| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 #define __STDC_LIMIT_MACROS | 7 #define __STDC_LIMIT_MACROS |
| 8 | 8 |
| 9 #include "SkDraw.h" | 9 #include "SkDraw.h" |
| 10 #include "SkBlitter.h" | 10 #include "SkBlitter.h" |
| (...skipping 1882 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1893 dst[0] = verts[state.f0]; | 1893 dst[0] = verts[state.f0]; |
| 1894 dst[1] = verts[state.f1]; | 1894 dst[1] = verts[state.f1]; |
| 1895 dst[2] = verts[state.f2]; | 1895 dst[2] = verts[state.f2]; |
| 1896 return matrix->setPolyToPoly(src, dst, 3); | 1896 return matrix->setPolyToPoly(src, dst, 3); |
| 1897 } | 1897 } |
| 1898 | 1898 |
| 1899 class SkTriColorShader : public SkShader { | 1899 class SkTriColorShader : public SkShader { |
| 1900 public: | 1900 public: |
| 1901 SkTriColorShader() {} | 1901 SkTriColorShader() {} |
| 1902 | 1902 |
| 1903 size_t contextSize() const SK_OVERRIDE; | 1903 size_t contextSize() const override; |
| 1904 | 1904 |
| 1905 class TriColorShaderContext : public SkShader::Context { | 1905 class TriColorShaderContext : public SkShader::Context { |
| 1906 public: | 1906 public: |
| 1907 TriColorShaderContext(const SkTriColorShader& shader, const ContextRec&)
; | 1907 TriColorShaderContext(const SkTriColorShader& shader, const ContextRec&)
; |
| 1908 virtual ~TriColorShaderContext(); | 1908 virtual ~TriColorShaderContext(); |
| 1909 | 1909 |
| 1910 bool setup(const SkPoint pts[], const SkColor colors[], int, int, int); | 1910 bool setup(const SkPoint pts[], const SkColor colors[], int, int, int); |
| 1911 | 1911 |
| 1912 void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE; | 1912 void shadeSpan(int x, int y, SkPMColor dstC[], int count) override; |
| 1913 | 1913 |
| 1914 private: | 1914 private: |
| 1915 SkMatrix fDstToUnit; | 1915 SkMatrix fDstToUnit; |
| 1916 SkPMColor fColors[3]; | 1916 SkPMColor fColors[3]; |
| 1917 | 1917 |
| 1918 typedef SkShader::Context INHERITED; | 1918 typedef SkShader::Context INHERITED; |
| 1919 }; | 1919 }; |
| 1920 | 1920 |
| 1921 SK_TO_STRING_OVERRIDE() | 1921 SK_TO_STRING_OVERRIDE() |
| 1922 | 1922 |
| 1923 // For serialization. This will never be called. | 1923 // For serialization. This will never be called. |
| 1924 Factory getFactory() const SK_OVERRIDE { sk_throw(); return NULL; } | 1924 Factory getFactory() const override { sk_throw(); return NULL; } |
| 1925 | 1925 |
| 1926 protected: | 1926 protected: |
| 1927 Context* onCreateContext(const ContextRec& rec, void* storage) const SK_OVER
RIDE { | 1927 Context* onCreateContext(const ContextRec& rec, void* storage) const overrid
e { |
| 1928 return SkNEW_PLACEMENT_ARGS(storage, TriColorShaderContext, (*this, rec)
); | 1928 return SkNEW_PLACEMENT_ARGS(storage, TriColorShaderContext, (*this, rec)
); |
| 1929 } | 1929 } |
| 1930 | 1930 |
| 1931 private: | 1931 private: |
| 1932 typedef SkShader INHERITED; | 1932 typedef SkShader INHERITED; |
| 1933 }; | 1933 }; |
| 1934 | 1934 |
| 1935 bool SkTriColorShader::TriColorShaderContext::setup(const SkPoint pts[], const S
kColor colors[], | 1935 bool SkTriColorShader::TriColorShaderContext::setup(const SkPoint pts[], const S
kColor colors[], |
| 1936 int index0, int index1, int
index2) { | 1936 int index0, int index1, int
index2) { |
| 1937 | 1937 |
| (...skipping 331 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 2269 mask->fImage = SkMask::AllocImage(size); | 2269 mask->fImage = SkMask::AllocImage(size); |
| 2270 memset(mask->fImage, 0, mask->computeImageSize()); | 2270 memset(mask->fImage, 0, mask->computeImageSize()); |
| 2271 } | 2271 } |
| 2272 | 2272 |
| 2273 if (SkMask::kJustComputeBounds_CreateMode != mode) { | 2273 if (SkMask::kJustComputeBounds_CreateMode != mode) { |
| 2274 draw_into_mask(*mask, devPath, style); | 2274 draw_into_mask(*mask, devPath, style); |
| 2275 } | 2275 } |
| 2276 | 2276 |
| 2277 return true; | 2277 return true; |
| 2278 } | 2278 } |
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