| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #ifndef SkComposeShader_DEFINED | 10 #ifndef SkComposeShader_DEFINED |
| (...skipping 16 matching lines...) Expand all Loading... |
| 27 "dst", and the result from shader B as its "src". | 27 "dst", and the result from shader B as its "src". |
| 28 mode->xfer32(sA_result, sB_result, ...) | 28 mode->xfer32(sA_result, sB_result, ...) |
| 29 @param shaderA The colors from this shader are seen as the "dst" by the
xfermode | 29 @param shaderA The colors from this shader are seen as the "dst" by the
xfermode |
| 30 @param shaderB The colors from this shader are seen as the "src" by the
xfermode | 30 @param shaderB The colors from this shader are seen as the "src" by the
xfermode |
| 31 @param mode The xfermode that combines the colors from the two shade
rs. If mode | 31 @param mode The xfermode that combines the colors from the two shade
rs. If mode |
| 32 is null, then SRC_OVER is assumed. | 32 is null, then SRC_OVER is assumed. |
| 33 */ | 33 */ |
| 34 SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL); | 34 SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL); |
| 35 virtual ~SkComposeShader(); | 35 virtual ~SkComposeShader(); |
| 36 | 36 |
| 37 size_t contextSize() const SK_OVERRIDE; | 37 size_t contextSize() const override; |
| 38 | 38 |
| 39 class ComposeShaderContext : public SkShader::Context { | 39 class ComposeShaderContext : public SkShader::Context { |
| 40 public: | 40 public: |
| 41 // When this object gets destroyed, it will call contextA and contextB's
destructor | 41 // When this object gets destroyed, it will call contextA and contextB's
destructor |
| 42 // but it will NOT free the memory. | 42 // but it will NOT free the memory. |
| 43 ComposeShaderContext(const SkComposeShader&, const ContextRec&, | 43 ComposeShaderContext(const SkComposeShader&, const ContextRec&, |
| 44 SkShader::Context* contextA, SkShader::Context* con
textB); | 44 SkShader::Context* contextA, SkShader::Context* con
textB); |
| 45 | 45 |
| 46 SkShader::Context* getShaderContextA() const { return fShaderContextA; } | 46 SkShader::Context* getShaderContextA() const { return fShaderContextA; } |
| 47 SkShader::Context* getShaderContextB() const { return fShaderContextB; } | 47 SkShader::Context* getShaderContextB() const { return fShaderContextB; } |
| 48 | 48 |
| 49 virtual ~ComposeShaderContext(); | 49 virtual ~ComposeShaderContext(); |
| 50 | 50 |
| 51 void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; | 51 void shadeSpan(int x, int y, SkPMColor[], int count) override; |
| 52 | 52 |
| 53 private: | 53 private: |
| 54 SkShader::Context* fShaderContextA; | 54 SkShader::Context* fShaderContextA; |
| 55 SkShader::Context* fShaderContextB; | 55 SkShader::Context* fShaderContextB; |
| 56 | 56 |
| 57 typedef SkShader::Context INHERITED; | 57 typedef SkShader::Context INHERITED; |
| 58 }; | 58 }; |
| 59 | 59 |
| 60 #ifdef SK_DEBUG | 60 #ifdef SK_DEBUG |
| 61 SkShader* getShaderA() { return fShaderA; } | 61 SkShader* getShaderA() { return fShaderA; } |
| 62 SkShader* getShaderB() { return fShaderB; } | 62 SkShader* getShaderB() { return fShaderB; } |
| 63 #endif | 63 #endif |
| 64 | 64 |
| 65 bool asACompose(ComposeRec* rec) const SK_OVERRIDE; | 65 bool asACompose(ComposeRec* rec) const override; |
| 66 | 66 |
| 67 SK_TO_STRING_OVERRIDE() | 67 SK_TO_STRING_OVERRIDE() |
| 68 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkComposeShader) | 68 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkComposeShader) |
| 69 | 69 |
| 70 protected: | 70 protected: |
| 71 SkComposeShader(SkReadBuffer& ); | 71 SkComposeShader(SkReadBuffer& ); |
| 72 void flatten(SkWriteBuffer&) const SK_OVERRIDE; | 72 void flatten(SkWriteBuffer&) const override; |
| 73 Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE; | 73 Context* onCreateContext(const ContextRec&, void*) const override; |
| 74 | 74 |
| 75 private: | 75 private: |
| 76 SkShader* fShaderA; | 76 SkShader* fShaderA; |
| 77 SkShader* fShaderB; | 77 SkShader* fShaderB; |
| 78 SkXfermode* fMode; | 78 SkXfermode* fMode; |
| 79 | 79 |
| 80 typedef SkShader INHERITED; | 80 typedef SkShader INHERITED; |
| 81 }; | 81 }; |
| 82 | 82 |
| 83 #endif | 83 #endif |
| OLD | NEW |