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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "Benchmark.h" | 9 #include "Benchmark.h" |
10 | 10 |
(...skipping 18 matching lines...) Expand all Loading... |
29 this->registerWithCache(); | 29 this->registerWithCache(); |
30 } | 30 } |
31 | 31 |
32 static void ComputeKey(int i, GrUniqueKey* key) { | 32 static void ComputeKey(int i, GrUniqueKey* key) { |
33 static GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); | 33 static GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); |
34 GrUniqueKey::Builder builder(key, kDomain, 1); | 34 GrUniqueKey::Builder builder(key, kDomain, 1); |
35 builder[0] = i; | 35 builder[0] = i; |
36 } | 36 } |
37 | 37 |
38 private: | 38 private: |
39 size_t onGpuMemorySize() const SK_OVERRIDE { return 100; } | 39 size_t onGpuMemorySize() const override { return 100; } |
40 | 40 |
41 typedef GrGpuResource INHERITED; | 41 typedef GrGpuResource INHERITED; |
42 }; | 42 }; |
43 | 43 |
44 static void populate_cache(GrGpu* gpu, int resourceCount) { | 44 static void populate_cache(GrGpu* gpu, int resourceCount) { |
45 for (int i = 0; i < resourceCount; ++i) { | 45 for (int i = 0; i < resourceCount; ++i) { |
46 GrUniqueKey key; | 46 GrUniqueKey key; |
47 BenchResource::ComputeKey(i, &key); | 47 BenchResource::ComputeKey(i, &key); |
48 GrGpuResource* resource = SkNEW_ARGS(BenchResource, (gpu)); | 48 GrGpuResource* resource = SkNEW_ARGS(BenchResource, (gpu)); |
49 resource->resourcePriv().setUniqueKey(key); | 49 resource->resourcePriv().setUniqueKey(key); |
50 resource->unref(); | 50 resource->unref(); |
51 } | 51 } |
52 } | 52 } |
53 | 53 |
54 class GrResourceCacheBenchAdd : public Benchmark { | 54 class GrResourceCacheBenchAdd : public Benchmark { |
55 public: | 55 public: |
56 bool isSuitableFor(Backend backend) SK_OVERRIDE { | 56 bool isSuitableFor(Backend backend) override { |
57 return backend == kNonRendering_Backend; | 57 return backend == kNonRendering_Backend; |
58 } | 58 } |
59 | 59 |
60 protected: | 60 protected: |
61 const char* onGetName() SK_OVERRIDE { | 61 const char* onGetName() override { |
62 return "grresourcecache_add"; | 62 return "grresourcecache_add"; |
63 } | 63 } |
64 | 64 |
65 void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { | 65 void onDraw(const int loops, SkCanvas* canvas) override { |
66 SkAutoTUnref<GrContext> context(GrContext::CreateMockContext()); | 66 SkAutoTUnref<GrContext> context(GrContext::CreateMockContext()); |
67 if (NULL == context) { | 67 if (NULL == context) { |
68 return; | 68 return; |
69 } | 69 } |
70 // Set the cache budget to be very large so no purging occurs. | 70 // Set the cache budget to be very large so no purging occurs. |
71 context->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30); | 71 context->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30); |
72 | 72 |
73 GrResourceCache* cache = context->getResourceCache(); | 73 GrResourceCache* cache = context->getResourceCache(); |
74 | 74 |
75 // Make sure the cache is empty. | 75 // Make sure the cache is empty. |
76 cache->purgeAllUnlocked(); | 76 cache->purgeAllUnlocked(); |
77 SkASSERT(0 == cache->getResourceCount() && 0 == cache->getResourceBytes(
)); | 77 SkASSERT(0 == cache->getResourceCount() && 0 == cache->getResourceBytes(
)); |
78 | 78 |
79 GrGpu* gpu = context->getGpu(); | 79 GrGpu* gpu = context->getGpu(); |
80 | 80 |
81 for (int i = 0; i < loops; ++i) { | 81 for (int i = 0; i < loops; ++i) { |
82 populate_cache(gpu, CACHE_SIZE_COUNT); | 82 populate_cache(gpu, CACHE_SIZE_COUNT); |
