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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 #include "gm.h" | 7 #include "gm.h" |
8 #include "SkCanvas.h" | 8 #include "SkCanvas.h" |
9 #include "SkGradientShader.h" | 9 #include "SkGradientShader.h" |
10 | 10 |
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41 }; | 41 }; |
42 | 42 |
43 class ShaderText2GM : public GM { | 43 class ShaderText2GM : public GM { |
44 public: | 44 public: |
45 ShaderText2GM() { | 45 ShaderText2GM() { |
46 this->setBGColor(0xFFDDDDDD); | 46 this->setBGColor(0xFFDDDDDD); |
47 } | 47 } |
48 | 48 |
49 protected: | 49 protected: |
50 | 50 |
51 SkString onShortName() SK_OVERRIDE { | 51 SkString onShortName() override { |
52 return SkString("shadertext2"); | 52 return SkString("shadertext2"); |
53 } | 53 } |
54 | 54 |
55 SkISize onISize() SK_OVERRIDE { return SkISize::Make(1800, 900); } | 55 SkISize onISize() override { return SkISize::Make(1800, 900); } |
56 | 56 |
57 void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 57 void onDraw(SkCanvas* canvas) override { |
58 static const char kText[] = "SKIA"; | 58 static const char kText[] = "SKIA"; |
59 static const int kTextLen = SK_ARRAY_COUNT(kText) - 1; | 59 static const int kTextLen = SK_ARRAY_COUNT(kText) - 1; |
60 static const int kPointSize = 55; | 60 static const int kPointSize = 55; |
61 | 61 |
62 SkTDArray<LabeledMatrix> matrices; | 62 SkTDArray<LabeledMatrix> matrices; |
63 matrices.append()->fMatrix.reset(); | 63 matrices.append()->fMatrix.reset(); |
64 matrices.top().fLabel = "Identity"; | 64 matrices.top().fLabel = "Identity"; |
65 matrices.append()->fMatrix.setScale(1.2f, 0.8f); | 65 matrices.append()->fMatrix.setScale(1.2f, 0.8f); |
66 matrices.top().fLabel = "Scale"; | 66 matrices.top().fLabel = "Scale"; |
67 matrices.append()->fMatrix.setRotate(10.f); | 67 matrices.append()->fMatrix.setRotate(10.f); |
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201 | 201 |
202 private: | 202 private: |
203 typedef GM INHERITED; | 203 typedef GM INHERITED; |
204 }; | 204 }; |
205 | 205 |
206 /////////////////////////////////////////////////////////////////////////////// | 206 /////////////////////////////////////////////////////////////////////////////// |
207 | 207 |
208 static GM* MyFactory(void*) { return new ShaderText2GM; } | 208 static GM* MyFactory(void*) { return new ShaderText2GM; } |
209 static GMRegistry reg(MyFactory); | 209 static GMRegistry reg(MyFactory); |
210 } | 210 } |
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