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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #ifndef GrTexture_DEFINED | 9 #ifndef GrTexture_DEFINED |
10 #define GrTexture_DEFINED | 10 #define GrTexture_DEFINED |
11 | 11 |
12 #include "GrSurface.h" | 12 #include "GrSurface.h" |
13 #include "SkPoint.h" | 13 #include "SkPoint.h" |
14 #include "SkRefCnt.h" | 14 #include "SkRefCnt.h" |
15 | 15 |
16 class GrTextureParams; | 16 class GrTextureParams; |
17 class GrTexturePriv; | 17 class GrTexturePriv; |
18 | 18 |
19 class GrTexture : virtual public GrSurface { | 19 class GrTexture : virtual public GrSurface { |
20 public: | 20 public: |
21 GrTexture* asTexture() SK_OVERRIDE { return this; } | 21 GrTexture* asTexture() override { return this; } |
22 const GrTexture* asTexture() const SK_OVERRIDE { return this; } | 22 const GrTexture* asTexture() const override { return this; } |
23 | 23 |
24 /** | 24 /** |
25 * Return the native ID or handle to the texture, depending on the | 25 * Return the native ID or handle to the texture, depending on the |
26 * platform. e.g. on OpenGL, return the texture ID. | 26 * platform. e.g. on OpenGL, return the texture ID. |
27 */ | 27 */ |
28 virtual GrBackendObject getTextureHandle() const = 0; | 28 virtual GrBackendObject getTextureHandle() const = 0; |
29 | 29 |
30 /** | 30 /** |
31 * This function indicates that the texture parameters (wrap mode, filtering
, ...) have been | 31 * This function indicates that the texture parameters (wrap mode, filtering
, ...) have been |
32 * changed externally to Skia. | 32 * changed externally to Skia. |
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43 /** Access methods that are only to be used within Skia code. */ | 43 /** Access methods that are only to be used within Skia code. */ |
44 inline GrTexturePriv texturePriv(); | 44 inline GrTexturePriv texturePriv(); |
45 inline const GrTexturePriv texturePriv() const; | 45 inline const GrTexturePriv texturePriv() const; |
46 | 46 |
47 protected: | 47 protected: |
48 GrTexture(GrGpu*, LifeCycle, const GrSurfaceDesc&); | 48 GrTexture(GrGpu*, LifeCycle, const GrSurfaceDesc&); |
49 | 49 |
50 void validateDesc() const; | 50 void validateDesc() const; |
51 | 51 |
52 private: | 52 private: |
53 size_t onGpuMemorySize() const SK_OVERRIDE; | 53 size_t onGpuMemorySize() const override; |
54 void dirtyMipMaps(bool mipMapsDirty); | 54 void dirtyMipMaps(bool mipMapsDirty); |
55 | 55 |
56 enum MipMapsStatus { | 56 enum MipMapsStatus { |
57 kNotAllocated_MipMapsStatus, | 57 kNotAllocated_MipMapsStatus, |
58 kAllocated_MipMapsStatus, | 58 kAllocated_MipMapsStatus, |
59 kValid_MipMapsStatus | 59 kValid_MipMapsStatus |
60 }; | 60 }; |
61 | 61 |
62 MipMapsStatus fMipMapsStatus; | 62 MipMapsStatus fMipMapsStatus; |
63 // These two shift a fixed-point value into normalized coordinates | 63 // These two shift a fixed-point value into normalized coordinates |
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103 fTexture.reset(SkSafeRef(texture)); | 103 fTexture.reset(SkSafeRef(texture)); |
104 return texture; | 104 return texture; |
105 } | 105 } |
106 | 106 |
107 private: | 107 private: |
108 SkAutoTUnref<GrTexture> fTexture; | 108 SkAutoTUnref<GrTexture> fTexture; |
109 SkIPoint fOffset; | 109 SkIPoint fOffset; |
110 }; | 110 }; |
111 | 111 |
112 #endif | 112 #endif |
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