83 SkASSERT(CACHE_SIZE_COUNT == cache->getResourceCount()); | 83 SkASSERT(CACHE_SIZE_COUNT == cache->getResourceCount()); |
84 } | 84 } |
85 } | 85 } |
86 | 86 |
87 private: | 87 private: |
88 typedef Benchmark INHERITED; | 88 typedef Benchmark INHERITED; |
89 }; | 89 }; |
90 | 90 |
91 class GrResourceCacheBenchFind : public Benchmark { | 91 class GrResourceCacheBenchFind : public Benchmark { |
92 public: | 92 public: |
93 bool isSuitableFor(Backend backend) SK_OVERRIDE { | 93 bool isSuitableFor(Backend backend) override { |
94 return backend == kNonRendering_Backend; | 94 return backend == kNonRendering_Backend; |
95 } | 95 } |
96 | 96 |
97 protected: | 97 protected: |
98 const char* onGetName() SK_OVERRIDE { | 98 const char* onGetName() override { |
99 return "grresourcecache_find"; | 99 return "grresourcecache_find"; |
100 } | 100 } |
101 | 101 |
102 void onPreDraw() SK_OVERRIDE { | 102 void onPreDraw() override { |
103 fContext.reset(GrContext::CreateMockContext()); | 103 fContext.reset(GrContext::CreateMockContext()); |
104 if (!fContext) { | 104 if (!fContext) { |
105 return; | 105 return; |
106 } | 106 } |
107 // Set the cache budget to be very large so no purging occurs. | 107 // Set the cache budget to be very large so no purging occurs. |
108 fContext->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30); | 108 fContext->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30); |
109 | 109 |
110 GrResourceCache* cache = fContext->getResourceCache(); | 110 GrResourceCache* cache = fContext->getResourceCache(); |
111 | 111 |
112 // Make sure the cache is empty. | 112 // Make sure the cache is empty. |
113 cache->purgeAllUnlocked(); | 113 cache->purgeAllUnlocked(); |
114 SkASSERT(0 == cache->getResourceCount() && 0 == cache->getResourceBytes(
)); | 114 SkASSERT(0 == cache->getResourceCount() && 0 == cache->getResourceBytes(
)); |
115 | 115 |
116 GrGpu* gpu = fContext->getGpu(); | 116 GrGpu* gpu = fContext->getGpu(); |
117 | 117 |
118 populate_cache(gpu, CACHE_SIZE_COUNT); | 118 populate_cache(gpu, CACHE_SIZE_COUNT); |
119 } | 119 } |
120 | 120 |
121 void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { | 121 void onDraw(const int loops, SkCanvas* canvas) override { |
122 if (!fContext) { | 122 if (!fContext) { |
123 return; | 123 return; |
124 } | 124 } |
125 GrResourceCache* cache = fContext->getResourceCache(); | 125 GrResourceCache* cache = fContext->getResourceCache(); |
126 SkASSERT(CACHE_SIZE_COUNT == cache->getResourceCount()); | 126 SkASSERT(CACHE_SIZE_COUNT == cache->getResourceCount()); |
127 for (int i = 0; i < loops; ++i) { | 127 for (int i = 0; i < loops; ++i) { |
128 for (int k = 0; k < CACHE_SIZE_COUNT; ++k) { | 128 for (int k = 0; k < CACHE_SIZE_COUNT; ++k) { |
129 GrUniqueKey key; | 129 GrUniqueKey key; |
130 BenchResource::ComputeKey(k, &key); | 130 BenchResource::ComputeKey(k, &key); |
131 SkAutoTUnref<GrGpuResource> resource(cache->findAndRefUniqueReso
urce(key)); | 131 SkAutoTUnref<GrGpuResource> resource(cache->findAndRefUniqueReso
urce(key)); |
132 SkASSERT(resource); | 132 SkASSERT(resource); |
133 } | 133 } |
134 } | 134 } |
135 } | 135 } |
136 | 136 |
137 private: | 137 private: |
138 SkAutoTUnref<GrContext> fContext; | 138 SkAutoTUnref<GrContext> fContext; |
139 typedef Benchmark INHERITED; | 139 typedef Benchmark INHERITED; |
140 }; | 140 }; |
141 | 141 |
142 DEF_BENCH( return new GrResourceCacheBenchAdd(); ) | 142 DEF_BENCH( return new GrResourceCacheBenchAdd(); ) |
143 DEF_BENCH( return new GrResourceCacheBenchFind(); ) | 143 DEF_BENCH( return new GrResourceCacheBenchFind(); ) |
144 | 144 |
145 #endif | 145 #endif |
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