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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #ifndef GrTexture_DEFINED | 9 #ifndef GrTexture_DEFINED |
| 10 #define GrTexture_DEFINED | 10 #define GrTexture_DEFINED |
| 11 | 11 |
| 12 #include "GrSurface.h" | 12 #include "GrSurface.h" |
| 13 #include "SkPoint.h" | 13 #include "SkPoint.h" |
| 14 #include "SkRefCnt.h" | 14 #include "SkRefCnt.h" |
| 15 | 15 |
| 16 class GrTextureParams; | 16 class GrTextureParams; |
| 17 class GrTexturePriv; | 17 class GrTexturePriv; |
| 18 | 18 |
| 19 class GrTexture : virtual public GrSurface { | 19 class GrTexture : virtual public GrSurface { |
| 20 public: | 20 public: |
| 21 GrTexture* asTexture() SK_OVERRIDE { return this; } | 21 GrTexture* asTexture() override { return this; } |
| 22 const GrTexture* asTexture() const SK_OVERRIDE { return this; } | 22 const GrTexture* asTexture() const override { return this; } |
| 23 | 23 |
| 24 /** | 24 /** |
| 25 * Return the native ID or handle to the texture, depending on the | 25 * Return the native ID or handle to the texture, depending on the |
| 26 * platform. e.g. on OpenGL, return the texture ID. | 26 * platform. e.g. on OpenGL, return the texture ID. |
| 27 */ | 27 */ |
| 28 virtual GrBackendObject getTextureHandle() const = 0; | 28 virtual GrBackendObject getTextureHandle() const = 0; |
| 29 | 29 |
| 30 /** | 30 /** |
| 31 * This function indicates that the texture parameters (wrap mode, filtering
, ...) have been | 31 * This function indicates that the texture parameters (wrap mode, filtering
, ...) have been |
| 32 * changed externally to Skia. | 32 * changed externally to Skia. |
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| 43 /** Access methods that are only to be used within Skia code. */ | 43 /** Access methods that are only to be used within Skia code. */ |
| 44 inline GrTexturePriv texturePriv(); | 44 inline GrTexturePriv texturePriv(); |
| 45 inline const GrTexturePriv texturePriv() const; | 45 inline const GrTexturePriv texturePriv() const; |
| 46 | 46 |
| 47 protected: | 47 protected: |
| 48 GrTexture(GrGpu*, LifeCycle, const GrSurfaceDesc&); | 48 GrTexture(GrGpu*, LifeCycle, const GrSurfaceDesc&); |
| 49 | 49 |
| 50 void validateDesc() const; | 50 void validateDesc() const; |
| 51 | 51 |
| 52 private: | 52 private: |
| 53 size_t onGpuMemorySize() const SK_OVERRIDE; | 53 size_t onGpuMemorySize() const override; |
| 54 void dirtyMipMaps(bool mipMapsDirty); | 54 void dirtyMipMaps(bool mipMapsDirty); |
| 55 | 55 |
| 56 enum MipMapsStatus { | 56 enum MipMapsStatus { |
| 57 kNotAllocated_MipMapsStatus, | 57 kNotAllocated_MipMapsStatus, |
| 58 kAllocated_MipMapsStatus, | 58 kAllocated_MipMapsStatus, |
| 59 kValid_MipMapsStatus | 59 kValid_MipMapsStatus |
| 60 }; | 60 }; |
| 61 | 61 |
| 62 MipMapsStatus fMipMapsStatus; | 62 MipMapsStatus fMipMapsStatus; |
| 63 // These two shift a fixed-point value into normalized coordinates | 63 // These two shift a fixed-point value into normalized coordinates |
| (...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 103 fTexture.reset(SkSafeRef(texture)); | 103 fTexture.reset(SkSafeRef(texture)); |
| 104 return texture; | 104 return texture; |
| 105 } | 105 } |
| 106 | 106 |
| 107 private: | 107 private: |
| 108 SkAutoTUnref<GrTexture> fTexture; | 108 SkAutoTUnref<GrTexture> fTexture; |
| 109 SkIPoint fOffset; | 109 SkIPoint fOffset; |
| 110 }; | 110 }; |
| 111 | 111 |
| 112 #endif | 112 #endif |
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