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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 #include "gm.h" | 7 #include "gm.h" |
| 8 #include "SkCanvas.h" | 8 #include "SkCanvas.h" |
| 9 #include "SkGradientShader.h" | 9 #include "SkGradientShader.h" |
| 10 | 10 |
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| 41 }; | 41 }; |
| 42 | 42 |
| 43 class ShaderText2GM : public GM { | 43 class ShaderText2GM : public GM { |
| 44 public: | 44 public: |
| 45 ShaderText2GM() { | 45 ShaderText2GM() { |
| 46 this->setBGColor(0xFFDDDDDD); | 46 this->setBGColor(0xFFDDDDDD); |
| 47 } | 47 } |
| 48 | 48 |
| 49 protected: | 49 protected: |
| 50 | 50 |
| 51 SkString onShortName() SK_OVERRIDE { | 51 SkString onShortName() override { |
| 52 return SkString("shadertext2"); | 52 return SkString("shadertext2"); |
| 53 } | 53 } |
| 54 | 54 |
| 55 SkISize onISize() SK_OVERRIDE { return SkISize::Make(1800, 900); } | 55 SkISize onISize() override { return SkISize::Make(1800, 900); } |
| 56 | 56 |
| 57 void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 57 void onDraw(SkCanvas* canvas) override { |
| 58 static const char kText[] = "SKIA"; | 58 static const char kText[] = "SKIA"; |
| 59 static const int kTextLen = SK_ARRAY_COUNT(kText) - 1; | 59 static const int kTextLen = SK_ARRAY_COUNT(kText) - 1; |
| 60 static const int kPointSize = 55; | 60 static const int kPointSize = 55; |
| 61 | 61 |
| 62 SkTDArray<LabeledMatrix> matrices; | 62 SkTDArray<LabeledMatrix> matrices; |
| 63 matrices.append()->fMatrix.reset(); | 63 matrices.append()->fMatrix.reset(); |
| 64 matrices.top().fLabel = "Identity"; | 64 matrices.top().fLabel = "Identity"; |
| 65 matrices.append()->fMatrix.setScale(1.2f, 0.8f); | 65 matrices.append()->fMatrix.setScale(1.2f, 0.8f); |
| 66 matrices.top().fLabel = "Scale"; | 66 matrices.top().fLabel = "Scale"; |
| 67 matrices.append()->fMatrix.setRotate(10.f); | 67 matrices.append()->fMatrix.setRotate(10.f); |
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| 201 | 201 |
| 202 private: | 202 private: |
| 203 typedef GM INHERITED; | 203 typedef GM INHERITED; |
| 204 }; | 204 }; |
| 205 | 205 |
| 206 /////////////////////////////////////////////////////////////////////////////// | 206 /////////////////////////////////////////////////////////////////////////////// |
| 207 | 207 |
| 208 static GM* MyFactory(void*) { return new ShaderText2GM; } | 208 static GM* MyFactory(void*) { return new ShaderText2GM; } |
| 209 static GMRegistry reg(MyFactory); | 209 static GMRegistry reg(MyFactory); |
| 210 } | 210 } |
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