrix()); | 146 this->setUniformViewMatrix(pdman, gp.viewMatrix()); |
147 | 147 |
148 const BatchTracker& local = bt.cast<BatchTracker>(); | 148 const BatchTracker& local = bt.cast<BatchTracker>(); |
149 if (kUniform_GrGPInput == local.fInputColorType && local.fColor != f
Color) { | 149 if (kUniform_GrGPInput == local.fInputColorType && local.fColor != f
Color) { |
150 GrGLfloat c[4]; | 150 GrGLfloat c[4]; |
151 GrColorToRGBAFloat(local.fColor, c); | 151 GrColorToRGBAFloat(local.fColor, c); |
152 pdman.set4fv(fColorUniform, 1, c); | 152 pdman.set4fv(fColorUniform, 1, c); |
153 fColor = local.fColor; | 153 fColor = local.fColor; |
154 } | 154 } |
155 if (kUniform_GrGPInput == local.fInputCoverageType && local.fCoverag
e != fCoverage) { | 155 if (kUniform_GrGPInput == local.fInputCoverageType && local.fCoverag
e != fCoverage) { |
156 pdman.set1f(fCoverageUniform, GrNormalizeByteToFloat(local.fCove
rage)); | 156 pdman.set1f(fCoverageUniform, GrNormalizeByteToFloat(local.fCove
rage)); |
157 fCoverage = local.fCoverage; | 157 fCoverage = local.fCoverage; |
158 } | 158 } |
159 } | 159 } |
160 | 160 |
161 private: | 161 private: |
162 GrColor fColor; | 162 GrColor fColor; |
163 uint8_t fCoverage; | 163 uint8_t fCoverage; |
164 UniformHandle fColorUniform; | 164 UniformHandle fColorUniform; |
165 UniformHandle fCoverageUniform; | 165 UniformHandle fCoverageUniform; |
166 | 166 |
167 typedef GrGLGeometryProcessor INHERITED; | 167 typedef GrGLGeometryProcessor INHERITED; |
168 }; | 168 }; |
169 | 169 |
170 virtual void getGLProcessorKey(const GrBatchTracker& bt, | 170 virtual void getGLProcessorKey(const GrBatchTracker& bt, |
171 const GrGLCaps& caps, | 171 const GrGLCaps& caps, |
172 GrProcessorKeyBuilder* b) const SK_OVERRIDE { | 172 GrProcessorKeyBuilder* b) const override { |
173 GLProcessor::GenKey(*this, bt, caps, b); | 173 GLProcessor::GenKey(*this, bt, caps, b); |
174 } | 174 } |
175 | 175 |
176 virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt, | 176 virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt, |
177 const GrGLCaps&) const SK_O
VERRIDE { | 177 const GrGLCaps&) const over
ride { |
178 return SkNEW_ARGS(GLProcessor, (*this, bt)); | 178 return SkNEW_ARGS(GLProcessor, (*this, bt)); |
179 } | 179 } |
180 | 180 |
181 private: | 181 private: |
182 DefaultGeoProc(uint32_t gpTypeFlags, | 182 DefaultGeoProc(uint32_t gpTypeFlags, |
183 GrColor color, | 183 GrColor color, |
184 const SkMatrix& viewMatrix, | 184 const SkMatrix& viewMatrix, |
185 const SkMatrix& localMatrix, | 185 const SkMatrix& localMatrix, |
186 bool opaqueVertexColors, | 186 bool opaqueVertexColors, |
187 uint8_t coverage) | 187 uint8_t coverage) |
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205 fInLocalCoords = &this->addVertexAttrib(Attribute("inLocalCoord", | 205 fInLocalCoords = &this->addVertexAttrib(Attribute("inLocalCoord", |
206 kVec2f_GrVertexA
ttribType)); | 206 kVec2f_GrVertexA
ttribType)); |
207 this->setHasLocalCoords(); | 207 this->setHasLocalCoords(); |
208 } | 208 } |
209 if (hasCoverage) { | 209 if (hasCoverage) { |
210 fInCoverage = &this->addVertexAttrib(Attribute("inCoverage", | 210 fInCoverage = &this->addVertexAttrib(Attribute("inCoverage", |
211 kFloat_GrVertexAttr
ibType)); | 211 kFloat_GrVertexAttr
ibType)); |
212 } | 212 } |
213 } | 213 } |
214 | 214 |
215 bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { | 215 bool onIsEqual(const GrGeometryProcessor& other) const override { |
216 const DefaultGeoProc& gp = other.cast<DefaultGeoProc>(); | 216 const DefaultGeoProc& gp = other.cast<DefaultGeoProc>(); |
217 return gp.fFlags == this->fFlags; | 217 return gp.fFlags == this->fFlags; |
218 } | 218 } |
219 | 219 |
220 void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERR
IDE { | 220 void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const override
{ |
221 if (fInCoverage) { | 221 if (fInCoverage) { |
222 out->setUnknownSingleComponent(); | 222 out->setUnknownSingleComponent(); |
223 } else { | 223 } else { |
224 // uniform coverage | 224 // uniform coverage |
225 out->setKnownSingleComponent(this->coverage()); | 225 out->setKnownSingleComponent(this->coverage()); |
226 } | 226 } |
227 } | 227 } |
228 | 228 |
229 struct BatchTracker { | 229 struct BatchTracker { |
230 GrGPInput fInputColorType; | 230 GrGPInput fInputColorType; |
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277 const SkMatrix& local
Matrix, | 277 const SkMatrix& local
Matrix, |
278 bool opaqueVertexColo
rs, | 278 bool opaqueVertexColo
rs, |
279 uint8_t coverage) { | 279 uint8_t coverage) { |
280 return DefaultGeoProc::Create(gpTypeFlags, | 280 return DefaultGeoProc::Create(gpTypeFlags, |
281 color, | 281 color, |
282 viewMatrix, | 282 viewMatrix, |
283 localMatrix, | 283 localMatrix, |
284 opaqueVertexColors, | 284 opaqueVertexColors, |
285 coverage); | 285 coverage); |
286 } | 286 } |
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