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Side by Side Diff: gm/texturedomaineffect.cpp

Issue 1037793002: C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: git cl web Created 5 years, 9 months ago
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1 1
2 /* 2 /*
3 * Copyright 2014 Google Inc. 3 * Copyright 2014 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 // This test only works with the GPU backend. 9 // This test only works with the GPU backend.
10 10
(...skipping 12 matching lines...) Expand all
23 /** 23 /**
24 * This GM directly exercises GrTextureDomainEffect. 24 * This GM directly exercises GrTextureDomainEffect.
25 */ 25 */
26 class TextureDomainEffect : public GM { 26 class TextureDomainEffect : public GM {
27 public: 27 public:
28 TextureDomainEffect() { 28 TextureDomainEffect() {
29 this->setBGColor(0xFFFFFFFF); 29 this->setBGColor(0xFFFFFFFF);
30 } 30 }
31 31
32 protected: 32 protected:
33 SkString onShortName() SK_OVERRIDE { 33 SkString onShortName() override {
34 return SkString("texture_domain_effect"); 34 return SkString("texture_domain_effect");
35 } 35 }
36 36
37 SkISize onISize() SK_OVERRIDE { 37 SkISize onISize() override {
38 const SkScalar canvasWidth = kDrawPad + 38 const SkScalar canvasWidth = kDrawPad +
39 (kTargetWidth + 2 * kDrawPad) * GrTextureDomain::kModeCount + 39 (kTargetWidth + 2 * kDrawPad) * GrTextureDomain::kModeCount +
40 kTestPad * GrTextureDomain::kModeCount; 40 kTestPad * GrTextureDomain::kModeCount;
41 return SkISize::Make(SkScalarCeilToInt(canvasWidth), 800); 41 return SkISize::Make(SkScalarCeilToInt(canvasWidth), 800);
42 } 42 }
43 43
44 void onOnceBeforeDraw() SK_OVERRIDE { 44 void onOnceBeforeDraw() override {
45 fBmp.allocN32Pixels(kTargetWidth, kTargetHeight); 45 fBmp.allocN32Pixels(kTargetWidth, kTargetHeight);
46 SkCanvas canvas(fBmp); 46 SkCanvas canvas(fBmp);
47 canvas.clear(0x00000000); 47 canvas.clear(0x00000000);
48 SkPaint paint; 48 SkPaint paint;
49 49
50 SkColor colors1[] = { SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorGRAY }; 50 SkColor colors1[] = { SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorGRAY };
51 paint.setShader(SkGradientShader::CreateSweep(65.f, 75.f, colors1, 51 paint.setShader(SkGradientShader::CreateSweep(65.f, 75.f, colors1,
52 NULL, SK_ARRAY_COUNT(color s1)))->unref(); 52 NULL, SK_ARRAY_COUNT(color s1)))->unref();
53 canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, 53 canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f,
54 fBmp.width() + 10.f, fBmp.height() + 10 .f), paint); 54 fBmp.width() + 10.f, fBmp.height() + 10 .f), paint);
55 55
56 SkColor colors2[] = { SK_ColorMAGENTA, SK_ColorLTGRAY, SK_ColorYELLOW }; 56 SkColor colors2[] = { SK_ColorMAGENTA, SK_ColorLTGRAY, SK_ColorYELLOW };
57 paint.setShader(SkGradientShader::CreateSweep(45.f, 55.f, colors2, NULL, 57 paint.setShader(SkGradientShader::CreateSweep(45.f, 55.f, colors2, NULL,
58 SK_ARRAY_COUNT(colors2)))- >unref(); 58 SK_ARRAY_COUNT(colors2)))- >unref();
59 paint.setXfermodeMode(SkXfermode::kDarken_Mode); 59 paint.setXfermodeMode(SkXfermode::kDarken_Mode);
60 canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, 60 canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f,
61 fBmp.width() + 10.f, fBmp.height() + 10 .f), paint); 61 fBmp.width() + 10.f, fBmp.height() + 10 .f), paint);
62 62
63 SkColor colors3[] = { SK_ColorBLUE, SK_ColorLTGRAY, SK_ColorGREEN }; 63 SkColor colors3[] = { SK_ColorBLUE, SK_ColorLTGRAY, SK_ColorGREEN };
64 paint.setShader(SkGradientShader::CreateSweep(25.f, 35.f, colors3, NULL, 64 paint.setShader(SkGradientShader::CreateSweep(25.f, 35.f, colors3, NULL,
65 SK_ARRAY_COUNT(colors3)))- >unref(); 65 SK_ARRAY_COUNT(colors3)))- >unref();
66 paint.setXfermodeMode(SkXfermode::kLighten_Mode); 66 paint.setXfermodeMode(SkXfermode::kLighten_Mode);
67 canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, 67 canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f,
68 fBmp.width() + 10.f, fBmp.height() + 10 .f), paint); 68 fBmp.width() + 10.f, fBmp.height() + 10 .f), paint);
69 } 69 }
70 70
71 void onDraw(SkCanvas* canvas) SK_OVERRIDE { 71 void onDraw(SkCanvas* canvas) override {
72 GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget (); 72 GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget ();
73 if (NULL == rt) { 73 if (NULL == rt) {
74 return; 74 return;
75 } 75 }
76 GrContext* context = rt->getContext(); 76 GrContext* context = rt->getContext();
77 if (NULL == context) { 77 if (NULL == context) {
78 this->drawGpuOnlyMessage(canvas); 78 this->drawGpuOnlyMessage(canvas);
79 return; 79 return;
80 } 80 }
81 81
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152 }; 152 };
153 153
154 // Windows builds did not like SkScalar initialization in class :( 154 // Windows builds did not like SkScalar initialization in class :(
155 const SkScalar TextureDomainEffect::kDrawPad = 10.f; 155 const SkScalar TextureDomainEffect::kDrawPad = 10.f;
156 const SkScalar TextureDomainEffect::kTestPad = 10.f; 156 const SkScalar TextureDomainEffect::kTestPad = 10.f;
157 157
158 DEF_GM( return SkNEW(TextureDomainEffect); ) 158 DEF_GM( return SkNEW(TextureDomainEffect); )
159 } 159 }
160 160
161 #endif 161 #endif
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