| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "Benchmark.h" | 8 #include "Benchmark.h" |
| 9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
| 10 #include "SkPaint.h" | 10 #include "SkPaint.h" |
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| 67 | 67 |
| 68 if (useDrawVertices) { | 68 if (useDrawVertices) { |
| 69 fName.append("_drawVerts"); | 69 fName.append("_drawVerts"); |
| 70 } | 70 } |
| 71 | 71 |
| 72 // It's HTML 5 canvas, so always AA | 72 // It's HTML 5 canvas, so always AA |
| 73 fName.append("_aa"); | 73 fName.append("_aa"); |
| 74 } | 74 } |
| 75 | 75 |
| 76 protected: | 76 protected: |
| 77 const char* onGetName() SK_OVERRIDE { | 77 const char* onGetName() override { |
| 78 return fName.c_str(); | 78 return fName.c_str(); |
| 79 } | 79 } |
| 80 | 80 |
| 81 void onPreDraw() SK_OVERRIDE { | 81 void onPreDraw() override { |
| 82 if (!fInitialized) { | 82 if (!fInitialized) { |
| 83 this->makeCheckerboard(); | 83 this->makeCheckerboard(); |
| 84 this->makeAtlas(); | 84 this->makeAtlas(); |
| 85 fInitialized = true; | 85 fInitialized = true; |
| 86 } | 86 } |
| 87 } | 87 } |
| 88 | 88 |
| 89 void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { | 89 void onDraw(const int loops, SkCanvas* canvas) override { |
| 90 SkRandom scaleRand; | 90 SkRandom scaleRand; |
| 91 SkRandom transRand; | 91 SkRandom transRand; |
| 92 SkRandom rotRand; | 92 SkRandom rotRand; |
| 93 | 93 |
| 94 int width, height; | 94 int width, height; |
| 95 if (fUseAtlas) { | 95 if (fUseAtlas) { |
| 96 width = kAtlasCellWidth; | 96 width = kAtlasCellWidth; |
| 97 height = kAtlasCellHeight; | 97 height = kAtlasCellHeight; |
| 98 } else { | 98 } else { |
| 99 width = kCheckerboardWidth; | 99 width = kCheckerboardWidth; |
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| 325 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, | 325 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, |
| 326 GameBench::kFull_Clear, true)); ) | 326 GameBench::kFull_Clear, true)); ) |
| 327 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kRotate_Type, | 327 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kRotate_Type, |
| 328 GameBench::kFull_Clear)); ) | 328 GameBench::kFull_Clear)); ) |
| 329 | 329 |
| 330 // Atlased | 330 // Atlased |
| 331 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, | 331 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, |
| 332 GameBench::kFull_Clear, false, true)
); ) | 332 GameBench::kFull_Clear, false, true)
); ) |
| 333 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, | 333 DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, |
| 334 GameBench::kFull_Clear, false, true,
true)); ) | 334 GameBench::kFull_Clear, false, true,
true)); ) |
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